Nazhena Vasilliovna

Anaca's page

31 posts. Alias of Inner Heru.


Full Name

Anaca Zoratovah

Race

Human

Classes/Levels

Witch (Cartomancer)/1

Gender

Female

Size

Med

Age

19

Alignment

Lawful Evil

Deity

Deception

Languages

Common, Aklo, Celestial, Infernal

Strength 12
Dexterity 15
Constitution 10
Intelligence 17
Wisdom 12
Charisma 15

About Anaca

Background:
Charmed? Anaca is far more than that, far better than that. Anaca is a Zoratovah! The Zoratovahs are of very old blood, timeless and powerful. Her family's vast fortune and political might are synonymous with their name to most within the realm but what only scare few know is the whys and hows. Zoratovahs have a connection to and a sense of the machinations of Fate.
Well placed wagers, a trip postponed or moved up, backing this Noble or that one. Lines of fate tugged at ever so slightly or tied into knots and tangles. This has been the power of Zoratovah daughters chosen by the Winter Maw, a force within Creation that marks some daughters with pale white hair and skin like snow. Daughters like Anaca.

As has always been the case with Zoratovah Fate Witches, Anaca has a survival of the fittest attitude and a loyalty to her Kin first and the realm second. Of course she feels what is best for the realm is her kin and their power. To this end she has thrown herself into her art and is always seeking to grasp more from the world with it.
Anaca has become driven to unlock the secrets that Creation holds, to master Time and Destiny itself so that she may ascend the halls of political power and eclipse even the tales of her Foremothers.

She is both Beauty and Beast. A stunning young woman of 19 years, her looks in opposition to a cold and calculating mind. She holds herself as a woman of her station should and her classist ideals are worn on her sleeve. At the very same time she sees the commoner as the backbone of the realm, a needed cog in the grand clock that is Society and thus peasants need to be protected and well maintained like any tool.

"Noblesse oblige" her farther would say and she carries that lesson with her today.

Crunch:
LE Medium Human
Init +2; Perception +1
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Defense
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AC 16, touch 12, flat-footed 10 (+4 mage armor, +2 Dex)
hp 6 (1d6)
Fort +0/+2 (Familiar), Ref +2, Will +3;
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Offense
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Speed 30 ft.
Dagger +1 (1d4+1,10ft, 19-20*2, piercing)
Crossbow +2 (1d8, 19-20*2, piercing)

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Statistics
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Str 12, Dex 15, Con 10, Int 17, Wis 12, Cha 15
Base Atk +0; CMB +1; CMD 13
Feats: Extra Hex; Misfortune, Extra Hex; Cackle
Traits: Harrow Chosen (Human), Harrowed
Skills: Intimidate +6, Kn. History +7, Kn. Arcana +7, Kn. Nature +7, Kn. Planes +7, Spellcraft +7,
Languages: Common, Aklo, Celestial, Infernal

Starting Wealth: 120 Gold
Wealth: 4gp / 7sp / 0cp

Gear: Zoratovah Harrow Deck, Dagger, Crossbow, 30 Bolts, 2 Decks of Cards (54), Noble's Outfit

Total Weight: 17 lbs.

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Special Abilities
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Spell Deck: Each cartomancer carries a special harrow deck that allows her to communicate with her patron. Its ability to hold spells functions identically to the way a witch's spells are granted by her familiar. The cartomancer must consult her harrow deck each day to prepare her spells and cannot prepare spells that are not stored in the deck. The spelldeck cannot be used for this purpose if any cards are missing. This ability replaces the witch's familiar.

Hexes:
Evil Eye
Misfortune
Cackle

Spell List:
Cantrips: All 0-lvl

1st: Cause Fear, Ear Piercing Scream, Ill-Omen, Mage Armor, Mount, Obscuring Mist, Ray of Sickening (Fav Class: 1st)

Zoratovah Spell Deck:
*place Holder*

Progression:
I intend for her to be a dedicated Debuffer with a touch of Buff here and there. Anaca will be a heavy theme type with a focus on The Harrow. As for PrC I am all in with Harrower.

The Harrow Deck is going to be as much a Character as Anaca herself.