Arachne's page

59 posts (62 including aliases). No reviews. No lists. No wishlists. 1 alias.




Hello,

I'd like to make a character on a dinosaur mount, in the vein of the Cold One Knights from Warhammer Fantasy (getting GM permission should be no problem - they tend to trust me not to break the game). That is a Paladin, in plate armor, with a lance, and all that.

Do any such mounts already exist? If yes, where can I find them? If no, are there any dinosaurs that could be modified into a mount easily? We're talking pretty much horse-sized, here, but if only smaller ones exist, a Halfling Paladin would work, too. And if no, does anyone have any good homebrew rules for riding dinosaurs, or at least guidelines for how I can make one?

In advance, thank you :) .


Hello,

I intend to run a campaign of Pathfinder for my 13-year-old sister, and since neither one of us is very experienced when it comes to roleplaying games, I want to find a good pre-made campaign to run. The Adventure Paths I'd heard about sprung to mind, and so I have a few questions.

1) I notice that different adventures in the adventure paths have increasing level requirements - if I buy, say, the first adventure in Legacy of Fire, which says it's for level 1 characters, does that mean that her character will level up to level 5 during the course of the adventure, so that we can go directly from it to adventure #2?

2) Since my sister is 13 years old, I want something that is as light as possible on adult content. Are there any adventure paths I should avoid?

3) Are these adventure paths appropriate for play with only one PC, and 1 or 2 NPC companions? Are there any changes or precautions I should take?

4) Given that she will be my only player, I will need an adventure path that includes plenty of opportunity to interact with varied and interesting NPCs - that means that straight-up dungeon crawls and adventures where the party is expected to be alone for extended periods of time are less than ideal. Which adventure paths are more or less suitable for this style of play?

5) How long can I expect each individual part of an adventure path to take? I'm not looking for exact numbers, just very rough estimates ("an hour or two", "better part of a day", etc.).

6) And, finally, are any adventure paths notably better or worse than other? And if so, which?

In advance, thank you :) . And remember: We are both newbies, so please have some patience.

Silver Crusade

Pathfinder Adventure Path Subscriber

First of all, APs are written with a 4-PC party in mind. Doing them solo as written is pretty much impossible for a single PC.

Re-tooling them for a single PC with be a rather daunting task, IMHO.