Ishani Dhatri

Appario Lind's page

1,941 posts. Alias of Painlord.


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And this CoT completed.


Male Human (Taldan) Abadaran Militant 12

Feral - Thanks for taking over and finishing this. I appreciate it.

Xerath - Glad you jumped in and pushed it on to completion. You rock.

Derek - You're the yahoo who was here from the beginning. I've enjoyed playng with you. Maybe again, someday.

Yahirma - I knew you before you got big and famous and this game proves it. I hope we have some time to talk about it this weekend.

DM Are, wherever you are, thank you as well. You pushed us over many humps and you are missed.

-Appario


Male Human (Taldan) Abadaran Militant 12
General Vourne wrote:
"Do not make me regret this decision."

Appario stands next to Derek, echoing the man's sentiment.

"The Grand Banker stands beside civilization as much as any, General. The Bank does not wish to profit by upheaval, but with the normal course of commerce. We joined this struggle to ensure that people may trade and barter freely...we could no more surrender that ideal than cut out our own hearts," Appario rejoinders.

Appario stands thinking whether he should bill the General for his services rendered to the City, but eventually decides against it.


Male Human (Taldan) Abadaran Militant 12

Appario adds an answer for the Hellknights.

"Ah, the Hellknights. They had their own uprising within their own ranks. However, with our aid, they were able to restore order. I believe you can find Paralictor at the Citadel. I believer there might be an internal inquisition of their traitors," Appario informs.

Appario breathes deep.

"We are glad you are here, General. The Grand Bank and citizens have restored order, but more forces might be needed to root out remnants of the Council and their companions. However, the city seems at peace now, order has returned. Soon," Appario glances at his Betrothed, "soon we will have new elections to elect a new mayor."


Male Human (Taldan) Abadaran Militant 12

Is Xerath done? Should we continue to wait for him?

Appario awaits the General's response.


Male Human (Taldan) Abadaran Militant 12

Kept waiting to see if Derek or Yams wanted this one. Feel free if you want it. Otherwise, it's his Lady Chammady and Appario & the Head Banker.

Appario nods to Arael, thinking upon the first time he met Arael and all that had transpired since their meeting.

I have profited. We all have.

Appario looks down at his gilt armor, feeling Extortion at his back, and his betrothed at his side.

No one can doubt my wealth nor my standing in the Bank of Abadar.

Appario steps forward with Chammady.

"We shall great the General," Appario says, yet inviting Derek or Yahirma to step forward if they wish.


Male Human (Taldan) Abadaran Militant 12
DM Feral wrote:
"What should be done?"

Appario looks over the courier-Gardner, then to the Gardeners.

"We should call m'Lady Chammady to negotiate with them. She is known, and completely innocent in all that happened. Her voice, along with the weight of her family name and honor, will pacify General Vourne," Appario says with confidence.

"Her, along with the Head Banker should suffice in this. I shall attend as well to lend my voice, as needed."


Male Human (Taldan) Abadaran Militant 12
MannyGoblin wrote:
Congrats! Alas, Trout has vanished and cannot see your victory.

:(

Trout is gone? She's not just being koi?

I really thought she'd enjoy our krilliant fin-ish, too. Well, I hope nofins wroe-ng and she'll see this eventually.

Trout, if you see this, let minnow.


Male Human (Taldan) Abadaran Militant 12

Appario flies down, intent on getting a prize for his betrothed, but stops short as another gets to the body first. Appario isn't about to rassle hellish greenfire.

Appario looks to the citizen, then to Yahirma.

"I don't know yet," Appario replies. "There is always more...is there no more? Yahirma? Xerath? Is there more?"


Male Human (Taldan) Abadaran Militant 12

Round 11

Appario 5' steps to AK30 and attacks Eccardian again.

1d20 + 24 + 3 ⇒ (10) + 24 + 3 = 37 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (9) + 9 + (4, 6) + 14 = 42 damage. (holy, smite)

Haste:
1d20 + 24 + 3 ⇒ (6) + 24 + 3 = 33 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (2) + 9 + (2, 5) + 14 = 32 damage. (holy, smite)

1d20 + 19 + 3 ⇒ (14) + 19 + 3 = 36 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (5) + 9 + (4, 6) + 14 = 38 damage. (holy, smite)

1d20 + 14 + 3 ⇒ (5) + 14 + 3 = 22 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (10) + 9 + (6, 5) + 14 = 44 damage. (holy, smite)

Combat Breakdowns:

