Black Dragon

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HammerJack wrote:

You mean they ONLY have the arcane sense feat?

The ring of wizardry says: "It does nothing unless you have a spellcasting class feature with the arcane tradition."

Having Arcane Sense is not having a spellcastimg class feature. The ring does nothing.

Read the feat arcane sense carefully...

Your study of magic allows you to instinctively sense its presence. You can cast 1st-level detect magic at will as an arcane innate spell. If you’re a master in Arcana, the spell is heightened to 3rd level; if you’re legendary, it is heightened to 4th level.


HammerJack wrote:

You mean they ONLY have the arcane sense feat?

The ring of wizardry says: "It does nothing unless you have a spellcasting class feature with the arcane tradition."

Having Arcane Sense is not having a spellcastimg class feature. The ring does nothing.

Read the feat arcane sense carefully


Question: can a player with the arcane sense feat use a ring of wizardry III. If yes, what level spells become available to them?


The Raven Black wrote:

Prayer beads do not make the divine spell a healing spell. In fact, they even state that "If the spell you cast was a healing spell, you can grant this additional healing to one of the spell’s targets instead of yourself."

So Healer's blessing does nothing.

And casting a cantrip does not use a spell slot, so the Prayer beads' healing will not trigger when casting the Message cantrip.

So, the answer is zero HP.

If you read carefully, the healing bestowed by the beads is for ANY divine spell. In the case that the divine spell was a healing spell then you can give the healing point bestowed by the beads to the target INSTEAD of to yourself. With regards to the slot argument, although it is true that you can cast cantrips a near infinite number of times each day, you still have to PICK which ones you can cast at the START of the day. I think there is an argument that they are slotted.


So help me out. A 9th level cleric casts the focus spell healer’s blessing heightened to 5th level. This gives him 8 additional hp per healing spell cast on him for 1 minute. He has standard prayer beads which heal him for 1 hp every time he casts a divine spell. He continually and repeatedly -1 after the other- casts the cantrip message -a 1 action divine spell- to his deity over the course of that minute. How many points does he heal at the end of that minute? Does he get 1 hp every time message is cast or 9 or none because message is a cantrip. Thoughts?


shroudb wrote:

you can craft (the normal downtime activity) items up to your level.

so your alchemical crafting level is indeed 2.

but that's different than the advanced alchemy level which is the free items you can make from the dedication

Are you sure about that? Remember he took alchemical crafting at level 1, so the potions should be his cleric level right?


shroudb wrote:

herolab is wrong.

archetype advanced alchemy level doesn't increase on it's own. you need to pick up feats to raise it, and only after the 3rd feat (master alchemy) does it starts increasing on its own.

what does increase with level from the first feat and onwards is the amount of reagents per day.

Thanks. I was just playing around with it and the level increase seems to be connected to alchemical crafting. When you already have the feat and then take alchemical dedication. It adds one to the level. I don’t think that is bad, but I can’t find anything in the rules on it.


I am playing a cleric character who took alchemical dedication at 5th level. We just advanced to 6th level, and I was putting my character into hero lab when I noticed that his advanced alchemy was listed as 2nd level. I am confused as to how this happened. Why isn’t it 1st level? Thoughts?

He did take alchemical crafting at 1st level and does have alcohol lore and crafting assurance. He is an expert at alcohol lore, medicine, nature, and perception but is only trained in crafting.

How can a multiplayer character have an advanced alchemy at 2nd level. I know hero lab is seldom wrong. What am I missing?


Re-Read the first quote:

Certain feats can give you more focus spells and increase the size of your focus pool, though your focus pool can never hold more than 3 Focus Points.


Athris of the Nine Dragons wrote:
Schreckstoff wrote:
Athris of the Nine Dragons wrote:
Schreckstoff wrote:
I thought domain initiate doesn't give a focus point

Look it up.

I did to make sure. It says you start with a focus point but not that you increase it. The focus spell section says that typically feats increase your pool if you're below 3 but not that gaining a focus spell always increases your pool up to 3 points.
The verbiage is ambiguous. If you interpret the wording on page 300 one way it suggests that whenever you gain a new spell you gain a focus point - up to three- selecting domain initiate a second time gives you a new spell so it would give you a new focus point. If you view it the other way selecting the same feat twice does not give you a new channel to your power source so you don’t get the added point. I think I agree with Hero Lab more but am unsure.

The two important quotes are:

Certain feats can give you more focus spells and increase the size of your focus pool, though your focus pool can never hold more than 3 Focus Points.

And

You automatically gain a focus pool of 1 Focus Point the FIRST time you gain an ability that gives you a focus spell.


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Schreckstoff wrote:
Athris of the Nine Dragons wrote:
Schreckstoff wrote:
I thought domain initiate doesn't give a focus point

Look it up.

