Genie

Ashanaz's page

3 posts. Alias of Nylissa.


Full Name

Ashanaz

Race

Aasimar

Classes/Levels

Oracle 1

Gender

female

Alignment

Nuetral Good

Deity

Nethys

Strength 16
Dexterity 10
Constitution 13
Intelligence 12
Wisdom 10
Charisma 20

About Ashanaz

crunch:

Ashanaz
Female Angel-Blooded Aasimar (Angelkin) Oracle 1
NG Medium Outsider (native)
Init +2; Senses oracle's curses (clouded vision), darkvision; Perception +4
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Defense
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AC 20, touch 15, flat-footed 15 (+3 armor, +2 shield, +5 Dex)
hp 9 (1d8+1)
Fort +1, Ref +5, Will +2
Resist acid 5, cold 5, electricity 5
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Offense
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Speed 30 ft.
Melee Heavy Shield Bash +0 (1d4+4/x2) and
. . Morningstar +4 (1d8+4/x2)
Oracle Spells Known (CL 1):
1 (5/day) Bless, Cure Light Wounds, Magic Weapon
0 (at will) Create Water, Detect Magic, Mending, Guidance
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Statistics
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Str 18, Dex 10, Con 13, Int 12, Wis 10, Cha 20
Base Atk +0; CMB +4; CMD 14
Feats Extra Revelation
Traits Adopted, Militant Merchant, Reactionary
Skills Acrobatics -3, Climb +1, Diplomacy +9, Escape Artist -3, Fly -3, Heal +2, Knowledge (arcana) +9, Knowledge (nature) +9, Perception +4 (+5 to determine if surprised), Ride -3, Sense Motive +4, Spellcraft +5, Stealth -3, Swim +1 Modifiers revelations (lore keeper, sidestep secret)
Languages Celestial, Common, Dwarven
SQ mysteries (lore)
Other Gear Studded leather armor, Heavy steel shield, Morningstar, 180 GP
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Special Abilities
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Clouded Vision You cannot see beyond 30'
Damage Resistance, Acid (5) You have the specified Damage Resistance against Acid attacks.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Darkvision (30 feet) You can see in the dark (black and white vision only).
Lore Keeper (Ex) Knowledge Skills become CHA-based.
Militant Merchant You gain a +1 trait bonus to Perception checks made to determine surprise.

background:
Ashanaz was given to be raised an dwarven priest of Nethys in the Mindspin Mountains by her father, an angel. She was raised by the priest and taught the secrets of his lore, which her blindness made it necessary for her to memorize. As she grew stronger in the mystery, she grew better able to see with an inner eye that served her well in the dark recesses of the dwarven mines. When she was old enough, she left the mountains and wandered Varisia for a time, learning all she could about the world, before she heard of the Umbra Carnival and followed them here.