Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour tries to pull out a potion of Healing (Greater). Flat Check: 1d20 ⇒ 16 And feeds it to Shard Healing: 6d8 + 20 ⇒ (5, 2, 4, 4, 8, 3) + 20 = 46
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
With his final action, Amour casts Shield and prepares to block the next attack against him.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
"It's ok! We have a man on the inside!" Devise a Stratagem: 1d20 ⇒ 12 Amour tries to help his odds by Feinting against the creature. Deception: 1d20 + 30 ⇒ (10) + 30 = 40 He then slashes the creature. Attack=12+31=43 possibly vs flat footed if feint succeeded. Damage: 3d6 + 6 ⇒ (4, 6, 2) + 6 = 18
Plus weakness to good and 1d6 bleed.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour applies the aligned oil to his own weapon. He then looks for an opening against this vile worm. Devise a Stratagem: 1d20 ⇒ 2 Instead, he moves into a flanking position and inspires his allies with his Heroic Presence with his final action. "Attack the worm! Bring it down!" Zealous Conviction (with question for GM):
: You bypass your targets' rational minds, instilling them with unshakable conviction and zeal. The targets each gain 12 temporary Hit Points and a +2 status bonus to Will saves against mental effects, as their faith overrides the signals from their own bodies and minds. If you tell a target to do something, it must comply with your request, though if it would normally find the task repugnant, it can attempt a Will save at the end of its turn each round due to the cognitive dissonance. On a success, it ends the spell's effects on itself entirely.
My question is how this would interact with Dominate? +2 status to Will saves vs mental effects plus 12 temporary hp for everyone.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour takes out that Aligned Oil (good) he purchased and applies it to Shard's Fauchard. He then takes out a second Aligned Oil (good) that he also purchased.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Society: 1d20 + 34 ⇒ (2) + 34 = 36 Occultism: 1d20 + 34 ⇒ (1) + 34 = 35 "That town is Halvon, more than 100 miles from here."
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour uses his reaction to also make Green the subject of his investigation. Devise a Strat vs Red (or Green if Red is already dead): 1d20 ⇒ 19 He attacks! Attack= 19+31=50 Damage:: 3d6 + 6 + 1d6 + 5d6 ⇒ (6, 1, 5) + 6 + (2) + (2, 3, 4, 4, 3) = 36 5d6 is precision, 1d6 is electrical (ignores resistance), attack bypasses 5 points of resistance. He will use his final action to close with Green if Red is now dead.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Counteract vs Harm 1:: 1d20 + 26 ⇒ (17) + 26 = 43 Counteract vs Harm 2:: 1d20 + 26 ⇒ (10) + 26 = 36 Counteract vs Harm 3:: 1d20 + 26 ⇒ (14) + 26 = 40 Harm Save 1:: 1d20 + 31 ⇒ (20) + 31 = 51 Harm Save 2:: 1d20 + 31 ⇒ (11) + 31 = 42 Harm Save 3:: 1d20 + 31 ⇒ (1) + 31 = 32
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
He then casts Shield and prepares to block any attack directed at him with it for 25 hardness.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour looks for an opening against Red. Devise a Strategem: 1d20 ⇒ 20 Ye gods a Nat 20! He moves in on red and strikes. Attack=Nat 20+31=51 Damage: 3d6 + 6 + 1d6 + 5d6 ⇒ (3, 5, 5) + 6 + (2) + (5, 2, 2, 6, 6) = 42 5d6 is precision, 1d6 is electrical (ignores resistance), attack bypasses 5 points of resistance. I believe that is a crit for 84 damage plus 1d12 persistent bleed.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
As he was the target of a spell, Trickster Ace goes off and Amour casts Spell Immunity: Counteract vs Harm 1: 1d20 + 26 ⇒ (4) + 26 = 30 Counteract vs Harm 2: 1d20 + 26 ⇒ (5) + 26 = 31 Counteract vs Harm 3: 1d20 + 26 ⇒ (15) + 26 = 41 Harm 1:: 1d20 + 31 ⇒ (19) + 31 = 50 Harm 2:: 1d20 + 31 ⇒ (11) + 31 = 42 Harm 3:: 1d20 + 31 ⇒ (15) + 31 = 46
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour deflects the attack with his Shield spell and uses Suspect of Opportunity to make Red his investigation target. Devise a Strat as Free Action: 1d20 ⇒ 2 He tries to recall knowledge on these creatures as a Free Action. He then pulls out a scroll of Phantasmal Killer, heightened to 5th level, and casts it on Green. DC 36 Will Save On Success, Frightened 1 and: 4d6 ⇒ (5, 6, 1, 5) = 17 On Fail. Frightened 2 and: 10d6 ⇒ (3, 2, 6, 1, 6, 1, 2, 3, 3, 2) = 29 On Crit Fail, Fort save or die or on success, Frightened 4, fleeing and: 15d6 ⇒ (4, 3, 3, 5, 4, 2, 3, 6, 4, 5, 1, 3, 5, 6, 2) = 56
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
