Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Cletus nods to Eldon. "Thanks," he says, hustles around to the south for a clearer shot, and takes aim at the biggest, easiest target to hit. Assuming Inspire Courage is still going. If not, reduce all these rolls by 1. ♦ Stride 25ft.
Hero point. Reroll: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21 ♦ Shortbow vs Red: 1d20 + 9 + 1 - 5 ⇒ (6) + 9 + 1 - 5 = 11 P Dmg: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4 DC 15 Flat Check: 1d20 ⇒ 4
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Cletus hustles forward and settles into a firing stance. He can't see the duergar very well, but at least he knows where they are. ♦ Stride 25 ft.
Cletus spits out a curse under his breath as his shot pierces the duergar's shadow instead of flesh. "Could use a little more light!" he calls out.
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
True, but seeing as they're invisible to everyone, a Seek action could still theoretically offer the square they're in regardless, right? I think I might have given the wrong impression with my description. I'm not trying to visually locate them, that's impossible. I'm just trying to move them from undetected to hidden. I also forgot to aim my Seek action; targeting a 30ft cone directly east of him.
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Cletus hustles forward, ♦ Stride 25 ft.
EDIT: Edited for clarification.
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Cletus makes a face at the mashed spider. "Gross." He glances uncertainly at the others. "I ain't much fer bomb disposal, but I'll lend a hand if ya want." I can aid Perception maybe, but none of those skills are great for Cletus. Crafting +1, Perception +4, Thievery +4. Even rolling to Aid Another is risky. I have a very good chance of crit failing and giving a penalty instead of helping. But if the primary roller wants me to risk it, I'm willing!
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Cletus scratches his head at the grate and shrugs helplessly. " 's all gobbledygook to me." Not trained in either, and doesn't know either of those languages. But if you need a Stealth check, he's your guy! XD
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
"Ayuh," Cletus nods in agreement. "Don't know much about the Darklands neither. 'Cept that it's scary as Hells an' ya don't go there without a dang good reason. We goin' that far down, or we ambushin' 'em closer ta the surface?"
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Do we get school items for quests? I thought we didn't. In that case, I'll take the good ol' standby of a minor healing potion. Cletus doesn't have low-light or darkvision. If no one casts any light spells, he has torches, and can carry one until combat starts (since he can drop it as a free action) but it does mean he'll have to spend one of his actions first round putting both hands back on the bow so he may as well carry it stowed. TL;DR: If light spells active, he will have his bow out. If no light spells, bow stowed and carrying a torch.
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Cletus watches the two goblins banter with a bemused expression. Just watching their boundless energy makes him feel tired. When Evanno steps in with information, he does his best to hide his relief. "Ayuh, ambush's the way to go. I get behind that barricade an' I kin put the fear o' the gods into 'em. Plus a couple arrows." Best I got is Nature at a +4, so I don't think I should risk it, especially with others rolling with better modifiers. I'll hold off. Cletus isn't exactly a "knowledge" guy anyway.
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
An absolutely bedraggled man sits nearby, sharpening a few arrowheads with a whetstone, running his thumb through the fletching. He looks to be in his late forties at first glance, but closer inspection reveals he's actually in his mid-thirties, just with a great deal of extra mileage. His bushy horseshoe mustache looks even shaggier with his dense stubble, and his thin, lanky brown gray-streaked hair is pulled into a messy ponytail with a strip of ratty leather. His hide armor is patchy and looks homemade--and not particularly well. The shortbow on his back, however, looks sturdy and well-maintained, if not particularly fancy. Think Matthew McConaughey in True Detective. "Ayuh," he says to the halfling. "Yer in the right place, far's I kin reckon." He spits away from the others in a long yellow line. "Them Eagle Knights're a mite too stuffy fer me, but a job's a job. Andocletus Tyranomach Juddalwain the Third, atcher service. That there's a mouthful, though. Err'body jes' calls me Cletus." He offers his hand to the other two. It's smeared with dirt and gods know what else.
