Cadrilkasta

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Organized Play Member. 12 posts. No reviews. 1 list. 1 wishlist. 1 Organized Play character.




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Hello, I've never really created a home-brew system of any kind as I don't feel I have the know how to create truly balanced or viable character options. That said, I've also been seduced by the White Haired Witch, Witch Archetype. I find the idea colossally creative and unique, I can't really point to anything in the rest of the Paizo library that is at all relatable.

Unfortunately, the White Haired Witch is so crippled its unplayable. Being a melee spell-chucker cross with: 1/2 BAB, two low save progressions (Fort and Ref), requiring high Str (or Dex if you take Weapon Fineness) on top of normal Witch ability scores, low hit points, low damage output, nothing but Rogue Talents waiting for you beyond 8th level (woo hoo), and no access to the standard Witch Hexes to try and augment this mangled mess makes for one of the worst archetypes I've seen in the game. This is unacceptable for an archetype this creative.

So I perused Google for other people's home-brews, and while I did find a number of fantastic ideas, I didn't find something I thought was a 100% what this archetype needed. So I created my home-brew based on a combination of, the other Paizo melee spell-chucker cross, the Magus, some home-brews I found online, and a kiss of monk (not really much of anything from monk aside from growing damage dice for the hair attacks).

By the time I thought I was finished, I realized I'd pretty much gutted the the entire class and it kind of resembled its own class more than it does an archetype. While I might still call it an archetype, it basically doesn't resemble a Witch aside from theme.

Here's the things I changed:

*BAB is now 3/4
*6th lvl Spell-caster
*D8 HP
*Use Int in Place of Str for Hair Attacks (and 1/2 witch level)
*Good Saves to Ref and Will
*Progression Increase on Damage Die for Hair Attacks
*A Number of Powers Based on the Witch's Hair (you get these like you would Hexes- choosing which ones you want as you level)
*Limited Access to Standard Witch Hexes, Major Hexes, and Grand Hexes (Some Exclusions) at very Specific Times

I feel like what I've done has captured the original spirit of the archetype, but since this is my first attempt at something like this I'm not sure I've done it well. I'm skeptical that I haven't been too generous or too miserly. So I was hoping to get some feedback from the community.

So here's my vesion of the White Haired Witch:

https://docs.google.com/document/d/1deTfEDDkGBuWTTKQ6jCpNQhYhifeZ60PD7sGST9 q2BM/pub

Also here are the links to the home-brews I took ideas from:

http://paizo.com/threads/rzs2pqaz?Rewrite-of-the-WhiteHaired-Witch-Archetyp e

http://paizo.com/threads/rzs2s03r?WhiteHaired-Witch-Base-Class