Baron Hannis Drelev

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About Ballakkey

Ballakkey
Samurai (brawling blademaster) 4
LG male medium human (taldor)
Init +2; Senses Perception -1

-=DEFENSE=-
AC 17, touch 13, flat 14 dex +2, armor +4, dodge(nimble) +1
HP 49 5d10 + 15
Fort +7; Ref +4; Will +1
Special

-=OFFENSE=-
Speed 30ft
Melee katana + unarmed: +8 (1d8+4 18-20/x) / +7 (1d8+2 20/x2) +3 bab +4 str +1 mwk -2 twf
Melee katana +10 (1d8+4 18-20/x2)
Melee unarmed +9 (1d8+4 20/x2)
Ranged composite bow +7 (1d8+4 x3)
Special challenge 2/day (5 dmg, +2 dodge, +2 sacred saves)

-=OTHER=-
Str 18, Dex 14, Con 14, Int 10, Wis 8, Cha 16 25pt buy, racial bonus on Strength
BAB +5; CMB +9; CMD 22
Traits savant (+2 perform); hard to kill (half negative hp for stability rolls)
Racial focused study
Feats improved unarmed strike, weapon focus (katana), dazzling display, skill focus (perform (oratory)), blindfight
Special challenge 2/day; empty hand; order (songbird); resolve 2/day; nimble; order ability: versatile performance (oratory); dual expertise; harmonious flow
Favored class samurai
Favored class bonus 5 hp
Skills skills per level: 4 (4 samurai); Armor check penalty: ??
Trained climb +8(1), bluff +13(5, racial) diplomacy +18(special, racial), intimidate +11(5), perform (oratory) +16(5), knowledge (planar) 1(1), profession (gardener) +6(1, +order), ride +6(1), sense motive +16(special), swim +8(1)
Untrained -

Equipment:

Wealth 300gp


  • masterwork katana (350)
  • masterwork handwraps (300)
  • mithril shirt (1100)
  • masterwork +4 strength composite bow (800)
  • potion of healing x1 (50 x1)
  • potion of endure elements (50)
  • oil of silversheen x1 (250)
  • arrows
  • bedroll
  • lantern, hooded
  • oil (1-pint flask)
  • rations (2)
  • waterskin
  • sack
  • torch
  • flint & steel

Special:

Focused Study: All humans are skillful, but some, rather than being generalists, tend to specialize in a handful of skills. At 1st, 8th, and 16th level, such humans gain Skill Focus in a skill of their choice as a bonus feat. This racial trait replaces the bonus feat trait.
Silver Tongued: Human are often adept at subtle manipulation and putting even sworn foes at ease. Humans with this trait gain a +2 bonus on Diplomacy and Bluff checks. In addition, when they use Diplomacy to shift a creature’s attitude, they can shift up to three steps up rather than just two. This racial trait replaces skilled.
Dual Expertise: At 3rd level, a brawling blademaster gains Two-Weapon Fighting as a bonus feat, even if she doesn’t meet the prerequisites. Furthermore, when the brawling blademaster selects a feat with the bonus feat class feature, she can ignore any Dexterity requirements for the feat if its prerequisites include the Two-Weapon Fighting feat.
Harmonious Flow: At 4th level, the brawling blademaster becomes skilled at combining weapon attacks and unarmed strikes into a harmonious combat style. When attacking the target of her challenge, the brawling blademaster doesn’t take the usual –2 penalty on attack rolls associated with attacking with two weapons if her main-hand weapon is a light or onehanded manufactured weapon and her off-hand weapon is an unarmed strike (or vice versa). While she’s using this ability, one of her hands must be empty even if she uses another body part to make an unarmed strike.
Perfect Clarity: At 5th level, the brawling blademaster sees all her foes with perfect clarity even when focused on one opponent. She no longer takes a penalty to her AC during a challenge.

Personality & Background:

Progression:

level 1 - weapon focus (katana) [level]; skill focus (perform (oratory)) [racial]; challenge 1/day; empty hand; order (songbird); resolve
level 2 - nimble; order ability (versatile performance (oratory))
level 3 - dazzling display [level]; dual expertise
level 4 - harmonious flow; challenge 2/day
level 5 - blindfight [level]; perfect clarity
level 6 - storm of blades [bonus]
level 7 - ?? [level]; challenge 3/day
level 8 - skill focus (??) [racial]; order ability (poetic inspiration)
level 9 - ?? [level]; greater resolve
level 0 - challenge 4/day

Items: