
| Full Name |
Atticus Atkinson |
| Race |
HP 8/12 | AC 17 (FF 15 Touch 12) CMD 15 | Init +1| Saves Fort +4 Reflex +2, Will +3| Per +1, SenMot +5 Spd 30' |
| Classes/Levels |
Smite Evil 1/1 | Detect Evil (at will) | Effects Active: none |
| Gender |
M Human Paladin of Iomedae Lvl 1 (CORE) |
| Size |
M |
| Age |
45 |
| Alignment |
LG |
| Deity |
Iomedae |
| Location |
Absalom |
| Languages |
Common |
| Strength |
14 |
| Dexterity |
13 |
| Constitution |
14 |
| Intelligence |
10 |
| Wisdom |
12 |
| Charisma |
16 |
About Atticus Atkinson
Atticus Atkinson
Male human Paladin of Iomedae 1
LG Medium humanoid (human)
Init +1; Senses Perception +1
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Defense
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AC 17, touch 12, flat-footed 15 (+4 armor, +1 Dex, +1 dodge, +1 shield)
hp 12 (1d10+2)
Fort +4, Ref +2, Will +3
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Offense
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Speed 30 ft.
Melee
Longsword +4 (1d8+2/19-20)
Dagger +3 (1d4+2/19-20)
Ranged
Sling +2 (1d4+2)
Special Attacks
Smite evil 1/day (+3 attack and AC, +1 damage)
Paladin Spell-Like Abilities (CL 1st; concentration +4)
At will—detect evil
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Statistics
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Str 14, Dex 13, Con 14, Int 10, Wis 12, Cha 16
Base Atk +1; CMB +3; CMD 15
Feats Dodge, Weapon Focus (longsword)
Traits beneficent touch, deft dodger
Skills
Acrobatics -2
Appraise +0
Bluff +3
Climb -1
Diplomacy +7 (1 rank)
Disguise +3
Escape Artist -2
Fly -2
Heal +5 (1 rank)
Intimidate +3
Knowledge (religion) +4 (1 rank)
Perception +1
Ride -2
Sense Motive +5 (1 rank)
Stealth -2
Survival +1
Swim -1
Languages Common
Gear
Chain shirt
Light steel shield
Dagger
Longsword
Sling
Sling bullets (20)
Backpack
Bedroll
Belt pouch
Flint and steel
Winter blanket
Wooden holy symbol
18 gp, 2 sp
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Special Abilities
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Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Smite Evil (1/day) (Su) +3 to hit, +1 to damage, +3 deflection bonus to AC when used.