Overall, I did have a good time at PaizoCon this year, but I do feel that I need to share what happened at this event, since it was pretty anomalous and an officially run event. TL;DR: wow, what a clusterfumble -- missing personnel and poor management of the event.
I didn't know a lot about the structure of the Open going in, except to know that there was often team elimination through the days of the event, and the game was time-delimited -- it needed to end when the slot ended.
Because I hadn't been in an official event in the ballroom before, I didn't know there would be a long line of people taking tickets at the door. I arrived at close to Friday at 7:00, so I was delayed getting in. Also earlier that day I had seen a ticket for my team's slot, Team 3, on the pick-up table, but I also looked again later and saw it was gone.
So I get to the table at around 7:10 or 7:15. So far, all of this is my fault.
When I get to the table, I'm alone save for the GM, and I continue to be alone until about 7:25 when I point out there isn't a line of people trying to get in anymore. While four people apparently decided they didn't want to play this, the fact that I'm alone isn't anybody's fault. It's not going to help for what's going forward, but no one is to blame.
At this point, the GM starts the game. There is no team elimination; everyone will play all three days. He tells me, out loud, that I will need to make my own characters. I don't know if this event is going to be run again somewhere, so:
I figure I now have about an hour and a half to get through that and the game, so I get moving. By eight o'clock, I have completed two of the four parts of that task, and I'm most of the way toward completing a third when another player walks up. I'm not going to shame anybody here and I don't know this person's name in any case, but he tells the GM that he has a ticket for this game... at 10 pm for Team 4.
I'm not listening very carefully, because I'm panicking, but the task I've been given would be fair for four people but not really fair for one -- again, not anyone's fault, since it's designed and intended for a team of four. The upshot is that he offers to help, and I believe he's joining my team. He says he's very familiar with, um,
And the new guy carefully. Looks. Through. The cards. It's 8:40 when he's done, but the GM allows me? us? to use the one-hour gap between the games because of the circumstances, which I appreciate. The GM now reveals the details of the scenario. It's not designed to be hellish this year, merely hard, and I'll be playing all three days (though he won't be GMming the other two because of his schedule). However,
Go.
Valeros plays first, and the first card turned is the henchman. The GM shuffled all the locations, so this is above-board and very encouraging. Valeros's opening hand has only one weapon, but the combat check isn't that bad, actually, and the closing cost is an even lower combat check, so I elect to shuffle that weapon into my deck for extra dice and save my blessing for the close.
The new guy interrupts me -- am I sure I want to do that? I tell him that Val should have no problem with the check. And he says, "But if he doesn't have a weapon, his Melee goes down to a d4." And a chill runs down my spine.
The GM and I explain the facts of life to him, and this guy is going to return home a hero after he tells whatever people he's been playing with how much less horrible their game is going to be. Reread your rulebooks, New Guy.
But in the here and now, I figure I'm perhaps more alone than I would have been running all four characters, since I have to watch him. He nearly fails a check against a barrier when I have a Blessing of Abadar and the incentive to use it, and I play with my hand on the table so you can see what I have. He just didn't look. Or ask. That kind of thing.
Overall, I? we? close three locations and we've examined the henchman on top of a fourth when three more people roll up to get their 10 o'clock game started. So I'm done.
The New Guy then joins his appointed Team 4, with all the intel from the game he's played, plus his part of that preliminary task completed with extensive use of my time slot.
I debate whether to go back for the next day, given that there's probably no chance I could win. I decide to anyway because I know what I'm getting myself into, and it could be fun. (And New Guy is no longer welcome at my table.)
The setup for the official schedule for this event is that sign-ups are only available for the Friday sessions, and if you're in one of those, you are automatically in for the other two, but no tickets are available (since having any random other person sign up for those days will only cause problems, but on the upside, it might have given me a teammate).
There are lines to get into the main ballroom again. I arrive early this time, but I do not belong in either line. I do not have a ticket to this event -- no such tickets exist -- and I am not hoping to get into the event without a ticket, since I am supposed to be there. So I have to talk my way into the ballroom to avoid being late again. The people at the door have no idea what I'm talking about, but they let me enter.
I find the table with the sheets detailing the next stage of the Open, and the same deck boxes containing the characters I had used the previous day. There is no GM, and there is no table nearby that isn't full of people, and no one told me, J/K, your team of one was eliminated in a game with no team elimination. I wait for 20 minutes, and then I bail and weasel my way into cartmanbeck &Co's game instead.
I don't bother to come back for Sunday's Open event.
I know some people at Lone Shark and otherwise associated with PACG, including the author of the Open scenarios, Jen McTeague. I know people that have seen these scenarios run before. They tell me that I was supposed to be handed the scenario sheet at the beginning so I would know what was coming before I even started that preliminary task, not read aloud small sections from it (so the ten or fifteen minutes I lost waiting for people could have been spent reading that and getting started), and that additionally
I don't know how much of this is true, since I never got to read the sheet (I didn't peek while I was alone at the table on Saturday).
This event is billed as a competitive event, and some of us as gamers take the idea of "competitive" seriously. If players are allowed to gain unfair advantages, if the rules aren't going to be enforced as the scenario writers intend, and if Paizo volunteers are not going to show up for their appointed times possibly due to the wobbly, quantum nature of the slots themselves, maybe don't bill them as competitive and let people know what they're getting themselves into.
If I return to PaizoCon at all, right now the main draw is going to be {cartmanbeck et al.}'s next game, which I simply won't be able to play anywhere else, and I'll stay far away from the officially run events, if they're run like this. And that's probably not the conclusion Paizo wants its players to come to.