I did to make sure. It says you start with a focus point but not that you increase it. The focus spell section says that typically feats increase your pool if you're below 3 but not that gaining a focus spell always increases your pool up to 3 points.

The verbiage is ambiguous. If you interpret the wording on page 300 one way it suggests that whenever you gain a new spell you gain a focus point - up to three- selecting domain initiate a second time gives you a new spell so it would give you a new focus point. If you view it the other way selecting the same feat twice does not give you a new channel to your power source so you don’t get the added point. I think I agree with Hero Lab more but am unsure.


Schreckstoff wrote:
I thought domain initiate doesn't give a focus point

Look it up.

Core Rulebook pg. 121

Your deity bestows a special spell related to their powers. Select one domain—a subject of particular interest to you within your religion—from your deity's list. You gain an initial domain spell for that domain, a spell unique to the domain and not available to other clerics. Each domain's theme and domain spells can be found here.

Domain spells are a type of focus spell. It costs 1 Focus Point to cast a focus spell, and you start with a focus pool of 1 Focus Point. You refill your focus pool during your daily preparations, and you can regain 1 Focus Point by spending 10 minutes using the Refocus activity to pray to your deity or do service toward their causes.

Focus spells are automatically heightened to half your level rounded up. Focus spells don't require spell slots, nor can you cast them using spell slots. Certain feats can give you more focus spells and increase the size of your focus pool, though your focus pool can never hold more than 3 Focus Points.

Source Core Rulebook pg. 300 2.0
Focus spells are a special type of spell attained directly from a branch of study, from a deity, or from another specific source. You can learn focus spells only through special class features or feats, rather than choosing them from a spell list. Furthermore, you cast focus spells using a special pool of Focus Points—you can’t prepare a focus spell in a spell slot or use your spell slots to cast focus spells; similarly, you can’t spend your Focus Points to cast spells that aren’t focus spells. Even some classes that don’t normally grant spellcasting, such as the champion and monk, can grant focus spells.

Focus spells are automatically heightened to half your level rounded up, just like cantrips are. You can’t cast a focus spell if its minimum level is greater than half your level rounded up, even if you somehow gain access to it.

Casting any of your focus spells costs you 1 Focus Point. You automatically gain a focus pool of 1 Focus Point the first time you gain an ability that gives you a focus spell.

Special You can select this feat multiple times, selecting a different domain each time and gaining its domain spell.


Consider the following: A player selects the Ancestry Natural Ambition and chooses Domain Initiate. He gets 1 Focus Point as a result of his ancestry. At sixth level, he gets a Class feat and chooses Domaine Initiate as his class feat selection. He gets another domain but does he get another focus point. Hero Lab says yes. The argument I see is whether this is the same or not. If you get a focus point from a different source -such as a second class dedication- but your total number is under three my understanding is that they do stack. If it is the same, they do not. This one is a bit weird as you could view the focus point as being inherent -such as how a sorcerer or a monk gets their focus points- then again maybe not. You can pick this feat multiple times. Thoughts? How many focus points?


I can’t seem to find the thickness of a buckler anywhere and for hp purposes is this +3? What is the total hp?


RAW I think it should be zero but Hero Lab says -1. What does the hive mind say?


I have a player who wants to put their rod of Splendor in their weapon tatoo while wearing a pauper’s robe. How would you rule what happens?


I think the key issue is whether or not you view the war priest level requirement on the Sacred weapon table as a prerequisite or not. If you do, then RAW you must add the two together, else it is just the fighter level.


But it is actually a feat. Advanced Weapon Training see weapon masters handbook pg 19.

ADVANCED WEAPON TRAINING FEAT
In addition to selecting advanced weapon training in place of additional fighter groups using the weapon training class feature, fighters can also gain advanced weapon training options via the Advanced Training
feat, presented below.
Advanced Weapon Training (Combat)
You are specially trained to use your weapon skills in new ways.
Prerequisites: Fighter level 5th, weapon training class feature.
Benefit: Select one advanced weapon training option, applying it to one fighter weapon group you have already selected
with the weapon training class feature. Special: This feat can be taken more than
once, but at most once per 5 fighter levels. Special: Fighters that have the weapon masterAPG archetype can select this feat beginning at 4th level. The benefits of a weapon master’s advanced weapon training options apply only to his selected weapon rather than all weapons in the same f ighter weapon group, and he can’t select the weapon specialist advanced weapon training option. A weapon master can select this feat as a bonus feat; if he does so, it doesn’t count for the purpose of the requirement that it can be taken at most once per
5 fighter levels.


