Male advanced kirin ( Pathfinder RPG Bestiary 288, Pathfinder RPG Bestiary 3 168)
LG Large magical beast (air)
Init +8; Senses darkvision 60 ft., low-light vision, scent; Perception +19
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Defense
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AC 25, touch 17, flat-footed 17 (+8 Dex, +8 natural, -1 size)
hp 144 (9d10+54)
Fort +12, Ref +14, Will +12
Resist cold 10, electricity 30, fire 10; SR 18
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Offense
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Speed 60 ft., fly 120 ft. (good)
Melee gore +16 (1d8+7), 2 hooves +10 (1d6+3)
Space 10 ft.; Reach 5 ft.
Special Attacks breath weapon (15-ft. cone, 5d6 fire, every 1d4 rds, ref half), powerful charge (gore,
2d8+18)
Spell-Like Abilities (CL 9th; concentration +17)
Constant—detect evil, water walk
At will— gaseous form, gust of wind (DC 20)
1/day—break enchantment , create food and water , major creation , wind walk (self only)
Sorcerer Spells Known (CL 6th; concentration +14)
3rd (5/day)— haste
2nd (7/day)— consecrate, cure moderate wounds
1st (8/day)— alter winds APG (DC 19), mage armor , shield, shield of faith
0 (at will)— detect magic , mage hand , message, open/close (DC 18), purify food and drink (DC 18),
read magic , scrivener's chant
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Statistics
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Str 24, Dex 27, Con 22, Int 22, Wis 25, Cha 27
Base Atk +9; CMB +17; CMD 35 (39 vs. trip)
Feats Combat Casting, Eschew Materials B, Flyby Attack, Hover, Iron Will, Weapon Focus (gore)
Tricks Attack, Combat Riding, Come, Defend, Down, Guard, Heel
Skills Acrobatics +12 (+24 to jump), Diplomacy +17, Fly +22, Knowledge (arcana) +10, Knowledge
(dungeoneering) +10, Knowledge (history) +15, Knowledge (nature) +9, Knowledge (planes) +9, Knowledge
(religion) +9, Perception +19, Perform (sing) +17, Sense Motive +16
Languages Abyssal, Adlet, Aklo, Auran, Celestial, Common, Draconic; telepathy 100 ft.
SQ kirin spells
Combat Gear wand of cure light wounds ; Other Gear amulet of natural armor +1 , war saddle , bit and
bridle, saddlebags
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Special Abilities
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Breath Weapon (15-ft. cone, 5d6 fire, every 1d4 rds, Ref half, DC 20) (Su) Affect a cone or line with
some magical effect.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Cold (10) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (30) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Fire (10) You have the specified Energy Resistance against Fire attacks.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Fly (120 feet, Good) You can fly!
Flyby Attack You can take a standard action during your move action while flying.
Hover Can hover in place without Fly checks, and kick up dust cloud if within 20 ft of ground.
Kirin Spells Cast as a Sorceror, but add cleric spells to list and don't need divine focus.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Powerful Charge (Gore, 2d8+18) (Ex) Your charge attacks deal additional damage.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Spell Resistance (18) You have Spell Resistance.
Telepathy (100 feet) (Su) Communicate telepathically if the target has a language.
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While merely 5 years old, Argos is a champion among his race. He carries within him the blood of
royalty.
He first came to the attention of Iomedae during his 3rd year of life when he travelled from his native
plane, to the material plane and the world of Golarion.
When he arrived, he was high over the blasted and corrupt land known as the Worldwound and he was
appalled.