Arcadius Steele
Male human slayer (bounty hunter) 1 (Pathfinder RPG Advanced Class Guide 53, 118)
CG Medium humanoid (human)
Hero Points 1
Init +1;
Senses Perception +3
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Defense
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AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 12 (1d10+2)
Fort +3,
Ref +3,
Will -1
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Offense
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Speed 30 ft.
Melee longsword +2 (1d8+3/19-20) or
. . shortsword +2 (1d6+1/19-20)
Ranged light crossbow +2 (1d8/19-20)
Special Attacks studied target +1 (1st, move action)
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Statistics
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Str 16,
Dex 13,
Con 13,
Int 16,
Wis 9,
Cha 10
Base Atk +1;
CMB +4;
CMD 15
Feats Artful Dodge, Two-weapon Fighting
Traits missing child (sibling), student of philosophy
Skills Acrobatics +5, Appraise +4, Bluff +4, Climb +7, Diplomacy +4, Disable Device +0, Intimidate +4, Knowledge (local) +7, Linguistics +4, Perception +3, Sense Motive +3, Stealth +5
Languages Common, Shadowtongue, Shoanti, Undercommon, Varisian
SQ hero points, track +1
Combat Gear caltrops;
Other Gear studded leather, crossbow bolts (10), light crossbow, longsword, shortsword, belt pouch, crowbar, grappling bolt, grappling hook, pomander, merchant's, sack, signal whistle, silk rope (50 ft.), string or twine, 5 gp, 9 cp
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Tracked Resources
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Crossbow bolts - 0/10
Pomander, merchant's (1 uses) - 0/1
Studied Target +1 (move action, 1 at a time) (Ex) - 0/1
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Special Abilities
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Artful Dodge Gain +1 dodge bonus to AC vs. opponent only you threaten.
Student of Philosophy Use Int instead of Cha for Diplomacy checks to persuade others and Bluff checks to lie.
Studied Target +1 (move action, 1 at a time) (Ex) Study foe as a Move action, gain +1 to att/dam & some skills vs. them.
Track +1 Add the listed bonus to survival checks made to track.