Hello,
I haven't played this stuff since 1st Edition AD&D in the 80's. Now that my son is old enough and wants to play, we are playing Pathfinder. I'm GM'ing him through some adventures, but I'm running into trouble with some things and bogging down the sessions and ultimately relying on "house rules" and such.
Any help, GREATLY appreciated!
How do I determine who the monsters attack? Is it just me as GM making the monsters always attack our fighter with the highest AC? Or is there a more structured Rule to it? I can see a monster attacking something that is capable of hurting it first, but how is this determined?
For example..
Fighting a bear (for example). He can move 40 feet, then attack twice with 2 claws attempting to grab as per the description? Or move 40 feet and only bite? More, if the party is up on the bear, does he always attack with everything, (bite, 2 claws) without penalty?
AND, if our fighter and our cleric are both melee attacking the bear, how do I determine who the bear attacks and can he attack them both? At what point would he run away if he was getting overwhelmed and hurt badly?
Next, our Cleric's channel energy. She is in melee and our fighter is hurt and she's out of cure light wounds. So she uses channel energy to heal all in a 30 foot radius. Does that include the bear in the example above? I'm assuming so.
Next, an Elf can always use a longbow? So my elf wizard can use a longbow, but not a crossbow? And what are "martial weapons". It's driving me crazy as I keep seeing it, but there isn't a definition in the back index of the CR.
Finally, for tonight at least, my 1st level Wizard finds a fireball scroll. Can I read it off the scroll to cast it? More importantly, can I copy it into my spellbook or do I have to hold on to it for a few more levels?
Thanks so much. This Rules forum is some great reading!