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Goblin Squad Member

So I have been waiting for the tech demo release for Kickstarters and it's been a couple of weeks since they said they were just compiling video for it but I still have not heard anything about it. Is it out already? If it is where was the link?


Ok so its 7am, havnt slept in over 24 hours, am bored, and have one nagging question.

WHY DO ASSASSINS NEED TO BE EVIL? ok if ur a hired killer doing it cuz ur good at it and u like gold, fine, ur evil. But what about assassins that kill for a just cause? Assassins that have a purpose other than murder? Why cant i make a lawful good assassin and only use the death attack to paralyze and he takes a vow of non violence? It irritates me because i want to make an assassin for PFS...but no evil so that idea kinda gets blown up. And even if u ARE a killer for hire slaying people for cold hard cash why is it that players look at u funny if ur assassin character saves a child or pets a kitten? does being evil mean that i automaticaly hate puppies and eat babies? As a cold kilelr i only do ONE evil act, murder(presumably) and even then maybe ur character only takes contracts to kill people who harm others. its just, an annoyance when i tell the gm, "i wana play a rogue-1/bard(dervish)-5/assassin-1/master spy-x, and he tells me, "u cant be evil"...


I have an idea for a Mystic theurge but I cant figure out how I would implement it without sacrificing too much. The story is he's gona be a tiefling abyssal sorcerer who is taken in by an artifact hunting wizard. The wizard works for demons who are using him to search for artifacts that allow them to wreak havoc in the material plane. During their artifact hunt my character's master is killed and my character gets touched by old magic granting him a curse and great power(the oracle) he then spends the game balancing the knowledge he receives from his mystery and the power that calls to him from his heritage. He was going to be a Words of Power caster and the story of the character fits well into my GMs campaign story and I really want to find a way to make it work mechanically. The biggest problem I run into is the caster level vs character level. Theurge's pre-reqs need 2nd level spells for both. As a prepared caster that means 3 levels of each class then theurge, 7th level character 3rd level spells. That is pretty harsh but workable. The spontaneous caster have to be 4/4 so theurge at 9th character level with 3rd level spells. I'm really trying to find a way to offset the hit I take to spell levels but i haven't been able to find anything, especialy since i wont be gaining blood line powers or additional benefits from my mystery.