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About Aurusk "Demonscarred"Description
Stats
Defenses:
AC 11, touch 11, flat-footed 10 (+1 Dex)/(15/11/14 When using Cloak of Darkness)
CMD 14 Fort +1, Ref +2, Will +1 Offense & Weapons:
Melee Masterwork Glaive (reach) +4 (1d10+3/x3);
Dagger +3 (1d4+2); Ranged Dagger (10') +2 (1d4+2); Special Attacks CMB +3 Spells:
Orisons (DC 14): Light, Guidance, Spark, Create Water, Detect Magic
1st-Level (5/day) (DC 15): Inflict Light Wounds (All Inflict Spells), Cure Light Wounds, Cause Fear, Entropic Shield Concentration Check: +8 Feats:
•Martial Weapon Proficiency (Glaive)
•Endurance (Racial Bonus) Traits:
•Stargazer
•Focused Mind Racial Traits:
•Shaman Apprentice
•Sacred Tatoo •Orc Blood •Weapon Familiarity Skills:
•Diplomacy: +8 (1 Rank, +3 Class, +4 Cha)
•Heal: +3 (1 Rank, +3 Class, -1 Wis) •Knowledge (Arcana): +6 (1 Rank, +2 Int,+3 Class) •Knowledge (Geography): +8 (2 Ranks, +1 Trait, +3 Class, +2 Int) •Knowledge (Religion): +6 (1 Rank, +3 Class, +2 Int) •Linguistics: +4 (2 Ranks, +2 Int) •Profession (Scribe): +3 (1 Rank, +3 Class, -1 Wis) •Perception: +1 (2 Ranks, -1 Wis) (-4 to opposed checks; automatically fail hearing based checks) •Spellcraft: +7 (2 Ranks, +2 Int, +3 Class) •Stealth: +6 (2 Ranks, +3 Class, +1 Dex)(+2 when using Cloak of Darkness) Special Abilities:
Oracle's Curse (Deaf) You suffer all the penalties of being deafened, but cast all your spells as if modified by Silent Spell. This does not increase casting time or spell level.
Cloak of Darkness (2 hr/day) You conjure a cloak of shadowy darkness that grants a +4 armor bonus and a +2 circumstance bonus on stealth checks. Endurance +4 to checks to resist nonlethal damage from exhaustion when swimming, Con checks to continue running, Con checks to avoid nonlethal damage from a forced march, Con checks to hold your breath, Con checks to avoid nonlethal damage from starvation or thirst, Fort saves to avoid nonleathal damage from extreme temperatures and Fort saves to resist damage from suffocation. Gear:
Combat
•Masterwork Glaive (10 lbs) •Daggers (3) (3 lbs) Other Gear
Total Weight: 54 lbs/60 lbs (Light Encumberance)
Background:
Aurusk's mother, Trenelker, belonged to the Marked Demon orc tribe in the River Kingdoms. This relatively new tribe began when Groklek heard of the Defiled Corpse tribe and their successes. He became fascinated by the idea of such scarrification and eventually led a rebellion against Hechkren, the chief of the Torn Claw tribe, to create his own tribe which practiced similar traditions. While the Marked Demons did not scar themselves as much as the Defiled Corpses, they were harsher than most tribes.
Trenelker was gifted one of the human slaves from her partner. Aurusk was born from her sport with the human. Aurusk was born a singleton, which likely saved his life. Jahartrin, the current chief of the Marked Demons, believed that half-orcs born from female orcs would be too weak to be usefull, but saw singletons as having great power. Aurusk was spared drowning, and was brought up to be a shaman's apprentice. Even before his apprenticeship began, Aurusk had a harsh life. As a half-orc born from a female orc, many still viewed him as weak. They often beat him near to death, trying to toughen him up. Then things became hard when he became apprentice to Krinsat, the tribe's shaman. Aurusk was told that all the weakness must leave him. He was starved, scarred, tortured and beaten between recoveries. Most of his peers died. His survival and markings earned him the name "Demonscarred." Aurusk began calling on the gods for aid, indiscriminately calling for several. One day, while 14 years old, he was being tortured with a hot poker and the gods finally answered him. Aurusk felt the pain intensify, but a feeling of power and clarity filled him as even as the pain. Aurusk reached out and touched his master. Power exploded from Aurusk, killing Krinsat. As the powerand pain continued to run through Aurusk, he felt he might be destroyed to. He called on Shelyn, knowing that this must be her brother answering him. His world trembled for what seemed like hours. Finally something came to fight against the power and pain inside. After some time, his pain lessened, and the power with it. It did not tear him apart as he thought it would, and he could only assume it was only because Shelyn had heard his prayers. As he marvelled over the fact that he was alive, he found that he was deaf. Though after his experiences, this too seemed beautiful in its own way. Aurusk knew he could have taken the place of Krinsat, but he also knew that as a deaf shaman, it would not be long before another orc decided to kill him and take his place. Instead, he fled the Marked Demons. He spent a year wandering, where he began to learn that being deaf was not the only thing he had kept from his exposure to Zon-Kuthon. He felt close to both Zon-Kuthon and Shelyn, for together they had changed his life. He began studying with a glaive, the weapon Shelyn stole from Zon-Kuthon and then kept as her own. Eventully he made it to Torch. In Torch, among humans, despite their strong reactions against his scarred appearance--though he seemed to be oblivious to their hatred of him--he found a home. He began to study and show his intelligence. Perhaps because he was so oblivious to the reactions of most humans, he eventually earned the respect of a few of them, Rendra, Drea, and Horath. They finally began using him as a scribe, though he was kept in the back of their small store to avoid scaring customers. Aurusk used most of his free time to study, and began keeping his own notes. He studied so many things, though his thoughts kept turning to the stars, and what lay beyond the skies. When the flame atop Black Hill went out, Aurusk began to wonder if he could find some answers if he journeyed under the hill to discover what had happened. Finally his curiosity led him to a small group who was planning an expedition. Personality:
Aurusk is optimistic and loves to look for the beauty in the world, even in places that most would see as gruesome, ugly or evil. He spends much of his time studying and thinking and tends to be somewhat oblivious to what is happening around him. Through his life he has come to believe that no one god or godess has all the answers, so he follows several. Aurusk enjoys the beuaty and love aspects of Shelyn's faith as well as the optimism of Desna's followers, though he dislikes their narrow view of morality both these goddesses share. Irori's attempts to perfect the self appeal to Aurusk, though he feels that self-discipline is a foolish way to approach perfection. He feels that Pharasma's view of life and death as both essential parts of the world is important, but he views her follower's belief in fate as childish. And Zon-Kuthon's desire for pain has it's own beaty, providing moments of clarity for Aurusk, though he feels pain has its limits and is only useful in certain situations. Aurusk feels he has learned much from this world, but often looks to the skies wondering what other lives and beliefs exist, and what he might learn from them. |