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Of course the major downside of smoke-path bombs is that you can't bomb into melee... well without your teammates getting pissed at you.

More backup for the "smoke bombs do damage" argument is how sunlight bomb modifies blinding bomb:

"Sunlight Bomb (Su)*: The alchemist can throw bombs that explode with a searing radiance equivalent to that of sunlight and that act as blinding bombs. Undead, fungi, molds, oozes, slimes, and creatures to which sunlight is harmful or unnatural take +2 damage per die from the bomb. Undead that are harmed by sunlight and that fail their saves against the bomb are staggered for 1 round. "

At least I think I'm reading that right, that it's like a blinding bomb with additional effects. The wording to me seems to imply that blinding bombs do damage as well. Since the entry for blinding bombs is written almost exactly like smoke bombs, it seems to support the "smoke bombs deal damage" claim.

Ogre has some good builds. Kinda makes me regret not going down the smoke bomb path. I probably would have if i knew smoke bombs did damage when i rolled up my alchemist. Who would have thought? I mean, real-life smoke bombs don't deal damage. And "stink bomb" hardly sounds as dangerous as it is :P

Oh well, I should just have fun instead of trying to figure out how to make my character OP. I have to learn to stop worrying and lob the bomb (thanks to Ogre and Dr. Strangelob(love)).