"Aren't you the quite the horrors? Let me tell you of the true horrors from the dark..." Disturbing Knowledge vs Will DC of all 3 enemies: 1d20 + 34 ⇒ (8) + 34 = 42 He then casts Shield and prepares to block the first attack that hits him (Hardness 25)
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Will Save: 1d20 + 31 + 2 ⇒ (19) + 31 + 2 = 52 "It does seem like your evil world is collapsing around you. It is of no consequence to us!" Devise a Stratagem: 1d20 ⇒ 3 Amour takes out that scroll of cone of cold he purchased earlier and blasts this monstrosity. DC 36 Basic Reflex Save: 12d6 ⇒ (3, 1, 1, 4, 2, 6, 3, 6, 1, 5, 1, 2) = 35
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
I inflicted 1d12 bleed on my previous action. Not sure if it was applied. Will Save vs Confusion: 1d20 + 31 + 2 ⇒ (18) + 31 + 2 = 51 Crit success due to Greater Resolve. Amour sizes up the creature. Devise a Stratagem: 1d20 ⇒ 4 Seeing that won't help, he takes out that Scroll of Impaling Spike he purchased earlier and casts the spell. Reflex DC 36: 8d6 ⇒ (2, 2, 3, 2, 4, 5, 1, 5) = 24 Impaling Spike: Cast somatic, verbal Range 30 feet; Targets 1 creature Saving Throw Reflex; Duration 1 minute You conjure a spike that thrusts up from the earth beneath a target creature, potentially impaling it. The spike is made of cold iron and deals 8d6 piercing damage. The target must attempt a Reflex save. Critical Success The target dodges the spike and is unaffected. Success The target is struck by the spike and takes half damage. Failure The target is impaled through a leg or another non-vital body part. The creature takes full damage and, if it's standing on solid ground, becomes immobilized. It can attempt to Escape (the DC is your spell DC). While it remains impaled, it takes damage from any weakness to cold iron it has at the end of each of its turns. Critical Failure As failure, but the creature is impaled through a vital organ or its center of mass, taking double damage, and it is flat-footed as long as it's impaled.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Will Save: 1d20 + 31 ⇒ (12) + 31 = 43 Crit success due to Greater Resolve. As a free action, Amour looks for a way to use the leverage of this beast against it, as it holds him in its foul embrace. Devise a Strat as Free Action: 1d20 ⇒ 11 Unsure whether this will be enough, he uses Feint to try to make this creature flat-footed. Feint: 1d20 + 30 ⇒ (17) + 30 = 47 He then strikes the creature! 11+31= 42 (possibly vs Flat-footed AC) Damage:: 3d6 + 6 + 1d6 + 5d6 ⇒ (4, 3, 5) + 6 + (4) + (2, 3, 5, 2, 1) = 35 5d6 is precision, 1d6 is electrical (ignores resistance), attack bypasses 5 points of resistance. Target is also wounded for 1d6 persistent bleed (or 1d12 on crit) With his final action, Amour will cast Shield and be ready to block the creatures next attack (Hardness 25).
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Becomes a crit success due to Greater Resolve Amour resigns himself to dealing with this creature the old fashioned way. Devise a Stratagem: 1d20 ⇒ 20 He will also use Expeditious Inspection to recall knowledge as a free action. He draws his sword cane from its sheath and slashes this creature. To hit= Nat 20! + 31 = 51 Damage:: 3d6 + 6 + 1d6 + 5d6 ⇒ (5, 4, 4) + 6 + (3) + (6, 2, 3, 6, 5) = 44 Doubled on crit. 5d6 is precision, 1d6 is electrical (ignores resistance), attack bypasses 5 points of resistance.
If that is a crit, Amour also uses Strategic Assessment to learn more about the creature: Spoiler: You learn your foes' strengths and weaknesses by watching them move. When you critically hit a creature with a Strike on which you substituted your attack roll due to Devising a Stratagem, the GM chooses one of the following pieces of information about the enemy to tell you.
Which of the enemy's weaknesses is highest
The GM can choose deliberately or at random, but they can't choose information that doesn't apply (such as choosing an immunity for an enemy that has no immunities). This applies only the first time you critically hit a given creature.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Now that Amour has wracked his brain to remember who these three worm prophets are, he decides to "share" the "truth". "Yes yes it was made so clear. Three worm prophets there are, and all must be defeated before the worms power can be claimed! Who are they? The prophets? Perhaps we should work together?" Deception: 1d20 + 30 ⇒ (9) + 30 = 39
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
"Wait, my friends! I see no reason we can't work together. An enemy of my enemy is my friend, is that not right?"
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
"It contains information on how the conqueror worm is able to escape death. Before I agree to tell you more, tell us what use you have for this knowledge?"
