Razorhorn

Annalisa Half-Scale's page

1 post. Alias of James Martin (RPG Superstar 2010 Top 16, 2011 Top 32).


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Here she is, Half-Dragon Barbie!

Alternatively, since we seem light on arcana:

Jimpy Ashtongue
Male Halfling Sorcerer 7
True Neutral

Spoiler:

Strength 6 (-2)
Dexterity 20 (+5)
Constitution 12 (+1)
Intelligence 10 (+0)
Wisdom 8 (-1)
Charisma 21 (+5)

Size: Small
Height: 3' 1"
Weight: 33 lb
Total Hit Points: 35

Speed: 20 feet

Armor Class: 22 = 10 + 5 [dexterity] + 1 [small] +2 [deflection] + 4 [armor]
Touch AC: 18
Flat-footed: 17

Initiative modifier: + 5 = + 5 [dexterity]
Fortitude save: + 4 = 2 [base] + 1 [constitution] + 1 [halfling]
Reflex save: + 8 = 2 [base] + 5 [dexterity] + 1 [halfling]
Will save: + 5 = 5 [base] -1 [wisdom] + 1 [halfling]

Attack (handheld): + 2 = 3 [base] -2 [strength] + 1 [small]
Attack (missile): + 9 = 3 [base] + 5 [dexterity] + 1 [small]
Grapple check: -3 = 3 [base] -2 [strength] -4 [small]

Languages: Common Halfling

Dagger [1d3, crit 19-20/x2, range inc 10 ft., 1/2 lb., light, piercing]
Spear [1d6, crit x3, range incr 20 ft., 3 lb., two-handed, piercing]

Feats:
Point Blank Shot
Precise Shot
Spell Focus (Evocation)

Skills:
Concentration 11 = +1 + 10
Knowledge (arcana) 10 = +0 + 10

Spells (DC 15+level; 16+level for Evocations)
Zero-level Sorcerer spells: 6 per day (7)
Dancing Lights*
Detect Magic
Disrupt Undead
Flare*
Light
Mage Hand
Ray of Frost*

First-level Sorcerer spells: 7 (6 + 1) per day (5)
Burning Hands*
Charm Person
Mage Armor
Magic Missile*
Protection from Evil

Second-level Sorcerer spells: 7 (6 + 1) per day (3)
Invisibility
Knock
Scorching Ray*

Third-level Sorcerer spells: 5 (4 + 1) per day (2)
Fireball*
Lightning Bolt*

Halfling
+ 2 dexterity / -2 strength (already included)
Small (combat bonuses, + 4 to hide already included)
+ 2 racial bonus on climb, jump, move silently
+ 1 racial bonus on all saving throws (already included)
+ 2 morale bonus on saves vs. fear (stacks with racial bonus)
+ 1 to hit with thrown weapons and slings
+ 2 racial bonus on listen checks (already included)

Sorcerer
Familiar / Alertness, etc.
Can know only limited numbers of spells
High charisma gains bonus spells daily

Gear
Cloak of Charisma +2 (4,000 gp)
Ring of Protection +2 (8,000 gp)
Gloves of Dexterity +2 (4,000 gp)
Robe of Bones (2,500 gp)