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Arindel's page

48 posts. Organized Play character for Codar.


Full Name

Arindel

Race

Half -Elf bard 1 | HP: 10/10 | AC: 15(T 13, FF 12) | CMD: 14/11FF | F:+1 R:+5 W:+2 | Init:+5 | Per:+9 | Speed 30' |

Classes/Levels

Conditions: none|Bard Song 6/6

Gender

Male

Strength 13
Dexterity 17
Constitution 13
Intelligence 10
Wisdom 10
Charisma 15

About Arindel

Arindel Bladesong
Male half-elf bard 1
NG Medium humanoid (elf, human)
Init +5; Senses low-light vision; Perception +9
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Defense
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AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 10 (1d8+2)
Fort +1, Ref +5, Will +2; +2 vs. enchantments, +2 trait bonus vs. charm and compulson
Immune sleep
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Offense
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Speed 30 ft.
Melee rapier +3 (1d6+1/18-20)
Ranged shortbow +3 (1d6/×3)
Special Attacks bardic performance 6 rounds/day (countersong, distraction, fascinate [DC 12], inspire courage +1)
Bard Spells Known (CL 1st; concentration +3)
. . 1st (2/day)—charm person (DC 13), sleep (DC 13)
. . 0 (at will)—dancing lights, detect magic, ghost sound (DC 12), mage hand
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Statistics
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Str 13, Dex 17, Con 13, Int 10, Wis 10, Cha 15
Base Atk +0; CMB +1; CMD 14
Feats Skill Focus (Perception), Weapon Finesse
Traits birthmark, reactionary
Skills Acrobatics +7, Knowledge (arcana) +1, Knowledge (dungeoneering) +1, Knowledge (engineering) +1, Knowledge (geography) +1, Knowledge (history) +1, Knowledge (local) +1, Knowledge (nature) +1, Knowledge (nobility) +1, Knowledge (planes) +1, Knowledge (religion) +1, Perception +9, Perform (dance) +6, Perform (wind instruments) +6, Spellcraft +4, Stealth +7; Racial Modifiers +2 Perception
Languages Common, Elven
SQ bardic knowledge +1, elf blood
Other Gear leather armor, buckler, arrows (40), rapier, shortbow, backpack, bedroll, belt pouch, chalk, flint and steel, flute, grappling hook, piton (2), silk rope (50 ft.), sunrod, tindertwig (2), winter blanket
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Special Abilities
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Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (standard action, 6 rounds/day) Your performances can create magical effects.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.

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