Hag Eye Ooze

Axiem's page

Organized Play Member. 33 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


Grand Lodge

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Well, naturally the Crystal Tiara is a must have.

This is a good idea, I think. We're on book 6 now, and my party has rarely remembered to make use of their summonable Merchant.

Grand Lodge

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At a certain point, the argument of "Could have been an archetype" falls apart.

Sorcerer could be a Wizard Archetype.
Rogue could be a fighter Archetype.
Every Base class, in a way, is an archetype from a "blank template" if you will.

Paizo excels at giving players options. That is what this is. New ways to play extremely familiar mechanics.

And they never teased that this book would be anything different. From the first mention, it was going to be hybrids, and I for one do not have any problem with 10 new ways to play old classics. I think it's a great way to stir the pot, and I'm excited to see all the archetypes for these that come up.

I am interested to know what some of you would have seen as "original enough"? A rehash of the Warlock Class? Some Psionic stuff? Those ideas are all actually less original. Say what you will about the recycling of existing mechanics - A lot of these new classes never existed in any system. Would they have been greatly improved by using their own new, convoluted, hard to learn mechanics that would very closely mirror some other existing class?

Grand Lodge

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The only thing in the Mythic Adventures book that has me scratching my head thus far is the Spellcasting sub-ability within the Intelligent legendary ability you can apply to legendary weapons (Page 172).

-It's unclear whether you can "save" unspent points to use for a level 6-9 spell, or if the intent is to cap them at level 5.

-It's unclear if spells with expensive components are permissible; even capped at 5th level, you could put raise dead on it, then be ahead 5k gold each use... Or permanency, for arcane casters. (OR, if players CAN 'roll-over' the points to get 9th level spells, Wish and Miracle...)

Those are both things that I can easily houserule... I'm just curious what the design intent is. All in all I have to say it's definitely worth the money, though, my players are loving it so far.

If anyone has any light to shed on that, it'd be appreciated.