Barbarian (Drunken rager) 1
13HP
Speed 20ft, Reach 5 ft (10 with ram)
AC: 16, Touch 11, Flatfooted 15 (-2 in rage)
Saves: Fort +3 Will +2 Ref +1; +2 vs poison and drugs, +4 vs alcohol, +2 will in rage.
STR 18
DEX 13
CON 12
INT 10
WIS 14
CHA 10
Traits:
Thunder and Fang Performance: +2 trait bonus to intimidate while wielding a 2h melee weapon.
Iron Liver: +2 trait bonus on Fortitude saves against poison and drugs, and a +4 trait bonus on Fortitude saves to avoid the effects of alcohol.
Feats: Power attack
BAB +1: CMB +5 (+2 in rage, +2 to sunder), CMD 16 (+2 in rage)
Attacks:
Melee Orc skull ram +5 1d10+6 Or:
Melee Orc skull ram +7 1d10+9 with rage Or:
Melee Orc skull ram +4 1d10+9 with power attack Or
Melee Orc skull ram +6 1d10+12 with both Or:
Ranged (30ft) Chakram +2 1d8+4 Or:
Ranged (30ft) Chakram +2 1d8+6 with rage.
Skills:
Intimidate +6 (+2 with 2h weapon)
Sense motive +3
Perception +6
Survival +6
Equipment (180 total gp):
Scale mail (50gp), Orc skull ram (15), 5 chakram (5), Keg of ale (10 gallons) (4), Pack (2), 50 ft skilk rope (10), whetstone (.02), waterskin (1), 3 doses of Flayleaf (30), 8 doses of Alchemists kindness (8), 8 iron vials, (.8) clay cup, weapon blanch: 1 ghost salt and 1 silver(25), Outfit, travelers (free), hammock (.1), 3 tindertwigs (3), blackfire clay (20), invisible ink (2), 2 gold, 8 silver, 28 copper
Total weight: 30+20+5+80+2+5+0+4+0+0+8+0+0+5+3+0+10+0=162 lbs, which is a meduim load (between 100 and 200 with 18 str) which is no further penalties than what my armor gives me.
Special abilities:
Rage: 5 rounds/day +4 str/con, +2 will saves, -2AC, cant do mental actions, fatigued for twice as long as you were in rage, cant enter rage fatigued.
Drunken Rage (Ex)
At 1st level, a drunken rager can drink a unit of ale or other strong alcohol while raging to gain 1 drunken rage point. The act of drinking is a standard action that does not provoke attacks of opportunity. At 1st level, the barbarian can have a maximum of 1 drunken rage point; this maximum increases by 1 every 2 levels thereafter. These drunken rage points last for 1 hour or until spent, whichever comes first. The barbarian can use drunken rage points only while raging. Unless otherwise noted, spending a drunken rage point is a free action.
A drunken rager can spend 1 drunken rage point to increase her movement speed by 20 feet for 1 round, provided she is wearing no armor, light armor, or medium armor and is not carrying a heavy load. She can also spend 1 drunken rage point to gain 1 additional round of her rage class feature, which lasts for 1 hour or until used.