| Full Name |
Arnina Ripple-Rapids (she/her), Fey-Touched Gnome druid 9 |
| Race |
HP 116/116 | AC 26 | Fort +16, Ref +16, Will +17 | Perc +17, Low-Light Vision| PILGRIM’S TOKEN| |
| Classes/Levels |
Hero Points: 2/3 | Active Conditions: None| Spell DC 27 |
| Deity |
Besmara |
About Arnina Ripple-Rapids
Arnina Ripple-Rapids (she/her)
Fey-Touched Gnome Druid 9
Small, Humanoid, Gnome
Low-Light Vision
Perception +17 [E]
Languages
Common, Gnomish, Fey, Druidic, Thalassic
STR 8 DEX 16 CON 16 INT 12 WIS 19 CHA 14
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OFFENSE
+1 Striking Hydrocannon +15
[dice=Hydrocannon]1d20+15[/dice]
[dice=Bludgeoning]2d6[/dice]
+1 Striking Cold Iron Dagger +15
[dice=Cold Iron Dagger]1d20+15[/dice]
[dice=Slashing Damage]2d4-1[/dice]
--------------------
DEFENSE
AC 26
Fortitude +16 [E]
Reflex +16 [E]
Will +17 [E]
Hit Points 61
Speed 25 feet
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SKILLS
Acrobatics: +14 [T]
Arcana: +1 [U]
Athletics: +10 [T]
Crafting: +1 [U]
Deception: +2 [U]
Diplomacy: +13 [T]
Intimidation: +16 [E]
Lore (Sailing): +16 [M]
Lore (Sea Monster): +16 [M]
Lore (Herbalism) +12 [T]
Lore (Temporary lore of choice) +12 [T]
Lore (Underworld): +13 [E] (Expert Hireling)
Lore (Accounting): +13 [E] (Expert Hireling)
Medicine: +15 [T]
Nature: +20 [M]
Occultism: +1 [U]
Performance: +2 [U]
Religion: +15 [T]
Society: +1 [U]
Stealth: +3 [U]
Survival: +18 [E]
Thievery: +13 [E] (Expert Hireling)
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FEATS:
Ancestry Feats and Abilities
Special: Low-Light Vision, Fey-touched innate cantrip: Read Aura
1st: Gnome Obsession
5th: Energized Font (once per day focus recharge)
9th: Eclectic Obsession
Skill Feats
Background: Quick Coercion
2nd: Natural Medicine
4th: Experienced Professional
5th (additional): Quick Identification
6th: Intimidating Glare
8th: Pilgrim’s Token
General Feats
3rd: Toughness
7th: Fleet
Class Feats and Abilities
Feature: Shield Block, Animal Empathy
1st: Shore Step
2nd: Cleric Dedication (Besmara)
3rd: Alertness, Greater Fortitude
4th: Natural Swimmer
5th: Lightning Reflexes
6th: Advanced Elemental Spell
7th Expert Spellcaster
8th Domain Initiate (Water)
9th ---
Spells Prepared
Focus Spells: Rising Surf, Pulverizing Cascade, Tidal Surge
Cantrips: Needle Darts, Frostbite, Electric Arc, Vitality Lash, Detect Magic, Stabilize (cleric dedication), Shield (Cleric dedication), Read Aura (Primal Innate Cantrip)
1st: Gust of Wind, Jump, Grease
2nd: Enlarge, Sudden Blight, Animal Form
3rd: Crashing Wave, Haste, Lightning Bolt
4th: Hydraulic Torrent, Heal, Grasp of the Deep
5th: Howling Blizzard, Geyser
Greater Staff of Water
Cantrip: Spout
1st: Create Water, Hydraulic Push
2nd: Quench, Water Walk
3rd: Aqueous Orb, Wall of Water
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EQUIPMENT
Gear: +1 padded armor, +1 Striking Hydrocannon, +1 striking cold iron dagger, Greater Staff of Water, Silver Religious symbol, Adventurer’s Pack, Primeval Holly and Mistletoe, Mod. Rope of Climbing, Repair Kit, Thieves’ Tools, Healer’s Tools, Fishing Tackle, Minor Healing Potion x2, Bag of Holding I, wayfinder, Coyote Cloak, Demon Mask, Scroll of Water walk, Scroll of Water Breathing (3rd), Scroll of Revealing Light, Waterproofing Wax x2