Android

Arthur Boyd's page

Organized Play Member. 12 posts. No reviews. No lists. 1 wishlist. 1 Organized Play character.



Liberty's Edge

Hypothetically speaking, if the players fail to stop the thieves during their raid... how would you salvage the adventure?

Due to a combination of factors including (but not limited to): poor decisions, lousy dice rolls, and generally suspicious natures the players not only let Angvar and Thuvalia get away with the heist but suspect Saul of being in on the whole thing from the very beginning!

"He was in the vault the *entire* time? How convenient..."

Despite Vancaskerkin's protestations that there's nothing convenient about being robbed, the PC's further went on to antagonize him to the point where the guards had to escort them out of the Gold Goblin.

Considering that the rest of the adventure either takes place there or at the behest of Saul... now what do I do?!?