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
"All that for a map?" Cletus grunts. "Huh. Well, to each their own, I guess. High time I mosey. Absalom's a long ways off. Ma'am." He tips an invisible hat to Tidbit before heading off in search of transportation back to Avistan. "If'n I ever see so much as a litterbox again, it'll be too soon," he grumbles as he disappears into the town.
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Cletus rubs the back of his neck awkwardly. "Guess I should pitch in. I can help with the food, maybe, cook that meat so it's a little more flavorful." Survival: 1d20 + 4 ⇒ (2) + 4 = 6 "... Y'all smell somethin' burnin'?"
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Cletus, sensing this one might be better to avoid shooting, carefully stows his shortbow on his back and folds his arms across his chest. He's not big on charm, so he lets the schmoozers do the talking and keeps to the back, trying to look as non-threatening as possible.
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Cletus flinches as the claws dig into him, but it looks like it's mostly just a flesh wound. "I can do you one better," he growls, then steps back and launches two more arrows at the fiend. ♦ Step.
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Reflex: 1d20 + 9 ⇒ (14) + 9 = 23 Cletus gets an arm up to block his face from the worst of the dust, then launches a volley at the closest creature. ♦ Shortbow vs Yellow: 1d20 + 9 ⇒ (12) + 9 = 21 Piercing Dmg: 1d6 + 2 ⇒ (4) + 2 = 6
Much better!
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Reflex Save: 1d20 + 9 ⇒ (12) + 9 = 21 Cletus manages to squeeze his eyes shut just in time, shaking off the weird glowing particulates around his eyes. "Magic and wings? Now that just ain't fair." He moves forward to get better line of sight then shifts his feet slightly, giving him better balance as he aims, and fires at one of the creatures. ♦ Move 20 ft.
Ugh. A freaking +9 to hit and I roll a nat 3. Go figure.
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Hard to tell for sure but they look to be about 80 feet from me as the crow flies, plus any additional Pythagorean hijinks for being in the air, so I'm going to ready an action instead. Cletus mutters, "Yeah, sounds about right," and draws his bow, readying an arrow in case any of them get closer. ♦ Draw shortbow.
I'll just put this here in case it's needed: Readied Attack: 1d20 + 9 ⇒ (20) + 9 = 29
LOL the saddest crit in Crit Town.
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Cletus nods. "I'm ready when y'all are." Cletus can lead the way if a Survival check is required to get there (unless someone else's is higher; he has a +4). Otherwise, if the map is enough, he's probably best off near the back of the party since he's ranged.
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
@Tyranius: I just realized, I literally have an Osirionologist in one of the other bounties where we're looking for people in the woods, and this guy is a tracker in the desert. I really should have switched their places. Derp XD The archer raises an eyebrow at Desmond. "Reckon I ain't met a recidivist who turned a leaf just cause you asked nicely, but I'd pay a platinum to see it, an' no mistake!" He sticks out his hand to the monk with a toothy grin. "Andocletus Tyranomach Juddalwain the Third, at your service. Though most folks find that a mouthful, so I like to shorten it to Cletus T. Judd. A pleasure." Cletus turns to the gnome. "We'll see about gettin' your keepsake back miss, don't you worry none. We'll mosey over to this here oasis an' give the brutes a stern talking-to." He winks at Pavo.
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
A weathered middle-aged whipcord of a man squints at the bounty on the board. His bestubbled face is marred by a bushy, unkempt mustache and an equally unkempt tangle of a ponytail. His hide armor looks like it's seen better days, but a well-tended longsword rests at his hip and a shortbow of exceptional craftsmanship sits unstrung on his back. "Keepsake, huh?" he says with a thick drawl. "Reckon I could help with that. Done some trackin' in my time."
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Pavo the Bard wrote:
Huh. I could swear I'd been told you normally get two consumables from the list, but I guess I must have misheard. Good to know for the future.
Male Human Fighter 1 | HP 19/19 | AC 18 | Per +6 | Fort +6 | Ref +9 | Will +4 | Stealth +7 | Speed 25 ft
Player Name: Apoc Golem
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