![]() About Anwyn Elghreah LarerthaneAnwyn Elghreah Larerthane
Status: Dance Pool: 6/6; Shadowstrike 8/8 Description: 32 years old, appears 18 years old. 5'11" tall, 110 lbs. Long flowing silvery white hair styled in an elaborate fashion, blood red eyes with a smoldering quality to them. Usually wears dark red lipstick and black eye-shadow. Dusky grey skin. Usually wears a black silk dress of fine make designed to show off her figure along with fine dancing shoes. Size Medium type (Elf)
===== Statistics =====
===== Defense =====
===== Offense =====
Skills 6+int mod
Feats
Traits:
None. Languages:
High Elven, Shadar, Abyssal, Sylvan, Trader’s Tongue.
===== Special Abilities ===== Drow Racial Traits:
Shadar Noble Blood:
- Class Skill: Stealth.
Bladedancer:
Level BaB Fort Ref Will Special 1 +0 +0 +2 +0 Blade Dance, Combat Dance, Dance Pool, Weapon Finesse
Class Skills: Acrobatics, Climb, Diplomacy, Disable Device, Disguise, Escape Artist, Handle Animal, Knowledge (history), Knowledge (local), Knowledge (nobility), Knowledge (religion), Perception, Perform, Persuasion, Profession, Ride, Sense Motive, Sleight of Hand, Stealth, Swim. Skill Ranks per Level: 6 + Intelligence modifier. Blade Dancers are proficient in all simple and martial weapons and in double-bladed sword. Combat Dance (Ex): At 1st level, and every 4 levels beyond 1st (5th, 9th, 13th, and 17th), the blade dancer learns one of the following combat dances. A combat dance is only effective if the blade dancer is wielding a double weapon or a weapon that qualifies for use with the Weapon Finesse feat. A target can only be subjected to extra damage from one type of combat dance from a particular blade dancer at a time, unless the blade dancer has the Combat Trickster, Improved Combat Trickster, or Greater Combat Trickster blade dances. Of course, different blade dancers can target the same opponent with different combat dances if they each meet the qualifications of their particular
Surprise Dance: The blade dancer adds half her class level (minimum +1) to her damage rolls if she hits an opponent that is flat-footed or otherwise denied its Dexterity modifier to its AC against the blade dancer. Blade Dance (Ex): At 1st level, and every 2 levels thereafter, the blade dancer learns one of the following blade dances. Dazzling Dance: As a move action, the blade dancer can spend a point from her Dance Pool and all opponents within 30 feet who can see her must make a Will save with a DC of 10 + ½ her class level + her Charisma modifier or become dazzled for a number of rounds equal to her Charisma modifier. At 4th level, and every 4 levels thereafter, the penalty for being dazzled by the blade dancer increases by 1. Dance Pool (Su): At 1st level, the blade dancer gains a pool of points equal to her level + her Charisma modifier. She can spend points from her Dance Pool to activate some of her Blade Dance abilities. She can also spend 1 point from her Dance Pool as a swift action and, until the beginning of her next turn, she may make a Perform (dance) check in place of an attack roll or combat maneuver roll. As long as the blade dancer has at least 1 point in her Dance Pool, she adds her Charisma modifier to her AC as a deflection bonus. Weapon Finesse: At 1st level, the blade dancer gains Weapon Finesse as a bonus feat. The blade dancer can use Weapon Finesse while wielding a double weapon.
