Cleric of Hanspur

Athothes's page

2 posts. Alias of MauveAvengr.


Race

| HP 13/13 | AC 16, T 11, FF 15 | CMD 15 | F +5 R +3 W +6 | Init +1 | Perc +2; darkvision

Classes/Levels

| Speed 30ft | Spells 1st 2/2 | Blessings 3/3 | Active Conditions: None.

Gender

”Athothes” | Male LN Medium Half-Orc Warpriest of Anubis 1

About Athothes

A quite and introspective half-orc, Athothes has spent his life in service of Anubus and the old Osirion gods.

Athothes
Male half-orc warpriest of Anubis 1
LN Medium humanoid (half-orc, human, orc)
Init +1; Senses darkvision; Perception +2

DEFENSE
AC 16, touch 11, flat-footed 15 (+5 armor, +1 Dex)
HP 13 (1d8+5)
Fort +5, Ref +3, Will +6, +1 vs divine magic

OFFENSE
Speed 20 ft.
Melee heavy flail +5 (1d10+6/19–20)
Ranged sling +1 (1d4+4)
Blessing Supernatural Abilities (3/day) increased defense (DC 12), gentle rest
Warpriest Spells Prepared (CL 1st; concentration +3)
1st—bless, shield of faith
0 (at will)—create water, detect magic, guidance

STATISTICS
Str 18, Dex 12, Con 13, Int 12, Wis 14, Cha 8
Base Atk +0; CMB +4; CMD 15
Feats Toughness, Weapon Focus (heavy flail)
Skills heal +6, knowledge (engineering) +5, knowledge (history) +6 background, knowledge (religion) +6, linguistics +2 background
Armor Check Penalty –4
Traits devotee of the Old Gods, fate's favored
Languages Common, Orc, Ancient Osiriani
SQ aura (faint lawful), sacred tattoo, shaman's apprentice, blessings (protection and repose, minor), orc blood, sacred weapon, spontaneous casting (positive)
Combat Gear
Other Gear scale mail, heavy flail, sling with 10 bullets, backpack, iron holy symbol of Anubis, spell component pouch, waterskin,

SPECIAL ABILITIES
Aura Athothes's lawful aura is faint when using detect law.
Blessings Athothes can use any combination of his two blessing abilities (increased defense or gentle rest) 3 times per day.
Increased Defense Athothes can gain a +1 sacred bonus on saving throws and a +1 sacred bonus to AC for 1 minute. The bonus increases to +2 at 10th level and +3 at 20th level.
Gentle Rest Athothes can fill a living creature with lethargy by hitting it with a melee touch attack, causing it to become staggered for 1 round. If the target is already staggered, it falls asleep for 1 round instead. An undead creature that’s touched is staggered for a number of rounds equal to your Wisdom modifier (minimum 1).
Orc Blood Athothes counts as both an orc and a human for any effect related to race.
Sacred Weapon Athothes can do 1d6 damage with his heavy flail.
Spontaneous Casting (Positive) Athothes can swap any of his 1st-level spells for cure light wounds on the fly.

spells:

Bless Athothes can give all allies in a 50-foot-radius burst a +1 morale bonus to attack rolls and saves against fear for 1 minute.
Create Water Athothes creates 2 gallons of water within 25 feet. It lasts a day if no one drinks it.
Cure Light Wounds Athothes’s scroll heals a touched target for 1d8+1 damage.
Detect Magic Athothes can notice magic in a 60-foot cone. If he concentrates, he can find how many magic auras there are on the next round and then attempt to find out more on the round after that.
Guidance Athothes can give a touched target a +1 competence bonus that the target can use on any attack roll, saving throw, or skill check in the next minute.
Shield of Faith Athothes can give a touched target a +2 deflection bonus to AC for 1 minute, which increases touch, flat-footed, and CMD as well.

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background:
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