Babr has been Mina's companion since she first undertook the sacred rites to bind herself to the moon and thus gained the service of a faithful animal of the night. Babr is a white tiger with a playful nature but he does tend to get aggressive around people that annoy him.
N Medium Magical Beast with the Celestial Template
Init +4
Senses low-light vision, scent, darkvision 60ft from Celestial Template
Celestial Template:
Mina Asal is an Aasimar and has the following feat that gives Babr the Celestial Template:
Celestial Servant (Aasimar) feat: Rather than being a normal animal or beast, your companion or familiar hails from the heavenly realms. Prerequisites: Aasimar, animal companion, familiar, or mount class feature. Benefit: Your animal companion, familiar, or mount gains the celestial template and becomes a magical beast, though you may still treat it as an animal when using Handle Animal, wild empathy, or any other spells or class abilities that specifically affect animals.
Special Attacks: The creature may smite evil 1/day as a swift action (it adds its Cha bonus to attack rolls, and a damage bonus equal to its HD against evil foes; smite persists until the target is dead or the celestial creature rests).
--------------------
Statistics
--------------------
Str 14*, Dex 18*, Con 14**, Int 2, Wis 15, Cha 10
* Str/Dex Bonus +1, ** Lvl 4 Ability Score Increase
- Link (Ex): A druid can handle her animal companion as a free action, or push it as a move action, even if she doesn't have any ranks in the Handle Animal skill. The druid gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding an animal companion.
- Elemental Type (Ex): An elemental companion gains a subtype that matches its element: air, earth, fire, or water.
Lesser Elemental Manifestation (Ex): At 2nd level, an elemental companion gains one or more special abilities based on its element. An air companion gains a 20% miss chance against ranged attacks. An earth companion gains DR 1/adamantine, and this damage reduction increases by 1 for every 4 druid levels the master has. A fire companion can see through fire, fog, and smoke without penalty, and it gains Nimble Moves as a bonus feat. A water companion can breathe underwater, gains a swim speed of 20 feet, and gains a +2 dodge bonus to AC against attacks of opportunity; a water companion that already has a swim speed instead increases its swim speed by 10 feet. This replaces evasion and improved evasion.
Greater Elemental Manifestation (Su): At 9th level, an elemental companion gains an additional ability based on its element. An air companion gains a fly speed of 20 feet (good maneuverability); an air companion that already has a fly speed instead improves its maneuverability by one category. An earth companion’s natural attacks overcome damage reduction as though they were adamantine, cold iron, and silver weapons. For a fire companion, choose one natural attack; that attack deals an additional 1d6 points of fire damage for every 5 Hit Dice the companion has. For a water companion, choose one melee natural attack; that attack gains the push (10 feet) special ability (Pathfinder RPG Bestiary 2 300). This replaces multiattack.