19 base
+2 divine bond
+2 heroism
+1 haste
--------------
24 to hit

+7 base
+2 divine bond
+2d6 holy
+1d6 rogue
----------
+9+2d6 damage

AC:
7 armor
5 dexterity
2 deflection
4 shield
1 dodge
5 barkskin
1 haste
-2 lunge
-------------
35 AC +3 more vs. Eccardian

App Stats:

hp 62/75 (-2 con)
Fort +14-1, Ref +18, Will +14 (+2 more with heroism) (prot from evil)

Lay on Hands: 5d6 healing (7/8 used)
Smite Evil (+3 to hit, +3 AC, +14 damage) (2/5 used)
Divine Bond 9/min (2x) day. (2/2 used, 3/9 minutes used)

Fickle Winds (Yahirma)
Heroism (Xerath)
Communal Protection From Evil, Split (Xerath)
Veil (Xerath)
Barkskin (Maddok)


Male Human (Taldan) Abadaran Militant 12

Round 10

Appario continues his skydance with Eccardian, wondering who's blood will paint the tiles below more.

[b]"Deny you?

1d20 + 24 + 3 ⇒ (12) + 24 + 3 = 39 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (2) + 9 + (1, 2) + 14 = 28 damage. (holy, smite)

Haste:
1d20 + 24 + 3 ⇒ (5) + 24 + 3 = 32 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (10) + 9 + (3, 4) + 14 = 40 damage. (holy, smite)

Iteratives:
1d20 + 19 + 3 ⇒ (19) + 19 + 3 = 41 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (1) + 9 + (4, 5) + 14 = 33 damage. (holy, smite)

1d20 + 14 + 3 ⇒ (6) + 14 + 3 = 23 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (5) + 9 + (2, 5) + 14 = 35 damage. (holy, smite)

Appario heals.

5d6 ⇒ (5, 6, 3, 5, 5) = 24 healing

Combat Breakdowns:

19 base
+2 divine bond
+2 heroism
+1 haste
--------------
24 to hit

+7 base
+2 divine bond
+2d6 holy
+1d6 rogue
----------
+9+2d6 damage

AC:
7 armor
5 dexterity
2 deflection
4 shield
1 dodge
5 barkskin
1 haste
-------------
35 AC +3 more vs. Eccardian

App Stats:

hp 38+24= 62/75 (-2 con)
Fort +14-1, Ref +18, Will +14 (+2 more with heroism) (prot from evil)

Lay on Hands: 5d6 healing (7/8 used)
Smite Evil (+3 to hit, +3 AC, +14 damage) (3/5 used)
Divine Bond 9/min (2x) day. (2/2 used, 3/9 minutes used)

Fickle Winds (Yahirma)
Heroism (Xerath)
Communal Protection From Evil, Split (Xerath)
Veil (Xerath)
Barkskin (Maddok)


Male Human (Taldan) Abadaran Militant 12

By popular demand, I poked Yahirma. Would love to finish this by PaizoCon.

Appario continues to bleed his own blood, hoping for help.


Male Human (Taldan) Abadaran Militant 12

Round 9

Appario smiles as Eccardian's blade misses him repeatedly...after his powerful minion fled him.

"Things are about to get bad for you and good for me. I just decided on what I would gift my new as a second betrothal present: your head."

Smite.

1d20 + 24 + 3 ⇒ (11) + 24 + 3 = 38 to hit;
1d10 + 9 + 2d6 + 14 + 14 ⇒ (6) + 9 + (1, 2) + 14 + 14 = 46 damage. (holy, smite)

Haste:
1d20 + 24 + 3 ⇒ (7) + 24 + 3 = 34 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (6) + 9 + (1, 6) + 14 = 36 damage. (holy, smite)

1d20 + 19 + 3 ⇒ (2) + 19 + 3 = 24 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (10) + 9 + (4, 5) + 14 = 42 damage. (holy, smite)

1d20 + 14 + 3 ⇒ (3) + 14 + 3 = 20 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (4) + 9 + (2, 1) + 14 = 30 damage. (holy, smite)

Combat Breakdowns:

19 base
+2 divine bond
+2 heroism
+1 haste
--------------
24 to hit

+7 base
+2 divine bond
+2d6 holy
+1d6 rogue
----------
+9+2d6 damage

AC:
7 armor
5 dexterity
2 deflection
4 shield
1 dodge
5 barkskin
1 haste
-------------
35 AC +3 more vs. Eccardian

App Stats:

hp 38/75 (-2 con)
Fort +14-1, Ref +18, Will +14 (+2 more with heroism) (prot from evil)

Lay on Hands: 5d6 healing (6/8 used)
Smite Evil (+3 to hit, +3 AC, +14 damage) (3/5 used)
Divine Bond 9/min (2x) day. (2/2 used, 3/9 minutes used)

Fickle Winds (Yahirma)
Heroism (Xerath)
Communal Protection From Evil, Split (Xerath)
Veil (Xerath)
Barkskin (Maddok)


Male Human (Taldan) Abadaran Militant 12

Round 8

Appario lunges at Melavengian, attacking, and then 5' steps to AI31.

