Sir Rekkart Cole

Atticus Atkinson's page

60 posts. Organized Play character for Chaosorbit.


Full Name

Atticus Atkinson

Race

HP 8/12 | AC 17 (FF 15 Touch 12) CMD 15 | Init +1| Saves Fort +4 Reflex +2, Will +3| Per +1, SenMot +5 Spd 30'

Classes/Levels

Smite Evil 1/1 | Detect Evil (at will) | Effects Active: none

Gender

M Human Paladin of Iomedae Lvl 1 (CORE)

Size

M

Age

45

Alignment

LG

Deity

Iomedae

Location

Absalom

Languages

Common

Strength 14
Dexterity 13
Constitution 14
Intelligence 10
Wisdom 12
Charisma 16

About Atticus Atkinson

Atticus Atkinson
Male human Paladin of Iomedae 1
LG Medium humanoid (human)
Init +1; Senses Perception +1
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Defense
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AC 17, touch 12, flat-footed 15 (+4 armor, +1 Dex, +1 dodge, +1 shield)
hp 12 (1d10+2)
Fort +4, Ref +2, Will +3
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Offense
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Speed 30 ft.

Melee
Longsword +4 (1d8+2/19-20)
Dagger +3 (1d4+2/19-20)
Ranged
Sling +2 (1d4+2)

Special Attacks
Smite evil 1/day (+3 attack and AC, +1 damage)
Paladin Spell-Like Abilities (CL 1st; concentration +4)
At will—detect evil

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Statistics
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Str 14, Dex 13, Con 14, Int 10, Wis 12, Cha 16
Base Atk +1; CMB +3; CMD 15
Feats Dodge, Weapon Focus (longsword)
Traits beneficent touch, deft dodger
Skills
Acrobatics -2
Appraise +0
Bluff +3
Climb -1
Diplomacy +7 (1 rank)
Disguise +3
Escape Artist -2
Fly -2
Heal +5 (1 rank)
Intimidate +3
Knowledge (religion) +4 (1 rank)
Perception +1
Ride -2
Sense Motive +5 (1 rank)
Stealth -2
Survival +1
Swim -1

Languages Common

Gear
Chain shirt
Light steel shield
Dagger
Longsword
Sling
Sling bullets (20)
Backpack
Bedroll
Belt pouch
Flint and steel
Winter blanket
Wooden holy symbol
18 gp, 2 sp

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Special Abilities
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Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Smite Evil (1/day) (Su) +3 to hit, +1 to damage, +3 deflection bonus to AC when used.