| Aurelio23 |
TL;DR: I want to make a character for an Abomination Vault campaign (thus, extended dungeon crawl) that balances tankiness and dungeoneering skill. My plan here is a Human dual-wielding Ranger, but I'm open to ideas.
I finally get to play in my first PF2E campaign! I'm the fourth player in an Abomination Vault campaign, and I have what I feel is a fun character idea. The party consists of an Alchemist, Witch, and Monk, so to try to add a balance of tankiness and skill versatility, I want to play a sword-and-shield Flurry Ranger, and we're using the free archetype rule.
Human (Versatile), 16/14/14/10/12/12
Level 1: Toughness, Natural Ambition (Twin Takedown), Monster Hunter
Level 2: Monster Hunter, Fighter Dedication, Assurance (Athletics)
Level 3: Armored Stealth
Level 4: Scout's Warning, Basic Maneuver (Reactive Shield), Unmistakable Lore
Level 5: Fleet
I'm only going up to level five because I don't want to get ahead of myself - there are already a ton of choices that I don't have the play experience to contextualize. Again, I want to be able to play a front-line role while still being able to work with the skill-based elements of the adventure, which Rangers seem well-suited for. So, without going into spoilers or anything, I'd appreciate any feedback on my build! Am I leaving too much on the table by not going with the animal companion? Would maybe going with the Half-Orc ancestry make me tougher, and just how useful is lowlight vision? Would the Rogue dedication be more helpful than the Fighter dedication? Heck, if you can convince me that a Fighter can be tankier than a Ranger without sacrificing utility, I'm flexible on that end as well. Thanks in advance for any advice!