1d20 + 24 + 3 ⇒ (15) + 24 + 3 = 42 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (2) + 9 + (6, 1) + 14 = 32 damage. (holy, smite)

Haste:
1d20 + 24 + 3 ⇒ (9) + 24 + 3 = 36 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (7) + 9 + (3, 4) + 14 = 37 damage. (holy, smite)

1d20 + 19 + 3 ⇒ (13) + 19 + 3 = 35 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (9) + 9 + (3, 1) + 14 = 36 damage. (holy, smite)

1d20 + 14 + 3 ⇒ (12) + 14 + 3 = 29 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (9) + 9 + (6, 2) + 14 = 40 damage. (holy, smite)

Appario heals.

5d6 ⇒ (4, 6, 2, 5, 1) = 18 healing

Combat Breakdowns:

19 base
+2 divine bond
+2 heroism
+1 haste
--------------
24 to hit

+7 base
+2 divine bond
+2d6 holy
+1d6 rogue
----------
+9+2d6 damage

AC:
7 armor
5 dexterity
2 deflection
4 shield
1 dodge
5 barkskin
1 haste
-2 lunge
-------------
33 AC +3 more vs. Melavengian

App Stats:

hp 56-36+18 = 38/75 (-2 con)
Fort +14-1, Ref +18, Will +14 (+2 more with heroism) (prot from evil)

Lay on Hands: 5d6 healing (6/8 used)
Smite Evil (+3 to hit, +3 AC, +14 damage) (2/5 used)
Divine Bond 9/min (2x) day. (2/2 used, 3/9 minutes used)

Fickle Winds (Yahirma)
Heroism (Xerath)
Communal Protection From Evil, Split (Xerath)
Veil (Xerath)
Barkskin (Maddok)


Male Human (Taldan) Abadaran Militant 12

Round 7

Appario 5' steps to AJ31 and lunges at Melavengian.

1d20 + 24 + 3 ⇒ (18) + 24 + 3 = 45 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (2) + 9 + (4, 5) + 14 = 34 damage. (holy, smite)

Confirm Crit?
1d20 + 24 + 3 ⇒ (6) + 24 + 3 = 33 to hit;
1d10 + 9 + 14 ⇒ (5) + 9 + 14 = 28 damage. (holy, smite)

Haste:
1d20 + 24 + 3 ⇒ (11) + 24 + 3 = 38 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (1) + 9 + (1, 4) + 14 = 29 damage. (holy, smite)

1d20 + 19 + 3 ⇒ (7) + 19 + 3 = 29 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (7) + 9 + (6, 4) + 14 = 40 damage. (holy, smite)

1d20 + 14 + 3 ⇒ (14) + 14 + 3 = 31 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (5) + 9 + (3, 2) + 14 = 33 damage. (holy, smite)

Appario heals.

5d6 ⇒ (3, 6, 2, 4, 6) = 21 healing

Combat Breakdowns:

19 base
+2 divine bond
+2 heroism
+1 haste
--------------
24 to hit

+7 base
+2 divine bond
+2d6 holy
+1d6 rogue
----------
+9+2d6 damage

AC:
7 armor
5 dexterity
2 deflection
4 shield
1 dodge
5 barkskin
1 haste
-2 lunge
-------------
33 AC +3 more vs. Melavengian

App Stats:

hp 36+21 = 56/75 (-2 con)
Fort +14-1, Ref +18, Will +14 (+2 more with heroism) (prot from evil)

Lay on Hands: 5d6 healing (5/8 used)
Smite Evil (+3 to hit, +3 AC, +14 damage) (2/5 used)
Divine Bond 9/min (2x) day. (2/2 used, 3/9 minutes used)

Fickle Winds (Yahirma)
Heroism (Xerath)
Communal Protection From Evil, Split (Xerath)
Veil (Xerath)
Barkskin (Maddok)


Male Human (Taldan) Abadaran Militant 12

Thanks Yam!

