| Full Name |
Arwen Hollower |
| Race |
Human |
| Classes/Levels |
Cleric / Level 1 |
| Gender |
Male |
| Size |
5´feet 12 inch |
| Age |
39 |
| Special Abilities |
Air Domain, Protection Domain, |
| Alignment |
Lawful Neutral |
| Deity |
Shelyn |
| Languages |
Common, Elven, Dwarven, Orcish |
| Occupation |
Art teacher (Singing, Dancing) |
| Strength |
10 |
| Dexterity |
12 |
| Constitution |
10 |
| Intelligence |
16 |
| Wisdom |
19 |
| Charisma |
14 |
About Arwen Hollower
###General###
Arwen Hollower CR 1/2
Male Human Cleric lvl 1
LN Medium Humanoid (Human)
Init: +1 Senses: Perception +0
###Statistic###:
Str:10 Dex:12 Con:10 Int:16 Wis:19 Cha:14
Base Atk +0, CMB +0, CMD 11
Combat Gear: Glaive, Holy Symbol
XP= 1070 xp
[370+600+100]
###Defense###:
HP: 9
Ac: 11 Touch: 11 FF: 10
Saves: Fort: +3, Ref: +2, Will: +7
###Offense###:
Attack: Glaive +0 1d10 20/3x [Special] Reach
Speed: +30 feet.
###Feats###:
Improved Channeling: +2 to DC check [1 lvl Feat]
Selective Channeling: When you channel energy, you can choose a number of targets in the area up to your Charisma modifier. These targets are not affected by your channeled energy. (+2 person)[Human Feat]
###Spells###:
Shelyn: Air & Protection domains
Aura: Good
Channel Energy (Su)
Channel Energy DC 17 vs Will
Use: 5/5 per day
Air:
Lightning Arc (Sp): 1d6 dmg | 7/7 use [standard action]
Protection: +1 resistance bonus on saving throws
Resistant Touch (Sp): Grant your gained resistance bonus to ally while yours is reduced for 1 min | 7/7 use [standard action]
1st level:
Shield of Faith: grants +2 bonus on AC
Bless: Allies gain +1 on attack rolls and saves against fear.
Domain: Obscuring Mist: A misty vapor arises around you. It is stationary. The vapor obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target).
Orisons:
Bleed Cause a stabilized creature to resume dying.
Create Water Creates 2 gallons/level of pure water.
Detect Magic Detects spells and magic items within 60 ft
Detect Poison Detects poison in one creature or object.
Guidance +1 on one attack roll, saving throw, or skill check.
Light Object shines like a torch.
Mending Makes minor repairs on an object.
Purify Food and Drink Purifies 1 cu. ft./level of food or water.
Read Magic Read scrolls and spellbooks.
Resistance Subject gains +1 on saving throws.
Spark Ignites flammable objects.
Stabilize Cause a dying creature to stabilize.
Virtue Subject gains 1 temporary hp.
###Skills###:
Base: [2/level +3 Int mod +1 human] = 6
Appraise (Int):
Craft (Int):
Diplomacy (Cha): +6 (+1 rank, +3 cs, +2 cha)
Heal(Wis): +8 (+1 rank, +3 cs, +4 wis)
Intimidate (Cha):
Knowledge (arcana) (Int):
Knowledge (history) (Int):
Knowledge (nobility) (Int): +7 (+1 rank, +3 cs, +3 int)
Knowledge (local) (Int): +7 (+1 rank, +3 cs, +3 int)
Knowledge (planes) (Int):
Knowledge (religion) (Int): +7 (+1 rank, +3 cs, +3 int)
Linguistics (Int):
Profession (Wis):
Sense Motive (Wis): +8 (+1 rank, +3 cs, +4 wis)
Spellcraft (Int):
###Items###:
Cleric Outfit
Holy Symbol
Back, waterproof
Ink x2
Oil x2 2
Paper x5
Parchements x10