Andrew Vallas

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Organized Play Member. 60 posts. No reviews. No lists. No wishlists. 1 Organized Play character. 1 alias.



Scarab Sages

Hopefully, I am not duplicating an existing post, but check these guys out. I really like them all.

previews

Scarab Sages

Hello. I am currently trying to build my first PFS character (to play a couple scenarios at PaizoCon). So far, I am pretty sure I would like to make a human transmuter (enchantment and necromancy as opposition schools), and I was hoping to get a couple feat and spell suggestions from the experienced board members. I haven't played much in a long time, and I want to make sure I am a useful member of the group.

For feats, I am thinking Toughness and Improved Initiative. And for prepared spells, I was thinking Mage Armor, Color Spray, and Magic Weapon. Do those sound like the right choices?

Also, I plan to spend my starting cash on some alchemical splash items.

Any other suggestions?

Scarab Sages

Not sure if this is the right place for this question. I am trying to find an unpainted miniature of a low-level skeletal wizard. I've looked through all my usual sources (Reaper, Otherworld, GW), but so far I am only finding lich miniatures that are far too well-equipped and elaborate.

I know there lots of miniature enthusiasts on this board, so I thought I would see anyone had any suggestions. Thanks!

Scarab Sages

I looked to see if these were already mentioned, but I couldn't find anything. Feel free to delete this thread if it's redundant.

They look pretty cool.

http://www.reapermini.com/Miniatures/previews

Scarab Sages

Hi all. I was thinking about miniatures I would like to see made for this line, and I thought it would be interesting to see what ideas others had.

My abridged list is:

1. Sabina Merrin (specifically from the pic of her in Edge of Anarchy)
2. Merlokrep (the Kobold King)
3. crepitus

I would love to hear other ideas.

Scarab Sages

Hello. I have a couple of questions regarding this ability, and was hoping the smarties here could help me.

1. If I cast shocking grasp and hold the charge, can I make an attack using Hand of the Apprentice without canceling the charge? My initial thought is that a spell-like ability would cancel the charge as another spell would, but I could not find a definitive answer.

2. If I have a spell-storing quarterstaff and use Hand of the Apprentice to make a ranged attack with it, can I choose to target the opponent with the stored spell? The spell-storing property can only be added to melee weapons, but the description of the property doesn't specify that it must be used with a melee attack.

Thanks for the help. I apologize if these questions should be obvious; I am still learning the rules.

Scarab Sages

Hello. My wife's sorcerer has saved and befriended the trapped firefoot fox from Hallow's Last Hope, and she is interested in making it her familiar. I am looking for suggestions for the bonus that a fox familiar would grant. I briefly considered a bonus to escape artist checks, but would rather give her something a bit more useful. Any ideas would be greatly appreciated.

Thanks!

Scarab Sages

Hello. I am trying to create a new trait and wanted some advice to keep it balanced. Basically, it will provide a bonus to Knowledge Arcana checks, but only when the character has access to a fairly sizable library. I am not sure if +2 or +3 would be appropriate. The player is much more interested in flavor than the bonus, but I want to keep it in line with the other traits.

Thanks a lot for your feedback.