Round 6

Appario prays to Abadar to distract Eccardian so that he might continue in pursuit of his main quarry. Cast Litany of Sloth, stopping AoO.

1d20 + 10 ⇒ (3) + 10 = 13 SR check

Appario twists away from Eccardian as well, tumbling away from *that* blade, spring attacking Melavengian with relish. Ending in AK 30.

1d20 + 25 + 2 ⇒ (10) + 25 + 2 = 37 Acrobatics to tumble vs. CMD

1d20 + 24 + 3 ⇒ (19) + 24 + 3 = 46 to hit;
1d10 + 9 + 2d6 + 28 ⇒ (2) + 9 + (6, 1) + 28 = 46 damage. (holy, smite)

Pot Crit:
1d20 + 24 + 3 ⇒ (11) + 24 + 3 = 38 to hit;
1d10 + 9 + 14 ⇒ (7) + 9 + 14 = 30 more damage. (holy, smite)

Combat Breakdowns:

19 base
+2 divine bond
+2 heroism
+1 haste
--------------
24 to hit

+7 base
+2 divine bond
+2d6 holy
+1d6 rogue
----------
+9+2d6 damage

AC:
7 armor
5 dexterity
2 deflection
4 shield
1 dodge
5 barkskin
1 haste
-------------
35 AC +3 more vs. Melavengian

App Stats:

hp 69-21+21 (Yam) = 48/87 - 2 con = 36/75
Fort +14, Ref +18, Will +14 (+2 more with heroism) (prot from evil)

Lay on Hands: 5d6 healing (4/8 used)
Smite Evil (+3 to hit, +3 AC, +14 damage) (2/5 used)
Divine Bond 9/min (2x) day. (2/2 used, 3/9 minutes used)

Fickle Winds (Yahirma)
Heroism (Xerath)
Communal Protection From Evil, Split (Xerath)
Veil (Xerath)
Barkskin (Maddok)


Male Human (Taldan) Abadaran Militant 12
Andrea1 wrote:
Moooooovelous!

Ah Piddlespot!! How did you beat me to that?!

I guess I'll just go with 'Well, it's not udderly disappointing. It's more fashion-a-bull for sure.'

*sigh*


Male Human (Taldan) Abadaran Militant 12

Round 5

1d20 + 18 + 2 ⇒ (8) + 18 + 2 = 28 Reflex save (w/evasion)

Appario 5' flaps to AE26, lunging again to take down Melavengian. The first attack that hits does +14 damage.

1d20 + 24 + 3 ⇒ (7) + 24 + 3 = 34 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (8) + 9 + (4, 1) + 14 = 36 damage. (holy, smite)

Haste:
1d20 + 24 + 3 ⇒ (3) + 24 + 3 = 30 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (1) + 9 + (6, 3) + 14 = 33 damage. (holy, smite)

Iterative #1:
1d20 + 19 + 3 ⇒ (12) + 19 + 3 = 34 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (4) + 9 + (5, 3) + 14 = 35 damage. (holy, smite)

Iterative #2:
1d20 + 14 + 3 ⇒ (7) + 14 + 3 = 24 to hit;
1d10 + 9 + 2d6 + 14 ⇒ (9) + 9 + (2, 5) + 14 = 39 damage. (holy, smite)

Combat Breakdowns:

19 base
+2 divine bond
+2 heroism
+1 haste
--------------
24 to hit

+7 base
+2 divine bond
+2d6 holy
+1d6 rogue
----------
+9+2d6 damage

AC:
7 armor
5 dexterity
2 deflection
4 shield
1 dodge
5 barkskin
1 haste
-2 lunge
-------------
33 AC +3 more vs. Melavengian

App Stats:

hp 46+23= 69/87
Fort +14, Ref +18, Will +14 (+2 more with heroism) (prot from evil)

Lay on Hands: 5d6 healing (2/8 used)
Smite Evil (+3 to hit, +3 AC, +14 damage) (2/5 used)
Divine Bond 9/min (2x) day. (2/2 used, 3/9 minutes used)

Fickle Winds (Yahirma)
Heroism (Xerath)
Communal Protection From Evil, Split (Xerath)
Veil (Xerath)
Barkskin (Maddok)


Male Human (Taldan) Abadaran Militant 12

Round 5

Appario smiles at his betrothed, wherever she might be.

Of course, wife-to-be...
Nag. Nag. Nag. So it begins.

Appario surveys the battlefield, not liking how screwed the others are, but hoping that something will change.

