| Full Name |
Aurora-Eight |
| Race |
HP: 10 | SP: 7 | KAC x | EAC x | F+1 W+1 W +4 | Perc +2 | Darkvis 60 ft., low-light |
| Classes/Levels |
speed 30 ft. | Resolve 3 | spells 1 2/day | Active Conditions |
| Gender |
CN (female) Android Mystic 1 |
| Size |
Med |
| Age |
28 |
| Special Abilities |
constructed, exceptional vision, flat affect, upgrade slot |
| Alignment |
CN |
| Deity |
Besmara |
| Location |
Verces |
| Languages |
Common, Vercite, Vesk |
| Occupation |
Scholar |
| Strength |
11 |
| Dexterity |
13 |
| Constitution |
12 |
| Intelligence |
13 |
| Wisdom |
15 |
| Charisma |
9 |
About Aurora-Eight
Bio
Female android mystic 1
CN Medium humanoid (android)
Int +1; Senses darkvision 60 ft., low-light vision; Perception +6
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HP 10 ; SP 7
EAC ##; KAC #
Fort+1, Ref +1, Will +4
Defensive constructed
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Speed 30 ft.
Melee wpn +0
Ranged wpn +1
Offensive Abilities
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Abilities Str +0, Dex +1, Con +1, Int +1, Wis +2, Cha -1
Skills Diplomacy +3, Physical Science +5, Medicine +5,
Mysticism +6, Perception +6, Sense Motive +6, Survival +6
Languages Common, Vercite, Vesk
Other flat affect, upgrade slot
Gear 1,000 credits
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Prof.: light armor, basic melee, and small arms.
Connection Overlord.
Constructed
For effects targeting creatures by type, androids count as both constructs and humanoids (whichever type allows an ability to affect them for abilities that affect only one type, and whichever is worse for abilities that affect both types). They receive a +2 racial bonus to saving throws against disease, mind-affecting effects, poison, and sleep, unless those effects specifically target constructs. In addition, androids do not breathe or suffer the normal environmental effects of being in a vacuum.
Flat Affect
Androids find emotions confusing and keep them bottled up. They take a –2 penalty to Sense Motive checks, but the DCs of Sense Motive checks attempted against them increase by 2.
Healing Touch (Su)
Once per day, Aurora-Eight can spend 10 minutes to magically heal an ally up to 5 Hit Points.
Inexplicable Commands (Su)
When one of your mind-affecting charm or compulsion spells or spell-like abilities ends, the target loses all memory that it was magically controlled or influenced. That creature still remembers the actions it took, but may be confused by them.
Scholarly Knowledge
The DC of skill checks to recall knowledge about geology is reduced by 5. Physical Science is a class skill for Aurora. In addition, Aurora gains an ability adjustment of +1 to Intelligence at character creation.
Spells: CL 1st, atk +0 melee/+1 ranged, DC 12 + lvl.
0 (at will): detect affliction, detect magic, fatigue, stabilize.
1st (3/day): command, fear, lesser remove condition.