Beloved of Death Heroic Path:
Level Ability 1 Raven Speech 2 Howl of the Wolf 3 Valkirya's Cry 4 Charisma increase 5 Shade of Death 6 Raven Speech 7 Howl of the Wolf 8 Charisma increase 9 Valkirya's Cry 10 Howl of the Wolf 11 Raven Speech 12 Charisma increase 13 Howl of the Wolf 14 Circle of Death 15 Valkirya's Cry 16 Charisma increase 17 Raven Speech 18 Finger of Death 19 Murder of Ravens 20 Valkirya's Cry Raven Speech: Ravens are tricksters. Beloved of death has learned the secrets of their speech and her words may now cloud the minds of those who listen to her like black wings. Each time she gains this ability, she chooses one effect from the following list: • These are not the halflings you are looking for: BoD may make a Suggestion as per the spell of the same name. • Look into my Eyes: BoD gains Fascinate ability, like the Bard. This is limited to only one person, unles she takes this ability again. • Your eyes are heavy: BoD can cause a creature to fall asleep as deep slumber, but with no HD limit. Otherwise, this ability functions like Suggestion. • Oooo, shiny!: BoD can steal spells from her foes and add them to his list of her spells known. By looking into another creature’s eyes and using raven speech the BoD can steal a prepared spell or a spell known from another creature with a touch attack as a standard action. The target receives a Will save (DC 10 + the BoD’s character level + the BoD’s Cha bonus) to negate the effect. The BoD can choose any spell that the creature may cast if the creature is lower CL than her, and if it is equal or higher level, the spell is chosen at random and then cast using the creature’s caster level. • Listen to me: BoD’s knowledge of raven speech allows her words to make greater impact. She may choose 3 Charisma related skills and gain +2 bonus to them. • Silent Screech: BoD can make Ear-Piercing Scream, as per the spell. Howl of the Wolf: Wolf howl has many meanings. Listening to the wolves, BoD has learned to channel her battle-wrath. Each time she gains this ability, she chooses one effect from the following list:
Valkyrie's Cry: BoD is so close to Death, that sometimes she may act as her handmaiden. Each time she gains this ability, she chooses one effect from the following list:
Shade of Death: Beloved of Death is followed by a shade of her love. It stands just behind her left shoulder, invisible to all but her. Even she can see it only in the corner of her eye, no matter how fast she turns. The others feel the cold presence of the shade. Whenever BoD makes Intimidate check, she adds a bonus equal to ½ her character level to the check. Finger of Death: Once per day, BoD may use Finger of Death as a spell. Murder of Ravens: BoD has become so close to the harbingers of death that she may now assume their shape. Bod can transform herself into a murder of crows, gaining a fly speed of 40 ft. with good maneuverability. She can cease or resume flight as a free action and transform back and forth into crows. Murder consists of 1 crow per her hp total.
================================ Equipment:
Pack Heavy Winter Cloak Black silk dress with fine dancing shoes. (worn) Spiked Chain *Obsidian Blade Description/Personality:
Anyone who had the misfortune to meet Anwyn could not deny her beauty or her charm. Long lustrous white hair cascades down her face which frames her delicate features. Dark purple skin covers her body making her white hair and solid red eyes stand out like a beacon, courtesy of her Elorg mother. Around people she is quite charming and pleasant to be around when she wants to be yet distant and aloof. Those who have learned more of her have seen an inkling of her true nature: a cold, calculating woman with decided amoral attitudes concerning societal norms. Although she admits this to no one, she knows she does have a psychopathic killer lurking inside her mind. Background:
During the adventures Solvistania with her fellow Bonebearers, she eventually ended up fleeing to the Shadowlands where she soon found herself on the run from the Shadar forces in the Shadowlands. In the intervening time, she was eventually captured by the Shadar and turned over to one of the noble houses by the name of Lanerthane for 'safekeeping'. One of the major patriarchs of this house grew infatuated with Solvistania and proceeded to woo her, much to the displeasure of the others in his clan who did not approve of him sullying their line with some sickly half-breed. He ignored all their protests, promising to allow her friends to go free should she stay behind with him. The decision to leave her friends behind was not an easy one for her yet eventually she convinced herself she had no choice. While she did not love him in return, she eventually grew to accept his offer and after time, grew fond of him (though her heart lay with another, who betrayed her love for him). Eventually they did get married. Anwyn was the result of this, although the circumstances of her birth could have been better. For one thing the birth was extremely difficult on Solvistania as she was still quite small and undeveloped. Many believed she would not survive the childbirth and for a time it appeared they would be proven right. She spent many weeks recovering. As for Anwyn herself, her childhood was anything but idyllic. For starters her looks were quite unusual with her mother's heritage clearly showing through. From her startling white hair to her blood