Danse Macabre

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Looking at the racial traits that Paizo has put out concerning Goblins as player characters then remembering that rogues don't have martial weapon proficiency as a class feature...

It occurred to me that if a player wanted to make a Golarion themed Goblin character as a rogue, that they would as the rules are currently written spend their level 1 feat on 'Martial Weapon Proficiency (Dog Slicer)' in order to wield their racial weapon that seemingly all NPC Goblins are proficient in.

Should not the Goblin Racial traits include proficiency with Dogslicers and Horsechoppers?

ANyhow.. just something that came to mind. (i'm in the process of making a goblin character for a campaign and yup.. its a rogue.)


I did plenty of searching around the forums, and checked into the official errata but.. I'm still not sure what to make of this.

Oh wait nevermind,

Pathfinder Chronicles: Campaign Setting wrote:
A local feat can only be selected for a nation in which the character grew up or for which he otherwise possesses local affinity. To gain local affinity, a character must live in a nation for at least a year and gain at least 2 ranks in Knowledge (local) while there.
Pathfinder Chronicles: Campaign Setting wrote:

NOBLE SCION

You are a member of a proud Chelaxian noble family.
Prerequisites: Cheliax affinity, member of Chelish noble
house...

...Special: You may only gain this feat at 1st level...

Pathfinder Core Rule Book wrote:
You can never have more ranks in a skill than your total number of Hit Dice.

I missed that first 'in which the character grew up' part which given that would make the Noble Scion feat somewhat confusing given the other rules quoted up there. Anyhow I figured it all out by myself I feel so smrt.


Page 194, Pathfinder Core Rules (OGL) Beta - Free Download wrote:


Most wizards chose one school of magic over all others. Due
to their devotion, they gain a number of abilities based on the
school of magic chosen. In addition, each school grants the
specialist wizard a bonus ability so long as he did not prepare
any spells of his opposition schools that day. Wizards without
a favored school gain access to the universal school and do not
gain a specialist bonus ability.

Arcane schools grant one ability at 1st level, 8th level, and
20th level, as noted in their description. Unless otherwise
noted, these abilities are activated by using a standard action.
The wizard’s level is used when determining the caster level
of these effects. The DC for any save is equal to 10 + the spell’s
level + the caster’s Charisma modifier. Arcane school powers
that mimic spells are spell-like abilities, while the others are
supernatural.
Page 194, Pathfinder Core Rules (OGL) Beta - Free Download

So. I have read this about 12 times over now and I still can not determine the meaning here. Perhaps someone can help me out, or point out where it is I'm being a noob or some such. But to me this section seems particularly vague.

The question is, say a wizard picks the example school as his specialized school. He choose example1a and example2b as his prohibited schools. He prepares no spells from his prohibited schools and is 1st level. Does he gain the 1st level power from each school except his prohibited schools or only the 1st level power listed in his specialized school.

The explanation quoted above seems ambiguous to me. Perhaps a second pair of eyes could show me where it specifies the answer to my question.