Darkvision, Claw Attacks, SR 7, Karmic, Fate's Retribution 6/Day
Alignment
Chaotic Neutral
Deity
Calistria
Languages
Common, Aklo, Elven
Strength
8
Dexterity
13
Constitution
12
Intelligence
12
Wisdom
14
Charisma
16
About Ashlynn Stimmon
Statblock:
Ashlynn Stimmon
Female Changeling Sorcerer (Wildblooded) 1
CN Medium Humanoid
Init +1; Senses darkvision 60 ft.; Perception +2
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Defense
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AC 12, touch 11, flat-footed 11 (+1 Dex, +1 natural)
hp 7 (1d6+1)
Fort +1, Ref +1, Will +4
SR 7
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Offense
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Speed 30 ft.
Melee Claw x2 (Changeling) -1 x2 (1d4-1/x2)
Sorcerer (Wildblooded) Spells Known (CL 1):
1 (4/day) Charm Person (DC 14), Disguise Self
0 (at will) Arcane Mark, Message, Ghost Sound (DC 13), Breeze
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Statistics
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Str 8, Dex 13, Con 12, Int 12, Wis 14, Cha 16
Base Atk +0; CMB -1; CMD 10
Feats Eschew Materials, Mother's Gift: Uncanny Resistance (Su)
Traits Calistrian Prostitute (Sense Motive), Ease of Faith
Skills Bluff +7 (+9 vs characters that might be sexually attracted to you), Diplomacy +8 (+9 to gather information), Intimidate +7, Sense Motive +7
Languages Aklo, Common, Elven
SQ fate's retribution (6/day) (dc 13), green widow, mutated bloodlines (karmic)
Other Gear Assorted rings and necklaces (10g), Belt pouch (empty), Belt pouch (empty), Courtier's outfit, Furs, Perfume/cologne (5), Traveler's Outfit, 1 GP
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Special Abilities
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Calistrian Prostitute (Sense Motive) +1 Gather Information and Sense Motive, and one of these is a class skill.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Fate's Retribution (6/day) (DC 13) (Su) Starting at 1st level, when you are hit by a melee attack, as an immediate action, you can curse the creature that struck you. The target takes a -2 penalty on all attack and damage rolls for 1d4 rounds. A Will save (DC 10 + 1/2 your sorcerer level +
Furs +2 Fort vs. Cold Weather (does not stack with Survival skill's bonuses)
Green Widow (Ex) A changeling of green hag descent is naturally able to lure in potential mates and effectively trick them into pursuing her. You gain a +2 trait bonus on Bluff checks made against characters that might be sexually attracted to you.
Karmic When you cast a Personal spell, gain a save bonus of its level for 1 round.
Spell Resistance (7) You have Spell Resistance.
Background:
The nation of Sargava's well-being has certainly been better, but the Eledarian supply warehouse that is the Stimmon family's bread, butter, and board, has fared even worse.
Recent muscling from agents of the Free Captains have forced Deithart Stimmon to lower prices to his all-time low of free, and there's not much he can do about it other than submit. Diethart sent his daughter to stay with a friend of his, so she's relatively safe from harms way while he clears things over on his own.
Anyone who knows the young mistress Stimmon (other than her own father) knows for a fact that Ashlynn is anything but a complier. She 'agreed' to her father's plans before completely disregarding them and running off to make her own way in the town, determined that she was to have some fateful encounter that would fix her father's problems while simultaneously letting her go off to make her own way into the life she thought she deserved; The adoration of a queen and the lifestyle of a princess squandering her mother's fortune.
A girl can dream.
Few things ever go as planned, however, and Ashlynn immediately found herself strapped for cash and without a place to call home, short of returning home to her likely-still-terrorized father. Living as the daughter of a wealthy (by Eleder standards) merchant certainly kept her from developing any sort of labor skills, so she took to working the only way she new how: Schmoozing and charming unknown travelers and merchants at the local bars, taverns, and bordello, and using her natural abilities to make sure it goes beyond swimmingly for both her social life and her wallet. After all, nobody can resist a charming young lady for dinner, and they certainly can't refuse that young lady a warm bed beside a strong, capable adventurous type.
A couple months of this have taken its toll on Ashlynn's patience. Can't a girl find her knight to whisk her away to a life of fantasy and riches?