Is Sd Melavengian? I think so, but don't see it on the key.

Appario spring attacks Melavengian (lunge), asking Abadar for aid (smite). End in AD27.

1d20 + 24 + 3 ⇒ (8) + 24 + 3 = 35 to hit;
1d10 + 9 + 2d6 + 28 ⇒ (5) + 9 + (6, 6) + 28 = 54 damage. (holy, smite)

Combat Breakdowns:

19 base
+2 divine bond
+2 heroism
+1 haste
--------------
24 to hit

+7 base
+2 divine bond
+2d6 holy
+1d6 rogue
----------
+9+2d6 damage

AC:
7 armor
5 dexterity
2 deflection
4 shield
1 dodge
5 barkskin
1 haste
-2 lunge
-------------
33 AC +3 more vs. Melavengian

App Stats:

hp 46/87
Fort +14, Ref +18, Will +14 (+2 more with heroism) (prot from evil)

Lay on Hands: 5d6 healing (4/8 used)
Smite Evil (+3 to hit, +3 AC, +14 damage) (2/5 used)
Divine Bond 9/min (2x) day. (2/2 used, 3/9 minutes used)

Fickle Winds (Yahirma)
Heroism (Xerath)
Communal Protection From Evil, Split (Xerath)
Veil (Xerath)
Barkskin (Maddok)


Male Human (Taldan) Abadaran Militant 12

Round 4

1d20 + 14 + 2 ⇒ (8) + 14 + 2 = 24 Will vs. Blight

5d6 ⇒ (6, 1, 4, 1, 3) = 15 healing

Appario 5' flaps into a place where he can lunge at D4, and hopefully have another foe within reach.

1d20 + 24 ⇒ (11) + 24 = 35 to hit;
1d10 + 9 + 2d6 ⇒ (5) + 9 + (6, 2) = 22 damage. (holy)

Haste:
1d20 + 24 ⇒ (18) + 24 = 42 to hit;
1d10 + 9 + 2d6 ⇒ (10) + 9 + (6, 6) = 31 damage.

Haste Pot Crit:
1d20 + 24 ⇒ (13) + 24 = 37 to hit;
1d10 + 9 ⇒ (5) + 9 = 14 more damage.

Iteratives:
1d20 + 19 ⇒ (3) + 19 = 22 to hit;
1d10 + 9 + 2d6 ⇒ (2) + 9 + (6, 5) = 22 damage.

1d20 + 14 ⇒ (12) + 14 = 26 to hit;
1d10 + 9 + 2d6 ⇒ (2) + 9 + (5, 4) = 20 damage.

Combat Breakdowns:

19 base
+2 divine bond
+2 heroism
+1 haste
--------------
24 to hit

+7 base
+2 divine bond
+2d6 holy
+1d6 rogue
----------
+9+2d6 damage

AC:
7 armor
5 dexterity
2 deflection
4 shield
1 dodge
5 barkskin
1 haste
-2 lung
-------------
33 AC

App Stats:

hp 50-19+15= 46/87
Fort +14, Ref +18, Will +14 (+2 more with heroism) (prot from evil)

Lay on Hands: 5d6 healing (4/8 used)
Smite Evil (+3 to hit, +3 AC, +14 damage) (1/5 used)
Divine Bond 9/min (2x) day. (2/2 used, 3/9 minutes used)

Fickle Winds (Yahirma)
Heroism (Xerath)
Communal Protection From Evil, Split (Xerath)
Veil (Xerath)
Barkskin (Maddok)


Male Human (Taldan) Abadaran Militant 12

Appario stretches, ready for more combat...and healing. If available.

Awaiting Yahirma (poked today) and the Bull.


Male Human (Taldan) Abadaran Militant 12
The Elusive Trout wrote:
Bad luck.

Would have been fine except I was distracted by a fish.


Male Human (Taldan) Abadaran Militant 12

Round 3

1d20 + 14 + 2 ⇒ (4) + 14 + 2 = 20 Will save vs. DC 18

Appario burns from the spell of the barbed devil. He quickly seeks to reduce the painful inflammation and reduce blemishing.

5d6 ⇒ (2, 2, 4, 5, 4) = 17 healing

Appario lunges at Bd4.

1d20 + 24 ⇒ (2) + 24 = 26 to hit;
1d10 + 9 + 2d6 ⇒ (4) + 9 + (5, 4) = 22 damage. (holy)

Haste:
1d20 + 24 ⇒ (8) + 24 = 32 to hit;
1d10 + 9 + 2d6 ⇒ (6) + 9 + (5, 4) = 24 damage.

