| Full Name |
Aruska Katari |
| Race |
Half-Elf |
| Classes/Levels |
Cleric 1| Hp: 3/3 | AC:15 T:11 FF:14 | CMB-2 | CMD:9 | Fort:+3 Ref:+1 Will:+2 | Init:+1 | Perc:+6 |
| Gender |
Female |
| Size |
Medium |
| Age |
34 |
| Alignment |
NG |
| Deity |
Sarenrae |
| Languages |
Celestial, Common, Elven |
| Strength |
6 |
| Dexterity |
12 |
| Constitution |
14 |
| Intelligence |
13 |
| Wisdom |
13 |
| Charisma |
8 |
About Aruska
Aruska Katari
Female half-elf cleric of Sarenrae 1
NG Medium humanoid (elf, human)
Init +1; Senses low-light vision; Perception +6
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Defense
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AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 3 (1d8+1)
Fort +3, Ref +1, Will +2; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Ranged light crossbow +1 (1d8/19-20) +2 (1d8+1) with Point-Blank Shot
Special Attacks channel positive energy 2/day (DC 9, 1d6)
Domain Spell-Like Abilities (CL 1st; concentration +1)
3/day—fire bolt (1d6 fire), rebuke death (1d4)
Cleric Spells Prepared (CL 1st; concentration +1)
1st—bless, cure light wounds[D]
0 (at will)—guidance, light, read magic
D Domain spell; Domains Fire, Healing
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Statistics
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Str 6, Dex 12, Con 12, Int 13, Wis 11, Cha 8
Base Atk +0; CMB -2; CMD 9
Feats Point-Blank Shot
Skills Acrobatics -2 (-6 to jump), Heal +4, Perception +6, Spellcraft +5; Racial Modifiers +2 Perception
Languages Celestial, Common, Elven
Combat Gear potion of cure light wounds
Other Gear hide armor, arrows (20), light crossbow, backpack, trail rations, waterskin, wooden holy symbol of Angelic Ankh, 24 gp, 5 sp
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Special Abilities
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Cleric Channel Positive Energy 1d6 (2/day, DC 9) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Fire) Granted Powers: You can call forth fire, command creatures of the inferno, and your flesh does not burn.
Cleric Domain (Healing) Granted Powers: Your touch staves off pain and death, and your healing magic is particularly vital and potent.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Fire Bolt 1d6 fire (3/day) (Sp) As a standard action, ranged touch attack deals fire dam to foe in 30 ft.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Rebuke Death (3/day) (Sp) As a standard action, touch heals 1d4 dam to negative HP target.