Aothan, Guide to the Penitent (Chronicle of the Righteous pg. 61)
LG Medium outsider (archon, extraplanar, good, lawful) Rogue 2
Init +2; Senses darkvision 60 ft., detect evil, hone senses, lowlight vision; Perception +9
Aura aura of menace (DC 13), magic circle against evil
Defense AC 19, touch 12, flat-footed 17 (+2 Dex, +1 natural, +6 armor)
HP 55 (4d10+8+2d8+4+6) (First rogue level is full; all others "PFS rolled", toughness)
Fort +3, Ref +8, Will +4; +4 vs. poison
DR 5/evil; Immune electricity, petrification; SR 14
Offense Speed 40 ft., fly 40 ft. (good)
Melee +1 Kukri (+8, 1d4+2, 18-20) or (+6/+6, 1d4+2/1d4+1, 18-20)
Ranged standard ranged +8
Special Attacks sneak attack +2d6
Spell-Like Abilities (CL 6th; concentration +?)
Constant—detect evil, magic circle against evil
At will—aid, continual flame, greater teleport (self plus 50 lbs. of objects only), message
Statistics See Bar
Base Atk +5; CMB +7; CMD 19
Feats Skill Focus (Stealth)*, Two-Weapon Fighting*, Toughness
Skills Acrobatics +9, Bluff +6, Disable Device +12 Fly +13, Knowledge (Local) +9, Knowledge (planes) +8, Perception +9, Sense Motive +7, Stealth +15
Special Rogue Talent (Trapspotter)
Languages Celestial, Draconic, Infernal; truespeech
Gear Rogue's Kit, Belt of Constitution +2, +1 Kukri, +1 Kukri, Mithral Breastplate, Gold Holy Symbol of Tanagaar, 634 gp
Special Abilities Hone Senses (Su) Three times per day, a spyglass archon can concentrate its attention as a swift action. For a number of rounds equal to its Hit Dice (4 for most spyglass archons), the range of the spyglass archon’s darkvision is doubled, it gains a +6 bonus on Perception checks, and it gains blindsense out to a range of 15 feet.
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Base Creature:
Spyglass Archon CR 3 (Chronicle of the Righteous pg. 61)
LG Medium outsider (archon, extraplanar, good, lawful)
Init +2; Senses darkvision 60 ft., detect evil, hone senses, lowlight vision; Perception +7
Aura aura of menace (DC 13), magic circle against evil
Defense AC 15, touch 12, flat-footed 13 (+2 armor, +2 Dex, +1 natural)
HP 26 (4d10+4)
Fort +2, Ref +6, Will +4; +4 vs. poison
DR 5/evil; Immune electricity, petrification; SR 14
Statistics Str 14, Dex 15, Con 12, Int 13, Wis 10, Cha 9
Base Atk +4; CMB +6; CMD 18
Feats Skill Focus (Stealth), Two-Weapon Fighting
Skills Acrobatics +9, Bluff +6, Fly +13, Knowledge (planes) +8, Perception +7, Sense Motive +7, Stealth +12
Languages Celestial, Draconic, Infernal; truespeech
Special Abilities Hone Senses (Su) Three times per day, a spyglass archon can concentrate its attention as a swift action. For a number of rounds equal to its Hit Dice (4 for most spyglass archons), the range of the spyglass archon’s darkvision is doubled, it gains a +6 bonus on Perception checks, and it gains blindsense out to a range of 15 feet.