Lenira Re

Ashia Autumn's page

38 posts. Alias of SOFreyr.


Full Name

Ashia Autumn

Race

Human

Classes/Levels

Witch (1) [HP 7/7 | Fort +0, Ref +3, Will +3 | AC 13/13/10 | Perc +1 | Init +5]

Gender

Female

Alignment

Chaotic Good

Deity

Desna

Languages

Catfolk, Common, Draconic, Elven, Sylvan

Strength 11
Dexterity 16
Constitution 10
Intelligence 18
Wisdom 13
Charisma 16

About Ashia Autumn

Ashia Autumn
Female human witch 1 (Pathfinder RPG Advanced Player's Guide 65)
CG Medium humanoid (human)
Experience 720/2000
Init +5; Senses Perception +1
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Defense
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AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 7 (1d6+1)
Fort +0, Ref +3, Will +3
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Offense
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Speed 30 ft.
Melee wooden stake +0 (1d4)
Ranged light crossbow +3 (1d8/19-20)
Special Attacks hex (healing[APG])
Witch Spells Prepared (CL 1st; concentration +7)
. . 1st—command (DC 17), mage armor
. . 0 (at will)—daze (DC 16), detect magic, light
. . Patron Transformation
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Statistics
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Str 11, Dex 16, Con 10, Int 18, Wis 13, Cha 16
Base Atk +0; CMB +0; CMD 13
Feats Greater Spell Focus (enchantment), Spell Focus (enchantment)
Traits focused mind, reactionary
Skills Heal +5, Knowledge (arcana) +8, Knowledge (history) +8, Knowledge (nature) +8, Spellcraft +8, Stealth +4, Use Magic Device +7
Languages Catfolk, Common, Draconic, Elven, Sylvan
SQ witch's familiar (cat named Timber)
Combat Gear acid, alchemist's fire; Other Gear blunted bolts (10), crossbow bolts (10), light crossbow, wooden stake[APG], backpack, bedroll, silk rope (50 ft.), spell component pouch, sunrod (5), tindertwig, trail rations (4), waterskin, 6 gp, 8 sp, 10 cp
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Special Abilities
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Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Familiar Bonus: +3 to Stealth checks You gain the Alertness feat while your familiar is within arm's reach.
Greater Spell Focus (Enchantment) +1 to the Save DC of spells from one school.
Healing (1d8+1) (Su) Heal touched creature, but each target can only benefit once per 24 hrs.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Spell Focus (Enchantment) Spells from one school of magic have +1 to their save DC.
Witch's Familiar (Ex) Gain the services of a special familiar that stores spells.

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Timber
Cat (Pathfinder RPG Bestiary 131)
N Tiny magical beast (animal)
Init +2; Senses low-light vision, scent; Perception +5
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Defense
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AC 15, touch 14, flat-footed 13 (+2 Dex, +1 natural, +2 size)
hp 3 (1d8-1)
Fort +1, Ref +4, Will +3
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Offense
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Speed 30 ft.
Melee bite +4 (1d3-4), 2 claws +4 (1d2-4)
Space 2 ft.; Reach 0 ft.
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Statistics
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Str 3, Dex 15, Con 8, Int 6, Wis 12, Cha 7
Base Atk +0; CMB +0; CMD 6 (10 vs. trip)
Feats Weapon Finesse
[b]Skills
Climb +6, Heal +2, Perception +5, Spellcraft -1, Stealth +18, Use Magic Device -1; Racial Modifiers +4 Climb, +4 Stealth
SQ improved evasion
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Special Abilities
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Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.

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