Init: +1
Senses: Perception +5
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DEFENSE
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AC 16, flat-footed 15, touch 11 (+4 armor, +1 shield, +1 Dex)
HP 13 (1d8+2+3)
Fort: +5,
Ref: +4,
Will: +2
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OFFENSE
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Speed 30 ft. (20 ft from medium armor)
Melee scimitar +4 (1d6+4/18-20)
Ranged shortbow +1 (1d6)
Spells Known (CL 1st; concentration +2)
1st [2] -
speak with animals,
lead blades
0 [3] (at will) -
create water,
detect magic,
guidance,
mending
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STATISTICS
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STR 18
DEX 12
CON 14
INT 10
WIS 13
CHA 9
BAB: 0,
CMB: +4 ,
CMD: 15
Character & Campaign Traits: Rage of Storms, Foxclaw Scout
Racial Traits: darkvision, orc blood, sacred tattoo, shaman's apprentice, weapon familiarity
Feats: Toughness
Skills: Handle Animal +3, Knowledge (nature) +4, Knowledge (planes) +1, Perception +5, Sense Motive, +2, Stealth +5, Survival +5,
Languages: Common, Orcish
SQ: animal focus, feral focus, nature training, precise summoned animal, solitary, wild empathy
Total starting gold 140 gp (average)
Total remaining funds
Gear: light wooden shield (5 lbs, 5 gp) hide armor (25 lbs, 20 gp), scimitar (4 lbs, 15 gp), shortbow (30 gp, 2 lbs), arrows [20] (3 lbs, 3 gp), backpack (2 lbs, 2 gp), bedroll (5 lbs, 1 sp), blanket (3 lbs, 3 gp), small woden holy symbol of Erastil (0 lbs, 1 gp), holy text (1 lb, 1 gp)
Total load: uncalculated
Light: <100 lbs Medium: <200 lbs Heavy: 300 lbs