| Andrew Read 583 |
I'm a newbie to P2, so I'm still working through the rules before running a game.
I noticed a couple of examples of rolling against a target number with no modifications (an undetected target for example), with the player needing to roll an 11+ to succeed.
I'm surprised that such rules exist in P2, as we have a rule for pretty much any circumstance, and we know that the little +/-1 here and there all add up, so it baffles me that the best we have for such a circumstance is what boils down to a coin toss.
It feels like the old 3.5 concealment rules, where you could successfully hit a target, but then there was a 50/50 chance of actually missing, which was frustrating.
Surely it makes more sense to allow a single role to hit the undetected target, but with a hefty modifier. Perhaps it provides +5 AC or some such.
Anyone had any thoughts on this subject?