Zadim

Ardeth Ordo's page

6 posts. Alias of natloz.


Full Name

Ardeth Ordo

Race

Human Druid (3); HP: 24/24 AC:18/12/16 Fort:6 Ref:7 Will:8 Current effects:

Strength 10
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 18
Charisma 8

About Ardeth Ordo

Ardeth Ordo Druid 3(FCB: +3 SP)
Init +6; Senses Perception +10

Trackable:
HP 24/24
Pearl of power lvl1: []

==DEFENSE==
AC 18, touch 12, flat-footed 16 (+4 armor, +2 shield, +2 dex)
hp 24 (3d8+6)
Fort +6, Ref +7, Will +8

Special Defense

==OFFENSE==
Spd 30 ft
Melee Club +2 (1d6) 20/x2

Ranged Sling +4 (1d4) 20/x2

Special Attacks
==STATISTICS==
Str 10, Dex 14, Con 14, Int 10, Wis 18 (16+2), Cha 8
BAB +2, CMB +2, CMD 14
Feats improved initiative, lightning reflexes, spell focus conjuration

Spells:
Orisons: Create water, detect magic, light, guidance

Lvl 1 (DC 15):Burning sands, cure light wounds, magic stone Domain: Aspect of the Falcon

Lvl 2 (DC 16):Flaming sphere, barkskin* Domain: Eagles splendor

Skills:
26 points total
Class Skills: Climb, Craft, Fly, Handle Animal, Knowledge (geography), Knowledge(Nature), Knowledge (religion), Perception, Profession, Ride, Survival, Swim

Acrobatics +1 (2 dex +2 rank, -3 AC)
Climb +1 (+1 rank +3 cs -3 AC)
Handle animal +5 (-1 cha +3 rank +3 cs)
Heal +8 (+4 Wis +1 rank +3 cs)
Know geography +6 (+1 int +2 ranks +3 cs)
Know history +4 (+1 int +3 ranks)
Know nature +9 (+1 int +3 rank +3 cs + 2 druid)
Know religion +8 (+1 int +3 ranks + 3 cs +1 trait)
Perception +10 (4 Wis +3 rank +3 cs)
Survival +12 (4 wis +3 rank +3 cs, +2 druid)
Spellcraft +5 (1 int +1 rank +3 cs)

Traits child of the temple
Deft Dodger

Languages Common, necril

Special abilities:
Hawk familiar

Hawkeye: As a swift action, you may add a bonus equal to half your druid level (minimum +1) on one ranged attack or on one Perception check. You can use this ability a number of times per day equal to 3 + your Wisdom modifier (7).

Nature bond (domain): eagle domain: Hawkeye and familiar

Nature sense: A druid gains a +2 bonus on Knowledge (nature) and Survival checks.

Wild empathy
Woodland stride
Trackless step
Carrying capacity: Light Load: 33lbs, Med load: 66, Heavy Load: 100
Lift overhead: 100lbs; Lift Off ground: 200lbs; Push/Drag:500lbs

Equipment: Sling & Bullets (20) 2sp 10 lbs

Magical: pearl of power lvl 1: []
Cloak of resistance

4x potions of cure light wounds
2 potions of protection from evil
3 potions of jump
2 potions of hide from undead

On person: animal feed (2 days), a backpack, a belt pouch, holly, mistletoe, a spell component pouch, trail rations (2 days), a waterskin, rope 50ft

On camel: animal feed (3 days), a blanket, a flint and steel, an iron pot, a mess kit, soap, trail rations (3 days)

Coins: 172gp

Hawk familiar:
N Tiny Animal
Init: +3; Senses: low-light vision; Perception +14
Source: Bestiary
DEFENSE
AC: 17, touch 15, flat-footed 14 (+3 Dex, +2 size, +2 Natural)
HP: 4 (1d8)
Fort: +2; Ref: +5; Will: +2

OFFENSE
Speed: 10 ft., fly 60 ft. (average)
Melee: 2 talons +5 (1d4-2)
Space: 2-1/2 ft.
Reach: 0 ft.
STATISTICS
Str: 6; Dex: 17; Con: 11; Int: 7; Wis: 14; Cha: 7
Base Atk: +0; CMB: +1; CMD: 9
Feats: Weapon Finesse
Skills: Fly +7, Perception +14; Racial Modifiers: +8 Perception