Iteratives:
1d20 + 19 + 4 ⇒ (12) + 19 + 4 = 35 to hit;
1d10 + 9 + 2d6 ⇒ (9) + 9 + (2, 6) = 26 damage.

1d20 + 14 + 4 ⇒ (15) + 14 + 4 = 33 to hit;
1d10 + 9 + 2d6 ⇒ (8) + 9 + (3, 2) = 22 damage.

Map Key:

C (bold in red) = Captains in mithril breastplate. Armed with short swords and short bows. Clearly the most experienced fighters.

T (bold in green) = Soldiers in fine mail. Armed with rapiers and hand crossbows.

Ct = Sellswords in studded leather. Armed with rapiers and longbows.

E (golden with black background) = Eccaridian

wc = Westcrown citizen. Watching the battle unfold with rapt fascination or abject terror.

Bd2 = Barbed Devil 2, etc.

Combat Breakdowns:

19 base
+2 divine bond
+2 heroism
+1 haste
--------------
24 to hit

+7 base
+2 divine bond
+2d6 holy
+1d6 rogue
----------
+9+2d6 damage

AC:
7 armor
5 dexterity
2 deflection
4 shield
1 dodge
5 barkskin
1 haste
-2 lunge
-------------
33 AC

App Stats:

hp 52-19+17/87 = 50/87
Fort +14, Ref +18, Will +14 (+2 more with heroism) (prot from evil)

Lay on Hands: 5d6 healing (3/8 used)
Smite Evil (+3 to hit, +3 AC, +14 damage) (1/5 used)
Divine Bond 9/min (2x) day. (2/2 used, 3/9 minutes used)

Fickle Winds (Yahirma)
Heroism (Xerath)
Communal Protection From Evil, Split (Xerath)
Veil (Xerath)
Barkskin (Maddok)


Male Human (Taldan) Abadaran Militant 12
DM Feral wrote:
That barbed devil really doesn't like you.

/me sobs


Male Human (Taldan) Abadaran Militant 12
DM Feral wrote:

[dice=Unholy Blight vs Appario]6d8 = 30-piddlespotting-9

[dice=Unholy Blight vs Xerath]6d8 = 19

I see how it is. You bastard.


Male Human (Taldan) Abadaran Militant 12

Round 4

1d20 + 16 ⇒ (20) + 16 = 36 Will save

5d6 ⇒ (6, 5, 5, 4, 3) = 23 healing (3/8 used)

Appario draws and drinks a potion of CSW from his bandolier, unable to keep up with the damages against him and the barbs of the devils.

He sees his betrothed across the battlefield and wishes he could go there.

3d8 + 5 ⇒ (6, 4, 4) + 5 = 19 Healing

Combat Breakdowns:

19 base
+2 divine bond
+2 heroism
+1 haste
--------------
24 to hit

+7 base
+2 divine bond
+2d6 holy
+1d6 rogue
----------
+9+2d6 damage

AC:
7 armor
5 dexterity
2 deflection
4 shield
1 dodge
5 barkskin
1 haste
-------------
35 AC

App Stats:

hp 21+23-11+19 = 52/87
Fort +14, Ref +18, Will +14 (+2 more with heroism) (prot from evil)

Lay on Hands: 5d6 healing (2/8 used)
Smite Evil (+3 to hit, +3 AC, +14 damage) (1/5 used)
Divine Bond 9/min (2x) day. (2/2 used, 3/9 minutes used)

Fickle Winds (Yahirma)
Heroism (Xerath)
Communal Protection From Evil, Split (Xerath)
Veil (Xerath)
Barkskin (Maddok)


Male Human (Taldan) Abadaran Militant 12

I poked Yahirma. I so badly want to finish this...either victory or death. To fade away will be too painful.

Appario grits his teeth.


Male Human (Taldan) Abadaran Militant 12

Round 3

Appario grunts, taking the unholy from the blight.

5d6 ⇒ (3, 2, 4, 2, 3) = 14 healing (3/8 used)

Appario spring attacks #6 attacking from his rear, returning to protect Yahirma in AG31, 5' up.

1d20 + 24 ⇒ (10) + 24 = 34 to hit;
1d10 + 9 + 2d6 + 1d6 ⇒ (9) + 9 + (4, 6) + (5) = 33 damage. (holy, sneak)

1d8 + 6 ⇒ (3) + 6 = 9 spike damage.

