Antor Saren
M LN Alchemist (Grenadier), Level 1, Init +2, HP 10|10, Speed 30
AC 15, Touch 12, Flat-footed 13, Energy Resistance 0, CMD 12, Fort +4, Ref +4, Will +0, CMB +0, Base Attack Bonus 0
Longbow +2 (1d8, x3), range increment 100'
Dagger +0/+2 ranged (1d4, 19-20/x2
Studded Leather armor (+3 armor, +2 Dex)
Abilities Str 10, Dex 15, Con 12, Int 18, Wis 10, Cha 10
Conditions
BACKGROUND:
APPEARANCE:
TRAITS/FEATS:
Camp. Trait: Teacher's Pet (Kn:Planes)
Trait: Pragmatic Activator
Trait: Fanatic
Drawback: Family Ties (parents, siblings in Lepidstadt)
Hu: Potion Glutton (swift action to drink potions/extracts)
A1: Brew Potion Martial Weapon Proficiency: Longbow
A1: Throw Anything
1: Brew Potion
RACIAL TRAITS/CLASS FEATURES:
+2 to Int
Medium size
30 ft. Mvmt
Bonus Feat
+1 skill rank/lvl
+CL to Craft:Alchemy checks
Extracts/Formulae
Bomb 5/day (CL +Int mod/day), 1d6+4 fire dmg (range increment 20, splash damage: 5, DC 14 Ref save for half)
Mutagen 10 minutes/lvl (+2/-2 to Str/Int, Dex/Wis, or Con/Cha)
TRAINED SKILLS4 +4 Int +1 Human
Craft: Alchemy +9 (1 +4 Int +3 Class Skill +1 Class Feature)
Disable Device +6 (1 +2 Dex +3 CS)
Know: Arcana +9 (1 +4 Int +3 CS +1 Trait)
Know: History +9 (1 +4 Int +3 CS +1 T)
Know: Nature +8 (1 +4 Int +3 CS)
Know: Planes +10 (1 +4 Int +3 CS +2 T)
Perception +4 (1 +3 CS)
Spellcraft +8 (1 +4 Int +3 CS)
Use Magic Device +8 (1 +4 Int +3 CS)