Ninja

Arcadius Steele's page

3 posts. Alias of Tarondor.


Full Name

Arcadius Steele

Race

Human

Classes/Levels

Slayer (Bounty Hunter) 1

Gender

Male

Age

24

Alignment

Neutral Good

Deity

Milani

Languages

Taldane, Varisian, Shoanti, Shadowtongue

Strength 16
Dexterity 13
Constitution 13
Intelligence 16
Wisdom 9
Charisma 10

About Arcadius Steele

Statblock:

Arcadius Steele
Male human slayer (bounty hunter) 1 (Pathfinder RPG Advanced Class Guide 53, 118)
CG Medium humanoid (human)
Hero Points 1
Init +1; Senses Perception +3
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Defense
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AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 12 (1d10+2)
Fort +3, Ref +3, Will -1
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Offense
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Speed 30 ft.
Melee longsword +2 (1d8+3/19-20) or
. . shortsword +2 (1d6+1/19-20)
Ranged light crossbow +2 (1d8/19-20)
Special Attacks studied target +1 (1st, move action)
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Statistics
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Str 16, Dex 13, Con 13, Int 16, Wis 9, Cha 10
Base Atk +1; CMB +4; CMD 15
Feats Artful Dodge, Two-weapon Fighting
Traits missing child (sibling), student of philosophy
Skills Acrobatics +5, Appraise +4, Bluff +4, Climb +7, Diplomacy +4, Disable Device +0, Intimidate +4, Knowledge (local) +7, Linguistics +4, Perception +3, Sense Motive +3, Stealth +5
Languages Common, Shadowtongue, Shoanti, Undercommon, Varisian
SQ hero points, track +1
Combat Gear caltrops; Other Gear studded leather, crossbow bolts (10), light crossbow, longsword, shortsword, belt pouch, crowbar, grappling bolt, grappling hook, pomander, merchant's, sack, signal whistle, silk rope (50 ft.), string or twine, 5 gp, 9 cp
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Tracked Resources
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Crossbow bolts - 0/10
Pomander, merchant's (1 uses) - 0/1
Studied Target +1 (move action, 1 at a time) (Ex) - 0/1
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Special Abilities
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Artful Dodge Gain +1 dodge bonus to AC vs. opponent only you threaten.
Student of Philosophy Use Int instead of Cha for Diplomacy checks to persuade others and Bluff checks to lie.
Studied Target +1 (move action, 1 at a time) (Ex) Study foe as a Move action, gain +1 to att/dam & some skills vs. them.
Track +1 Add the listed bonus to survival checks made to track.

Background:
Arcadius Steele was raised in one of Korvosa's worst and most violent orphanages, brawling and scrapping for food and a warm place to sleep until he was sold by Madame Origenna, the mistress of the orphanage, to the criminal Gaedran Lamm.

While at the orphanage, he became fast friends with Maretha, a girl a few years older than himself. Arcadius went to work for Gaedran Lamm, but Maretha was sold into Lamm's service and they never saw her again. Arcadius has been searching for her ever since.

In Lamm's service, Arcadius has become a master of shadows, able to go almost anywhere in the city and able to intelligently size up his opponents and situations with great accuracy. He hates Lamm but has yet to strike out at the man because of several veiled threats against Maretha.

Arcadius has become increasingly interested in the teachings of Milani and believes that justice will soon be meted out to men like Lamm.

Family, Acquaintances and Enemies:

FAMILY: Arcadius has no family, but considers Maretha to be his sister.

ACQUAINTANCES:
Jarrod Eldred - A bookseller in the Grand Market is one of Arcadius's best sources of information. He has a penchant for sweets and a weakness for pretty women.

Sharp Maddie - Leader of a group of street toughs, Sharp Maddie delights in all things sharp and dangerous. She may be slightly mad, but she's also truly deadly in a knife fight. She's taken a liking Arcadius (whom she calls "Cady") and will occasionally give him information or assistance.

Quinn Magera - a sergeant in the Watch, Quinn has never quite arrested Arcadius. When Arcadius needs some official information, Quinn can sometimes be convinced to supply it.

ENEMIES -

Norl Taulbert - Gang tough and street brawler. Arcadius and Norl have fought each other bloody more than once in the pubs and back alleys of Korvosa. Last time, Arcadius knocked out two of Norl's front teeth, and Norl has sworn revenge.

Ailsbelle Caran - An inquisitor of Abadar who is convinced that Arcardius is guilty of a bank heist and the murder of the bank's guard. This is untrue, but Arcadius did provide stolen plans of the bank to "The Ogres", a violent street gang, in exchange for information about Maretha's whereabouts (which ultimately proved to be false).

Goals:

FIND MARETHA - Arcadius is driven by his desire to find Maretha.

DESTROY GAEDRAN LAMM - Arcadius doesn't really care if he gets to kill Lam - he want Lamm to live knowing what he lost.

OVERTHROW - His growing awareness of Milani is creating a nascent revolutionary in Arcadius. The cruelty and corruption of the city has led him to increasingly radical political thought.

REDEMPTION - Over time, Arcadius has done a lot of harm in Lamm's service. He's stolen, cheated and assaulted people. He's destroyed property and burned buildings. The only crime he hasn't committed is kidnaping. He wants to feel clean again, but doesn't know how to go about that.

Leveling Plans:

1 - Slayer - Artful Dodge, Two Weapon Fighting.
2 - Slayer - Ranger Combat Style - Double Slice
3 - Master of Many Styles - Kirin Style - Combat Stamina
4 - Master of Many Style - Kirin Strike.
5 - Slayer - ?
6 - Student of War
7 - Student of War - Improved Two Weapon Fighting