Boggard

Barbatos's page

1 post. Alias of Rajorke.




I was curious, would a Speak with Dead spell work on a Carrion Golem?


Since the solar system book has been announced, I've noticed quite a few posts about the want or speculation of an adventure path of the planetary romance genre. I love planetary romance and thought of a cool idea for an adventure path(at least I think so) that I wanted to share.

My idea is that the orc after which The Pillars of Kreth are named (Pathfinder 11) returns to the Hold of Belkzen from Akiton bearing strange artifacts of that world and accompanied by a retinue of alien bodyguards. Either Kreth, who the orcs now call Kreth the Pilgrim, became a powerful warlord upon Akiton and has returned with conquest in mind or he serves a greater power that still resides upon the red planet who seeks to expand his domain onto Golarion. This is all I've really came up with so far, but I'd love to see other people's ideas or thoughts about this one.


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I'm using the Pathfinder rules for this campaign, which is set in Calimport in the Forgotten Realms setting, pre-fourth edition changes, which I ignore completely. So far the characters are as follows:

Barbatos - a demodand-descened tiefling Bard with the Sandman archetype (created using the tiefling rules in The Bastards of Erebus and the Sandman archetype from Adv. Player's Guide). Barbatos wants to become a great poet, but has no real talent for poetry, so makes a living by singing in his baritone voice whatever song the crowds demand. He is corpulent, short and loves fine clothing. Barbatos was born to noble parents, who kept him hidden within their house before he finally fled, taking with him no small sum of money.

Zarzuket - a gnome Alchemist from Lantan who has an obsession with hats, planning to have one of the greatest hat collections in all Faerun. Also has plans for opening up his own business in Calimport.

Mohmod al-Bakmar Wadeen - a Rogue and exiled prince of Zakharra, whose father was killed by his Wazir, who forced Mohmod's sister into marriage in order to legitimize his rule. Mohmod was nearly assassinated but escaped to Calimport. At the beginning of the game, he has absolutely no experience living among normal people in everyday life.

Said al-Samar ibn Bahram - an extremely naive, young, but very strong, cleric of Kossuth. Said has been preaching in Calimport for months, but all his messages about the glory of the God of Fire has fallen on deaf ears within a city so recently plagued by fires.

I will post our first session soon.


Could you please cancel this order.

Thank you.