Baron Galdur Vendikon

Andrew Kennedy's page

Organized Play Member. 24 posts (30 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character. 1 alias.



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Frontliner: Half-Orc; Barbarian(unchained) [Invulnerable Rager]

Take: Sacred Tattoo and Shaman's Apprentice ARTs.

Take: Fate's Favoured and Threatening Defender traits.

Take: +1/3 Superstition Human FCB every level.

Rage Powers: Superstition and the Beast Totem line (for Pounce eventually)

Feats: Diehard; Stalwart; Combat Expertise; Improved Stalwart

At Level 12:

you can take -3 on your attacks to get to DR 14/-

you have pounce

your saves are +19/+15/+15

All without gear.

Grand Lodge

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Hidden and protected by magic and mundane traps: a single featureless copper piece that radiates no magic, but appears to be immune to all divinations, skill checks etc.

Let them poke and prod, speculate etc. Give them nothing.

As they exit the lair, just casually ask them again who is carrying the coin.

Grand Lodge

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Or a miniature giant space hamster!