red eyes, she was marked as a tainted soul. Plus as she hit puberty in addition to the usual changes, she started hearing a strange voice in her mind. She does not know what it is but she has dubbed it the Voice of the Raven. Many months she was tormented by that voice in her head. She studied her mother's Lorebook in secret as she did not want anyone to know of her...affliction. It was only after many fruitless searches she discovered she was apparently the 'Bringer of Death', a so-called 'champion' of Morrigu, the Queen of Crows. She is also called the Crimson Hag of Battles, Stormcrow and various other things. She is the only of Great Spirits that takes humanoid shape. She is known to take a shape of a beautiful Shadar women, with long and sharp black nails and long black hair, an equally beautiful young blond-haired Varyag woman or an old hag. She concerns herself with large-scale battles in which she tends to have mortal favorites and champions, although her favor often brings short life to her champions and bloody death in time, and with vengeance and punishment of crimes, especially those against women, such as rape. In any event she was able to control this voice (somewhat) and indeed use it to her advantage. In that respect she is more like her mother than she ever cared to admit. Instead she carried the wounds in the deepest part of her soul. When she initially tried to look for solace from her mother, Solvistania proved unable to comfort her daughter since her own scars kept interfering. Things might have turned out very badly for Anwyn if fate had not intervened. One night on her way back from a social gathering, she was accosted by several dark hooded figures. While she attempted to fight them off as best she could, it was to no avail. She was captured and knocked out. When she awoke, she found herself far from her home in some backwoods village. She was roused to her feet and forced to do their bidding. As the afternoon bled into evening, her captors started growing more aggressive towards her. Just before she was to be ravished against her will, a Varyag named Lantesh came upon them and slaughtered her captors to a man. For the first time in her life, Anwyn felt an emotion she had not felt before: Gratitude. This event proved to be an impetus for her to study the bladedancer arts. While she needed much convincing from him to do that, rumors she had heard about the true nature of the attack encouraged her to put aside any doubts she had about this course, much to Solvistania's displeasure. This incident, coupled with several other issues have led to the estrangement between she and her mother Solvistania. Due to this, Anwym is considering leaving the Shadowlands. She just has not gathered the courage to do so although hanging around Alan has definitely done much to convince her to take that step. Alan...Alan...truth be told, she was not sure what to make of him. While she susspected her mother was behind the introduction of him to her and her bodyguard Lantesh. A part of her wanted to relegate him to the status of 'lackey', much as she categorized almost everyone else she knew, yet there was a stubborn part of her that would not do that. Indeed despite her best efforts she actually found herself enjoying being around him. She believed it was a friendship much as the one between Lantesh and herself. She would not...COULD not admit to anything more... Her trip to escape the Shadowlands went without a hitch, but not long after entering a vast swamp disaster struck. After the previous group was attacked by the giant turtle, the sounds called some sort of beasts to the scene. Lantesh, her bodyguard motioned for her to retreat back the way they came and soon they found themselves back in the underground cavern. After wandering aimlessly for a while, they encountered a strange arch. As Anwyn passed through it she felt a wrenching she had never felt before. She found herself alone in one of the many passages of the Underdark where she eventually made it to Briarwood. Remembering her mother's teachings she soon realized she must have activated a Portal of some kind and she ended up in a strange place....where the natives believed her a 'Drow' whatever that was...
Notes:
XP:
Fate Point:
5 points total. Obsidian Blade:
This is a unique sword made out of obsidian. It is a bit longer than regular bastard sword. It can not be used in one hand, unless you burn a feat or trait that allows you to use larger weapons than your size. It deals 2d8 damage to both S and M creatures and it has critical range 18-20 with x3 multiplier. The use of the blade is not covered by any existing proficiency. In order to use it without -4 penalty, you'd need to burn a feat Exotic Weapon (Obsidian Sword). Now, the blade is magical. It can cut the "dear iron" as if it was paper. "Dead Iron" is iron (or steel) not in contact with living being. Therefore, the blade could cut the chains, but not the iron cuffs that are in contact with your skin. Wielder of the blade is instinctively aware of this ability. The blade perhaps has other abilities or perhaps it can be enchanted. You don't know that yet. You'd need to examine it with both extensive use of Knowledge skills and magic.
The blade is black and the hilt is slightly curved elk horn. I suggest googling "obsidian blade" and "elk horn hilt" to gain the impression of the sword.
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