I think there is a case to be made that the swashbuckler levels SHOULD count in this case. If you view access to a given type of sacred damage die as a prerequisite for that die then by the RAW the equivalent is fighter levels and the equivalent of that RAW is swashbuckler levels plus fighter levels. Level in this case is a prerequisite for a given damage level. Supposedly there is a clarification on this in one of the play test documents, but I don’t have that. Does anyone have a link? Thoughts?

Consider the wording of war priest on this subject in the advanced class guide:

Bonus Feats: At 3rd level and every 3 levels thereafter, a warpriest gains a bonus feat in addition to those gained from normal advancement. These bonus feats must be selected from those categorized as combat feats. The warpriest must meet the prerequisites for these feats, but he treats his warpriest level as his base attack bonus (in addition to base attack bonuses gained from other classes and racial Hit Dice) for the purpose of qualifying for these feats. Finally, for the purposes of these feats, the warpriest can select feats that have a minimum number of fighter levels as a prerequisite, treating his warpriest level as his fighter level.

The wording here is different....


I have a 5th swashbuckler / a 4th level knife master rogue / and a newly minted 4th level weapon master fighter. If I take advanced weapon training focused weapon as my bonus feat for 4th level fighter, what is my sacred weapon damage die?

-notes-

Swashbuckler levels are considered fighter levels for the purpose of meeting combat feat prerequisites. Pg 59 advanced class guide

Advanced Weapon Training (Combat)
You are specially trained to use your weapon skills in new ways.

Prerequisites: Fighter level 5th, weapon training class feature.

Benefit: Select one advanced weapon training option, applying it to one fighter weapon group you have already selected with the weapon training class feature. Special: This feat can be taken more than once, but at most once per 5 fighter levels.

Special: Fighters that have the weapon master archetype can select this feat beginning at 4th level. The benefits of a weapon master’s advanced weapon training options apply only to his selected weapon rather than all weapons in the same fighter weapon group, and he can’t select the weapon specialist advanced weapon training option. A weapon master can select this feat as a bonus feat; if he does so, it doesn’t count for the purpose of the requirement that it can be taken at most once per 5 fighter levels.

Focused Weapon (Ex): The fighter selects one weapon for which he has Weapon Focus and that belongs to the associated fighter weapon group. The fighter can deal damage with this weapon based on the damage of the warpriest’s sacred weapon class feature, treating his fighter level as his warpriest level. The fighter must have Weapon Focus with the selected weapon in order to choose this option. Advanced weapon training page 18

Sacred weapon damage for medium character d6 d8 or d10 and does it multiply on a crit? Does this effectively double the base damage of a kukri?


Awhile back I got asked to build a 13th level tank for a group of spell casters. I decided that I wanted to go an unusual road, so I made the character a 4th level weapon master (kukri); a 4th level knife master unchained rogue (kukri); and a 5th level half elf swashbuckler.

We used the 25 pt build and with his belt of incredible dexterity +2, and his headband of alluring charisma +2 his half elf stats are:

Str 13
Dex 22
Con 14
Int 14
Wis 10
Cha 16

His Background traits are: fencer and warrior of old
His racial trait is dual minded

Feats: bleeding critical, combat expertise, combat patrol, combat reflexes, critical focus, dodge, mobility, power attack, slashing grace (kukri), spring attack, weapon finesse (kukri), weapon focus (kukri), whirlwind attack, weapon master chosen weapon (kukri), weapon Guard +1, weapon training, underhanded, finesse training, hidden blade, evasion, blade sense, uncanny dodge, debilitating injury feats, finesse training, swashbuckler finesse, deeds, nimble, seashbuckler weapon training

Skills acrobat 8 appraise 2 bluff 8 climb 2 diplomacy 8 disable device 9 disguise 4 escape art 4 heal 1 intimidate 1 knowledge nobles 1 perception 8 perform dance 3 ride 2 sense motive 8 sleight of hand 8 stealth 9 survival 2 swim 2 use magic device 5

Equipment: +2 adamantine kukri, +2 living steel buckler, +2 Mithral agile breastplate, amulet of natural armor +2, belt of Incredible Dexterity +2, cape of daring deeds, handy haversack, hat of disguise, Ioun Stone dusty rose prism, pliant gloves, ring of feather falling, ring of protection+1, blue scarf swordsman flair, vanishing sheath

Kukri full attack +23/+18/+13 1d4+10+5 2d8 sneak att crit range 15-20 2d6 bleed +4 confirm

Hp 111 AC 32 19 touch 25 flat footed (rare)
+13 cmb 33 cmd
+10 initiative

25,000 GP in resources

Probably will face undead at some point. Thinking might try to add fortuitous and or ghost touch to kukri

Am considering lunge for next feat and shadow dancer as a possible direction for next level but not sure..

Thoughts?