About Barbethany Rivers* * * Hero Forge mini of Barbie in fine clothing throwing an iceball elemental blast and wielding shield Hero Forge mini of Barbie in fine clothing throwing an iceball elemental blast Hero Forge mini of Barbie in barmaid uniform * * * Barbethany's first attempt at telling a yarn at The Hagfish and her big brother's response the her yarn. The significance of Barbie's engraved shears, part 1. The significance of Barbie's engraved shears, part 2. * * * Question for GM of any PBP of theirs I am playing Barbethany in:
Deity: Followers of Fate Category Other Gods Edicts make predictions of the future, offer advice and guidance to those in positions of power, provide comfort to the elderly Anathema apologize for making an incorrect prediction, disrespect mothers, accept payment for fortune-telling Areas of Concern destiny, fate, and the aging process. Devotee Benefits Divine Attribute Constitution or Wisdom
From PFS FAQ wrote:
The faithful (as opposed to only characters that have classes that grant Devotee benefits) of a specific deity/covenant/pantheon is probably considered to be "a group of similar broad significance". Since they already covered national and ethnicity groups specifically in the FAQ the next biggest 'collective of shared connection' would be the faithful of the gods, correct? Barbie also has the Raised by Belief* (Followers of Fate) Background. * It makes sense that taking the Raised by Belief background opens up access to the favored weapon of the deity (chosen for the Raised by Belief background), if it is an uncommon weapon, as an option that the character can select with the Unconventional Weaponry ancestry feat. Question to PFS GMS who are running a PFS PBP I am playing in with Barbethany: Do you approve Barbethany selecting the favored (uncommon simple) weapon of her deity for her Unconventional Weaponry ancestry feat? * * * Although Followers of Fate is Barbethany's primary deity she adheres to, she also abides by some of the edicts and avoids commiting some of the anathema of the six deities that are significant to the town of Sandpoint. * * * Notes about how I changed Barbie's non-PFS build into a PFS build:
Non-PFS build she is a descendant of an elf who coupled with one of her Varisian ancestors In the non-PFS build the GM granted me access to the uncommon weapon, shears. To give PFS version access to them I changed her background to Raised by Belief (Followers of Fate), changed her heritage from Aiuvarin to Versatile, changed her ancestry feat from Round Ears to Unconventional Weaponry (shears) and for the bonus general feat for Versatile heritage took Adopted Ancestry (elf) to make her character background family lineage still work....aside losing option to take elven ancestry feats that require elven physiology and being unable to take any Aiuvarin ancestry feats that are not options for Elf characters. In non-PFS version I was planning to take the Blessed One archetype at 2nd level (with it being unknown to my character if it was a norn that was granting her gifts or one/few of the six deities that have shrines at the Sandpoint Cathedal) though as a player I know it is the Norns that gives her the Blessed One archetype abilities. * * * Barbie's Character Backstory (prior to the initial goblin raid on Sandpoint that was the start of the Rise of the Runelords {Burnt Offerings} AP two decades ago):
Trixie Rivers (a Varisian woman who is rumoured to be the great-granddaughter of an elven lord's mistress) was one of Kaye Tesarani's original group of employees at the local brothel, The Pixie's Kitten, and she still works there today. Trixie's only child, Barbethany 'Barbie' Rivers, was the result of her livelihood and does not know who Barbie's biological father is. Barbie grew up under the care of her mother and 'Auntie' Kaye. Trixie did not want her daughter to grow up and follow in her footsteps. She encouraged Barbethany's love of cutting and styling the hair of her dolls and Kaye decided to have Barbie become the in-house hairdresser for Kaye's employees. One night when she was 12 Barbie woke up to the sounds of one of the employees screaming (in pain) and after hiding in her room until the screams stopped, she went to investigate and found one of Kaye's employees badly beaten. She instinctily went to help tend to her wounds, and started assisting another employee of The Pixie's Kitten when one of the employees was beaten by a client, learning how to provide effective mundane wound treatment. One of Trixie's regulars of the past decade, one Jargie Quinn became 'Uncle' Jargie to Barbie as she was growing up. When Barbie's kineticist powers manifested when she was 14, her 'Uncle' Jargie offered her a job as a dishwasher at The Hagfish. Within the first six months working at The Hagfish, Barbie (now 15) had proven quite adept at soothing irate customers after they lost money gambling by using her sweet words and the sweet fruits that she would grow in her empty hand behind her back (while her other hand was touching the seated customer on the shoulder to aid in calming them down) before offering the fruit to the customer. Within the first year working at The Hagfish, Barbie had doubled her clientele as a hairdresser (Kaye's employees at the the brothel as well as some of the regulars of The Hagfish. Barbie (now 17) has been working at the Hagfish for a little over two years. Barbie's end-of-late-shift duties of cleaning up has given her ample practice using her kineticist powers to evaporate the liquid remnants left over in customers' glasses and spilt beverages from the floor. Once during her first two weeks working at The Hagfish while she was cleaning up after closing and had decided to spend the night 'cleaning' Nora's water tank (by spending a while using powers to move the dirty water out of the tank and onto the floor, then generating fresh water into the tank, and as she was evaporating the water from the floor as the sun was starting to rise, Jargie woke up to see what she had done and scolded her for cleaning the one thing that is to never be cleaned, Nora's tank. After a few tears and explaining she was trying to surprise him, Jargie apologized for scolding Barbie and acknowledged that he had never specifically told her to not clean Nora's tank before then. * * * Barbie's doll collection, clothing collection and where she keeps her shears:
WiP (I have not converted what below is part of PFS Barbie's possessions, will probably spend a bit of PFS gold to add to the doll collection 'she has back home, though the doll collection was already owned before she headed to Absalom to apply to become a pathfinder). The clothing Barbie has on in the Hero Forge mini is her 'work uniform' (explorer's clothing) she wears at The Hagfish. She keeps her silver-handled engraved shears tucked in behind the flap of yellow clothing held in place by the two thin red belts wrapped around her stomach. The blades of the shears are fully concealed and are parallel to the twin belts with the top of the silver handles in view when they are tucked securely against her stomach that way (she draws/stores the shears with her left hand). Her 7 sets of oridinary clothes, her set of cold weather clothes, her single set of fine clothes, her doll collection (9 normal dolls and 1 suprise doll), backpack and sack are in her bedroom. She stores her prized possession (silver-handled engraved shears) inside of the surprise doll while she is asleep. Her sweet 16 gift was the surprise doll with the silver-handled engraved shears hidden inside when her mom and Kaye gave her the gift, and after waiting a minute as Barbie feigned being as excited as she used to be for getting dolls from her grandmother on her birthday for the past nine years, both Kaye and Trixie told to look inside the doll...and upon finding the shears, Barbie's face up lit up into a huge smile. * * * Barbie's kinetic aura:
Barbie's kinetic aura manifests as tiny bubbles of water with strawberry and raspberry seeds float in the air around her, up to 10 feet away from her. When she uses her fresh produce impulse, one of the bubbles stops in front of the target as the seed quickly grows, bursting the tiny water bubble and turns into a ripe raspberry or strawberry. A red and yellow tulip appears in her hand when she makes one or more elemental blasts on her turn that deals vitality damage. When making a ranged blast, one of the three inside tepals (the petals) bursts out towards the target. When making a melee attack, one of the three outside tepals (the sepals) is consumed when she successfully strikes the target with the tulip, with the tulip withering away at the end of her turn or when she makes a non-vitality blast with the hand that was holding the tulip, whichever occurs first. A snowball appears in her hand when she makes a melee or ranged elemental blast that deals cold damage. An ice-covered snowball or an apple appears in her hand when she makes a ranged elemental blast that deals bludgeoning damage. An ice-covered snowball or a branch appears in her hand when she makes a melee elemental blast that deals bludgeoning damage. When she uses Ocean's Balm, small tendrils of healing water run out from her fingertips as she touches the target, the healing water initially seeking out wounds to mend and then remains swirling around the target for a minute seeking out any fire to provide the target some protection against. When she uses Fresh Produce, one of the seeds of her kinetic aura floating around the target stops in front of the target and grows into a strawberry or raspberry, and (on the target's turn) drops into their open hand (if they did not bite it out the air before it falls) or drops to the floor in front of them if they did not have a free hand to catch the berry (or chose not to catch it). * * * Her healing kit is in the pouch on her right hip. Her hair-styling kit is in the pouch on her left hip with a vial of shampoo, a vial of conditioner and a vial of hair dye attached to the outside of the pouch, with her hair-cutting shears, combs, brushes and additional vials within the pouch. * * * Faction: Grand Archive
Worked as barmaid at Jargie Quinn's The Hagfish.
* * * Languages Common Tongue: Taldane
* * * * * * Below is a WiP. Barbethany's Character Backstory, Part 2 (38 years old) Retweaking Barbethany a bit to make her match up the original version of her I created last year for a Sandpoint PBP campaign that became inactive. In original was going to take Blessed Ones (Followers of Fate). Her signature weapon is the engraved shears her grandmother from Riddleport gave her as a gift on her 16th birthday. Barbethany 'Barbie' Rivers is a daughter of Trixie Rivers, who works at the Pixie's Kitten. Barbie passion is being a hair stylist. Working at The Hagfish was her main source of income. Barbethany was one of the local heroes that fought off the goblins when they attacked Sandpoint two decades ago. She continued working at The Hagfish instead of joining her 'big brother' Tiny George and the others who started the grand adventure that took them all over Varisia. Barbethany helped to defend Sandpoint from goblins, giants and other threats to the town. She had many who pursued her, but she never acted on any such attraction she felt towards them due to her private concern of not knowing if any of them might be a blood relation of hers. A few months ago a few sailors from that were drinking in The Hagfish had the audacity to imply Barbethany does not have what it takes to be adventurer. Determined to prove more to herself, than the rude Chelaxians, she set off to Absalom to apply to become a Pathfinder at the Grand Lodge. THe deans of the school were impressed with the details she provided about the various attacks on Sandpoint that involved local residents that were not in any of their reports from those eventful times. They accepted her into the school. rough draft of adding to Barbethany's maternal lineage being linked to norns:
For several generations of Barbethany's maternal bloodline, each generation has borne only a single child, a female child. Family oral history passed from mother to daughter is that a very long time ago, a norn visited one of their ancestors and both blessed and cursed her bloodline. For no matter how many times they tried, each descendant would only ever be able to propagate a single child, a female child. The name of the norn was never discovered. Every few generation a norn visits one of the living descendants of the ancestor who was first visted by a norn. The mothers and daugthers of the bloodline do not know if it is the same norn that visits members of their bloodline or different norns. The one constant that the visting norn(s) tell the mortals is, "Your destiny awaits." |