Combat Breakdowns:

19 base
+2 divine bond
+2 heroism
+1 haste
--------------
24 to hit

+7 base
+2 divine bond
+2d6 holy
+1d6 rogue
----------
+9+2d6 damage

AC:
7 armor
5 dexterity
2 deflection
4 shield
1 dodge
5 barkskin
1 haste
-------------
35 AC

App Stats:

hp 43-27+14-9=21/87
Fort +14, Ref +18, Will +14 (+2 more with heroism) (prot from evil)

Lay on Hands: 5d6 healing (2/8 used)
Smite Evil (+3 to hit, +3 AC, +14 damage) (1/5 used)
Divine Bond 9/min (2x) day. (2/2 used, 3/9 minutes used)

Fickle Winds (Yahirma)
Heroism (Xerath)
Communal Protection From Evil, Split (Xerath)
Veil (Xerath)
Barkskin (Maddok)


Male Human (Taldan) Abadaran Militant 12

1d20 + 14 + 2 ⇒ (14) + 14 + 2 = 30 Will Save
1d20 + 14 + 2 ⇒ (4) + 14 + 2 = 20 Will Save

Pretty sure those make it. Take 27.


Male Human (Taldan) Abadaran Militant 12
Xerath wrote:
Xerath will launch another empowered fireball at the cluster of soldiers.

Appario looks at the burning soldiers and frowns.

Looks like they picked a bad day to be aligned with a criminal.

Waiting for Maddok, right? C'mon beast, get beasty.


Male Human (Taldan) Abadaran Militant 12

Round 2

Appario burns, saved only by luck from 4 hits. He grumbles as he calls for Abadar for aid.

5d6 ⇒ (5, 6, 2, 1, 1) = 15 healing

Appario spring attacks a barbed devil, choosing #6 to hopefully team with Maddok to take them down quickly.

As he spring flies, he ends his turn 15' from #6 and above Yahirma.

1d20 + 24 ⇒ (18) + 24 = 42 to hit;
1d10 + 9 + 2d6 ⇒ (8) + 9 + (6, 5) = 28 damage. (holy)

Pot Crit:

1d20 + 24 ⇒ (13) + 24 = 37 to hit;
1d10 + 9 ⇒ (6) + 9 = 15 moar damage. (holy)

1d8 + 6 ⇒ (4) + 6 = 10 spike damage

Combat Breakdowns:

19 base
+2 divine bond
+2 heroism
+1 haste
--------------
24 to hit

+7 base
+2 divine bond
+2d6 holy
+1d6 rogue
----------
+9+2d6 damage

AC:
7 armor
5 dexterity
2 deflection
4 shield
1 dodge
5 barkskin
1 haste
-------------
35 AC

App Stats:

hp 43/87
Fort +14, Ref +18, Will +14 (+2 more with heroism) (prot from evil)

Lay on Hands: 5d6 healing (2/8 used)
Smite Evil (+3 to hit, +3 AC, +14 damage) (1/5 used)
Divine Bond 9/min (2x) day. (2/2 used, 3/9 minutes used)

Fickle Winds (Yahirma)
Heroism (Xerath)
Communal Protection From Evil, Split (Xerath)
Veil (Xerath)
Barkskin (Maddok)


Male Human (Taldan) Abadaran Militant 12

Round 1

Appario grumbles as reinforcements appear, wondering why they didn't get their own.

In a way, illusions are like reinforcements, except that they aren't real.

Appario flies up 30', surveying all the foes about them. "Derek, where are our reinforcements? The actor's guild?" Appario quips, drawing Extortion.

He asks Abadar to bless his blade in this battle. Divine Bond, +2 more.

Combat Breakdowns:

19 base
+2 divine bond
+2 heroism
--------------
23 to hit

+7 base
+2 divine bond
+2d6 holy
+1d6 rogue
----------
+23+2d6+1d6 damage

AC:
7 armor
5 dexterity
2 deflection
4 shield
1 dodge
5 barkskin
-------------
34 AC

App Stats:

hp 87/87
Fort +14, Ref +18, Will +14 (+2 more with heroism) (prot from evil)

Lay on Hands: 4d6 healing (0/8 used)
Smite Evil (+3 to hit, +3 AC, +14 damage) (1/5 used)
Divine Bond 9/min (2x) day. (2/2 used, 2/9 minutes used)

Fickle Winds (Yahirma)
Heroism (Xerath)
Communal Protection From Evil, Split (Xerath)
Veil (Xerath)
Barkskin (Maddok)


Male Human (Taldan) Abadaran Militant 12
Xerath wrote:
And since this is a totally new campaign, we were never in it.

