
| Annalisa Half-Scale | 
 
	
 
                
                
              
            
            Here she is, Half-Dragon Barbie!
Alternatively, since we seem light on arcana:
Jimpy Ashtongue
Male Halfling Sorcerer 7
True Neutral
Strength 6 (-2)
Dexterity 20 (+5)
Constitution 12 (+1)
Intelligence 10 (+0)
Wisdom 8 (-1)
Charisma 21 (+5)
Size:	Small
Height:	3' 1"
Weight:	 33 lb
Total Hit Points: 35
Speed: 20 feet
Armor Class: 22 = 10 + 5 [dexterity] + 1 [small] +2 [deflection] + 4 [armor]
Touch AC: 18
Flat-footed: 17
Initiative modifier:	+ 5	 = + 5 [dexterity]
Fortitude save:	 	+ 4	 = 2 [base] + 1 [constitution] + 1 [halfling]
Reflex save:		+ 8	 = 2 [base] + 5 [dexterity] + 1 [halfling]
Will save:		+ 5	 = 5 [base] -1 [wisdom] + 1 [halfling]
Attack (handheld):	 + 2	 = 3 [base] -2 [strength] + 1 [small]
Attack (missile):	 + 9	 = 3 [base] + 5 [dexterity] + 1 [small]
Grapple check:	-3	 = 3 [base] -2 [strength] -4 [small]
Languages: Common Halfling
Dagger [1d3, crit 19-20/x2, range inc 10 ft., 1/2 lb., light, piercing]
Spear [1d6, crit x3, range incr 20 ft., 3 lb., two-handed, piercing]
Feats:
Point Blank Shot	
Precise Shot	
Spell Focus (Evocation)	
Skills:
Concentration 11 = +1 + 10	
Knowledge (arcana) 10 = +0 + 10	
Spells (DC 15+level; 16+level for Evocations)
Zero-level Sorcerer spells: 6 per day (7)
Dancing Lights*
Detect Magic
Disrupt Undead
Flare*
Light
Mage Hand
Ray of Frost*
First-level Sorcerer spells: 7 (6 + 1) per day (5)
Burning Hands*
Charm Person
Mage Armor
Magic Missile*
Protection from Evil
Second-level Sorcerer spells: 7 (6 + 1) per day (3)
Invisibility
Knock
Scorching Ray*
Third-level Sorcerer spells: 5 (4 + 1) per day (2)
Fireball*
Lightning Bolt*
Halfling
+ 2 dexterity / -2 strength (already included)
Small (combat bonuses, + 4 to hide already included)
+ 2 racial bonus on climb, jump, move silently
+ 1 racial bonus on all saving throws (already included)
+ 2 morale bonus on saves vs. fear (stacks with racial bonus)
+ 1 to hit with thrown weapons and slings
+ 2 racial bonus on listen checks (already included)
Sorcerer
Familiar / Alertness, etc.
Can know only limited numbers of spells
High charisma gains bonus spells daily
Gear
Cloak of Charisma +2 (4,000 gp)
Ring of Protection +2 (8,000 gp)
Gloves of Dexterity +2 (4,000 gp)
Robe of Bones (2,500 gp)
 
	
 
     
    