Barbarian (4) + INT + FC = 5+FC + 2 (Background)
ACP = 1 //Armour Check Penalty
Format: Total = ranks + stat + trained(?) +other(noted) -ACP
*Acrobatics: 6 = 1 + DEX Mod + 3 - ACP;
bAppraise: 1 = 0 + INT Mod + 0;
Bluff: 1 = 0 + CHA Mod + 0;
*Climb: 3 = 0 + STR Mod + 0 -ACP;
b*Craft: 1 = 0 + INT Mod + 0;
Diplomacy: 1 = 0 + CHA Mod + 0;
Disable Device: 2 = 0 + DEX Mod + 0 -ACP;
Disguise: 1 = 0 + CHA Mod + 0;
Escape Artist: 2 = 0 + DEX Mod + 0 -ACP;
Fly: 2 = 0 + DEX Mod + 0 -ACP;
*Handle Animal: 1 = 0 + CHA Mod + 0;
Heal: 1 = 0 + WIS Mod + 0;
*Intimidate: 1 = 0 + CHA Mod + 0;
Know(Arcana): NA = 0 + INT Mod + 0;
Know(Dungeo): NA = 0 + INT Mod + 0;
Know(Local): NA = 0 + INT Mod + 0;
*Know(Nature): NA = 0 + INT Mod + 0;
Know(Planes): NA = 0 + INT Mod + 0;
Know(Religon): NA = 0 + INT Mod + 0;
bKnow(Engineer): NA = 0 + INT Mod + 0;
bKnow(Geography): 2 = 1 + INT Mod + 0;
bKnow(Histor): NA = 0 + INT Mod + 0;
bKnow(Nobles): NA = 0 + INT Mod + 0;
bLinguistics: NA = 0 + INT Mod + 0;
*Perception: 5 = 1 + WIS MOD + 3;
bPerform (Dance): 1 = 0 + CHA Mod + 0;
bPerform (Sing): 1 = 0 + CHA Mod + 0;
bProfession (Farmer): 1 = 0 + WIS Mod + 0;
bProfession (BlackSmith): 2 = 1 + WIS Mod + 0;
*Ride: 2 = 0 + DEX Mod + 0 -ACP;
#Sense Motive: 6 = 1 + WIS Mod + 3 +1(Trait:Sus);
bSleight of Hand: NA = NA + DEX Mod + 0 -ACP;
Spell Craft: NA = NA + INT Mod + 0;
#Stealth: 7 = 1 + DEX Mod + 3 +1(Trait:high) -ACP;
*Survival: 5 = 1 + WIS Mod + 3;
*Swim: 7 = 1 + STR Mod + 3 -ACP;
Use Magical Device: NA = NA + CHA Mod + 0;
* Class Skill
b Background Skill