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
"We also seek knowledge on your master. What could possibly go wrong?" Amour will touch the pillar and try to seek the secrets within. Society: 1d20 + 34 ⇒ (19) + 34 = 53
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour raises a hand to ask these creatures for patience and carefully digs for a scroll he purchased earlier. If permitted, he casts a Comprehend Languages, heightened to 4th level, to allow all of us to speak their foul language.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
"Let's patch him up. He may have seen something useful. And of course, it is the right thing to do."
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour cracks his knuckles and gets to work on the first platform. Thievery: 1d20 + 30 ⇒ (3) + 30 = 33 Off to a bad start!
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour shares the danger here with the others. Does this look like something that could be disabled?
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
"If there are any further hidden clues to be found here, I will find them! Please give me a moment." Amour searches through all of the notes and papers with surprising speed, looking for any detail we may have missed. Amour uses Glean Contents, Legendary Codebreake, Red Herring, Schooled in Secrets, That's Odd and Thorough Research as appropriate to see if there is anything more to learn here.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
"We could always wear the executioners hoods as well if we want to bluff our way past these underlings. I am not sure I have the figure to pass for the director but happy to serve as your official sycophant!"
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour will hold his action until after Miloban so he can see where the enemies are now positioned.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour will devise a stratagem against #2. Please be a 20: 1d20 ⇒ 14 He slashes the gardener. 14+1+31= 46 to hit Concealment: 1d20 ⇒ 4 Swish. He casts Shield and will block the first attack that hits him. He also pulls out a scroll of Gravity Well.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour moves in to the edge of the cloud and issues forth a litany of dreadful names, prophecies, and descriptions of realms beyond mortal comprehension to all enemies within 30 feet. Disturbing Knowledge vs Will DC: 1d20 + 34 ⇒ (13) + 34 = 47 Spoiler: Critical Success The target becomes confused for 1 round and frightened 1.
Success The target becomes frightened 1. Failure The target is unaffected. Critical Failure You get overly caught up in your own words and become frightened 1.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour will see if he knows anything about this rune, especially checking to see if it is a trap of some sort.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour sizes up the remaining Grey Gardener. Devise a Stratagem: 1d20 ⇒ 7 He casts Shield and steps in, readying himself to block any attack that comes his way.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour looks into his mind palace, processing a sequence of moves to defeat Green. Devise a Strat: 1d20 ⇒ 16 Seeing an opening, he moves into a flanking position (taking a wide path to avoid the other gardener) and strikes! Attack= 16+32+1-1=48 vs flanked! Damage:: 3d6 + 6 + 1d6 + 5d6 ⇒ (2, 4, 2) + 6 + (2) + (5, 6, 1, 3, 2) = 33 5d6 is precision, 1d6 is electrical (ignores resistance), attack bypasses 5 points of resistance.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour moves into the room and whispers Disturbing Knowledge to both enemies. He can now target any amount of enemies within 30 feet. Occultism vs Will DC: 1d20 + 33 ⇒ (1) + 33 = 34 He gets caught up in the excitement of the information he shared and becomes Frightened 1 instead (assuming Crit Fail).
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
"Friends, friends! I had the most peculiar dream! Something about doppelgängers. Very strange. Glad you were able to chase that thing off.
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Amour steps toward the one remaining enemy. "I see right through your lies worm commander! What have you done to my true friends!" He attacks Shard. 1st Attack:: 1d20 + 30 ⇒ (1) + 30 = 31 Damage:: 3d6 + 6 + 1d6 + 1d6 ⇒ (5, 1, 4) + 6 + (3) + (5) = 24 2nd Attack:: 1d20 + 26 ⇒ (17) + 26 = 43 Damage:: 3d6 + 6 + 1d6 + 1d6 ⇒ (5, 5, 3) + 6 + (6) + (5) = 30 1d6 is electrical (ignores resistance), 1d6 is good, attack bypasses 5 points of resistance
Male Half-Elf Investigator 18 | hp 224/224, hero 1/3 | AC 40, F+28 R+31 W+31 | Speed 30ft | Perception +29, Arcana +30, Crafting +26, Occultism +34, Religion +23, Society +34, Stealth +33 | Current Conditions:
Surrounded by traitors, Amour is happy he still has a mirror image yet. None of these doppelgängers will stop me from finding my friends! Target clockwise from Shard:: 1d3 ⇒ 3 Martius 1st Attack:: 1d20 + 30 ⇒ (20) + 30 = 50 Damage:: 3d6 + 6 + 1d6 + 1d6 ⇒ (2, 3, 2) + 6 + (1) + (1) = 15 Of course, a crit. 2nd Attack:: 1d20 + 26 ⇒ (9) + 26 = 35 Damage:: 3d6 + 6 + 1d6 + 1d6 ⇒ (5, 4, 5) + 6 + (6) + (3) = 29 1d6 is electrical (ignores resistance), 1d6 is good, attack bypasses 5 points of resistance. Having dropped the REAL enemy here, he turns on a new opponent. 1d2: 1d2 ⇒ 2 Next to deal with the treacherous worm. Amour makes his way toward his former friend. Will Save: 1d20 + 30 ⇒ (11) + 30 = 41
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