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I'm starting a skull and shackles games with friends and I am going to play a wizard, I was wondering if having something (feat or trait) to help with concentration checks made on a ship in an agitated sea was worth it. I see 3 different options with varying levels of investment.

1. (Low investment) = Focused mind trait (+2 concentration)

1. (Medium investment) = Waterway caster feat (Auto success for vigorous and violent motion on ship and in water)

1. (High investment) = Uncanny concentration feat (Requires combat caster) (Auto success for vigorous and violent motion and weather and also +2 concentration)

What kind of investment is worth it? Is it worth it at all? Is there any other options?