Appario's mind 'splodes.

What about...the last two years? The Play? The stupid hag in the forest? Not real!?


Male Human (Taldan) Abadaran Militant 12

Appario stifles a cough on his way to flying up behind the statue.


Male Human (Taldan) Abadaran Militant 12

Appario, realizing it's about to get good, puts away the potion of fly and clicks his winged boots together...which he totally just remembered he was wearing.

He will move so he can begin flying up the back of the statue, unseen and off stage.

Edit: Do we have map? Do we need map?


Male Human (Taldan) Abadaran Militant 12

Appario waits to see what happens.


Male Human (Taldan) Abadaran Militant 12

Appario looks at Devilrek, waiting for him to take the stage.

Usually it's a pain to get him to leave the stage...

Appario shifts silently, reaching for a potion of fly.

...oh, dramatic entrance. I'd settle for any time now.


Male Human (Taldan) Abadaran Militant 12

Appario moves forward slowly, using cover to move closer.

1d20 + 20 + 2 ⇒ (4) + 20 + 2 = 26 Stealth (heroism, thanks Xerath)
1d20 + 20 + 2 ⇒ (17) + 20 + 2 = 39 Perception

He tries to get about 20' from the plaza, unseen and waiting for Derek's show.


Male Human (Taldan) Abadaran Militant 12
Derek Keegan wrote:
"Heh, Appario my friend, you don't really know how a thespian think, despite being my good friend for so long. But you are right, the stage waits for no man."

Appario smiles, agreeing.

"That is true...so all I can do is wish you good luck," Appario cheerfully deigns.

Are we ready for the set up for Aroden's Stat?


Male Human (Taldan) Abadaran Militant 12

If one is satisfied, Appario closes the Vaults and re-prepares for battle.

"Come now, Derek. To your stage...a more grand stage you could not imagine but within the shadow of a dead god and with actual souls in the balance."

Appario rushes on, stopping when they are a safe distance.


Male Human (Taldan) Abadaran Militant 12

Appario nods thankfully, already moving to the Vaults.

"What exactly did you want, Yahirma? I have no mind for such things...but I can tally as we go."

He will help Yahirma procure what they need, acting as a banker to ensure the transaction is recorded and fully paid for.

* * *

When we have what we need, Appario will ready to go to the statue.

"What must we do? What part shall I play? Shall I go in stealth for better to cut of their escape?"


Male Human (Taldan) Abadaran Militant 12

Poking Yahirma again. Would be nice to see a Xerath and/or Derek post too...just to know you're alive.

Appario coughs, waiting for Yahirma to speak.


Male Human (Taldan) Abadaran Militant 12

Appario smiles, trying to assure the Head Banker that he is working towards preserving the calm even as chaos reigns in the city of devils.

"I know, it has been crazy dealing with the devils and remnants of the torn twistings of their contracts," Appario says. "However, we could use help...and what we purchase may aid in the amount of money you have on hand."

Appario looks toward Yahirma.

"Yahirma...would you explain to the Head Banker what you seek? I don't speak the ways of magic as well as I do the ways of coin."


Male Human (Taldan) Abadaran Militant 12

I'd go after Eccardian, he needs to regret what he's done.


Male Human (Taldan) Abadaran Militant 12

Ayep. Whatever you want to do. Appario is ready.


Male Human (Taldan) Abadaran Militant 12

Appario checks his sword for nicks and re-sheathes it.


Male Human (Taldan) Abadaran Militant 12
Maddok wrote:
Any word from Derek and/or Yahirma?

Oops. Totally missed this.

Poked both Derek and Yam to check in today.


Male Human (Taldan) Abadaran Militant 12
Maddok wrote:

We just finished book 4 of Second Darkness and I passed off the baton to my co-DM.

Everyone still up for finishing this thing?

Oh yeah. I'll happily ping and poke Yahirma when we are ready.


Male Human (Taldan) Abadaran Militant 12

I just wanted to say that it kills me that DM Are left (I miss him and thank him for his time and service to us) but I hope to find a way to finish this thing. I still search for a GM to end this...it needs to happen. Rock on, all of you.

Appario, recognizing that his plan is most agreeable, is happy to have Maddok following him.


Male Human (Taldan) Abadaran Militant 12

"Well, it's possible that the bank of Abadar would have the scrolls we seek. Shall we go there? Do we have time? I think we have time for this grand performance."

Appario, unless others think the plan differently makes for his headquarters.

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