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Male Revenant (Eladrin) Assassin|Warlock 1 30/30; AC16/Fort15/Ref13/Will12; Init +4; Surges: 10
![]() The thin elf will follow the others out silently. Once outside, he'll stride up to the goblin, tilting his head. Watching us? Oh, you're surely not getting paid enough. We're not the sort you want to mess with, although I'm sure you feel the same about your employer. We're much, much nastier..and willing to cut a deal. I'll pay you one and a half times what you're being paid if you give up some information, just a little bit. Like..how much you overheard. That's not too much, is it now? Bluff, Aramil has no intent to pay him. 1d20 + 6 ⇒ (6) + 6 = 12 ![]()
Male Revenant (Eladrin) Assassin|Warlock 1 30/30; AC16/Fort15/Ref13/Will12; Init +4; Surges: 10
![]() I've spent some time in this area and recall some rumors about a half-elf named Illya. She works for the Stick and might know something. Maybe she can tell us where this guy is? Aramil will try to find this woman, heading to whichever part of the street or whichever brothel it is she works at, if he knows.
Spoiler:
Streetwise to know where to find her? 1d20 + 1 ⇒ (6) + 1 = 7 If that fails, he'll try asking Meekin. Meekin, that sounds like a good place to start. I recall a half-elf called Illya who works for him, am I right? Do you by any chance recall where she tends to hang around? ![]()
Male Revenant (Eladrin) Assassin|Warlock 1 30/30; AC16/Fort15/Ref13/Will12; Init +4; Surges: 10
![]() There's no reason we have to resort to violence immediately. Let's ask around a bit first. Is there anyone in particular you'd recommend anyone to speak with? Aramil slides out from the table, glancing at the empty seat and shrugging. Spoiler: Streetwise to know about any prostitutes who might be good to talk with? 1d20 + 1 ⇒ (15) + 1 = 16 ![]()
Male Revenant (Eladrin) Assassin|Warlock 1 30/30; AC16/Fort15/Ref13/Will12; Init +4; Surges: 10
![]() I believe it was someone else who was going to run a brawler, I didn't think I was in the game until I got a message from Twisle about it. On powers: I like to think they're better, but they're really just different. The kusari-gama one lets you pull + hit twice, but lacks the problems that Twin strike has with being better than every other at-will (no damage roll for first attack, just dex damage). The shuriken lets you hit multiple times but each has to be against a different target. It exists to let you spread your poison around so its really only useful during either: 1) fights with minions or 2) a fight where you use a poison on the shuriken. The garotte and dagger powers remind me more of a thug, I had wanted Aramil to be a bit more...stylish. ![]()
Male Revenant (Eladrin) Assassin|Warlock 1 30/30; AC16/Fort15/Ref13/Will12; Init +4; Surges: 10
![]() Bit of a question for the Dms since some people are still figuring out a few mechanics.. Hybrid for the Executioner states that you pick a guild style to take 2 at-wills from. The character builder only allows you to pick from the two original guilds. However, the Ninja style guild came out awhile ago in the Dragon mag and was never allowed as an option. By the text of the hybrid, its at wills should be selectable. Could Aramil use the ninja-style at-will powers? I'd love to have the shuriken and kusari-gama ones. ![]()
Male Revenant (Eladrin) Assassin|Warlock 1 30/30; AC16/Fort15/Ref13/Will12; Init +4; Surges: 10
![]() Since coming to the city a year ago, Aramil hasn't done much but skulk about, returning to his thieving ways. Famica gave him a roof to sleep under for a period of time, until he managed to buy himself a small flat with his own earnings. They kept in touch from time to time. The pale-skinned elf tugs the hood closer down over his head and glances around the table. Evening. I'm Aramil. I've uhm..been known to slip in and out of places without notice from time to time. I can't say I know much about investigation, but if you need someone to take a look into a locked building, I can help out. Famica was...dear to me. I'm hoping this is nothing too nefarious. I wouldn't want to cut too many throats. ![]()
Male Revenant (Eladrin) Assassin|Warlock 1 30/30; AC16/Fort15/Ref13/Will12; Init +4; Surges: 10
![]() I like Lanaste's idea as well. For out of turn actions, many of them may seem obvious and the DM can roll. For example, if an enemy is going to provoke from one of us, he can assume we'll attempt one of our basic attacks to hit it and roll for us to keep the game going, no? Might want to put in some kind of rule for combat to auto-do someone's turn if they don't reply in a certain time frame (24 hours, 48 hours, etc, whatever). ![]()
Male Revenant (Eladrin) Assassin|Warlock 1 30/30; AC16/Fort15/Ref13/Will12; Init +4; Surges: 10
![]() Hello, here's the name and brief background for my revenant (DMRaven). I'm not -that- familiar with the Eberron setting but figured that the best way to explain a revenant would be through the Blood of Vol or the Undying Court. @Istyarian I think the Noble theme looks more handy to begin with, although summoning an elf guard to your side is pretty wicked thematically. |