| Full Name |
Anneka Oranti |
| Race |
kitsune |
| Classes/Levels |
druid 1 |
| Gender |
female |
| Size |
Medium |
| Alignment |
NG |
| Deity |
the Green Faith |
| Strength |
11 |
| Dexterity |
15 |
| Constitution |
12 |
| Intelligence |
12 |
| Wisdom |
16 |
| Charisma |
12 |
About Anneka Oranti
Anneka Oranti
kitsune druid 1
NG Medium humanoid (kitsune, shapechanger)
Init +2; Senses low-light vision; Perception +7
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Defense
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AC 14, touch 11, flat-footed 13 (+3 armor, +1 Dex)
hp 9 (1d8+1)
Fort +3, Ref +2, Will +5
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee bite +0 (1d4)
Ranged sling +2 (1d4)
Spell-Like Abilities (CL 1st; concentration +2)
. . 3/day—dancing lights
Druid Spells Prepared (CL 1st; concentration +4)
. . 1st—cure light wounds, magic fang
. . 0 (at-will)—guidance, light, stabilize
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Statistics
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Str 11, Dex 15, Con 12, Int 12, Wis 16, Cha 12
Base Atk +0; CMB +0; CMD 12
Feats Realistic Likeness
Traits highlander (hills or mountains), student of faith
Skills Acrobatics -2 (-6 to jump), Handle Animal +5, Knowledge (nature) +7, Perception +7, Spellcraft +5, Stealth +1 (+3 in hilly or rocky areas), Survival +9; Racial Modifiers +2 Acrobatics
Languages Common, Druidic, Sylvan, Varisian
SQ change shape, kitsune magic, nature bond (wolf named Kyrsaku), nature sense, wild empathy +2
Combat Gear scroll of cure light wounds (x3); Other Gear hide shirt, sling, backpack, belt pouch, blanket, feed (per day) (5), flint and steel, holly and mistletoe, mess kit, pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, 11 gp
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Special Abilities
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Change Shape (Su) Anneki can assume a human form.
Highlander (hills or mountains) (Ex) Anneki gains a +1 bonus on Stealth checks, and Stealth is always a class skill for her. This bonus is doubled in hilly or rocky areas.
Low-Light Vision (Ex) Anneki can see twice as far as a human in low light, distinguishing color and detail.
Share Spells with Companion (Ex) Anneki has an emotional bond with her animal companion, and can cast spells with a target of "you" on her animal companion as touch spells.
Student of Faith (Ex) Anneki gains a +1 bonus to her caster level when casting cure spells, and adds +1 to the DC of channeled energy.
Wild Empathy +2 (Ex) Anneki can improve the attitude of an animal as if using Diplomacy.
Kyrsaku
wolf companion
N Medium animal
Init +2; Senses low-light vision, scent; Perception +5
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Defense
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AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 16 (2d8+7)
Fort +5, Ref +5, Will +1
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Offense
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Speed 50 ft.
Melee bite +2 (1d6+1)
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Statistics
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Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +2; CMD 14 (18 vs. trip)
Feats Toughness
Tricks attack (any target), come, defend, down, heel, seek
Skills Acrobatics +2 (+10 to jump), Perception +5, Survival +2; Racial Modifiers +4 to survival when tracking by scent
SQ tricks
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Special Abilities
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Low-Light Vision Kyrsaku can see twice as far as a human in low light, distinguishing color and detail.
Scent (Ex) Kyrsaku can detect opponents by sense of smell.
Trip (Ex) Kyrsaku can make a trip attempt on each successful bite attack.