Starting Amli's turn. The hour is Blessing of Geryon.
At the start of her turn, Amli will resolve the scenario effect. She automatically fails the check.
What happens?:1d6 ⇒ 4
Another Pirate Shade Haunt. Blegh. I will leave it there for now.
Also at the start of her turn, Amli will swap her Buccaneer's Breastplate for her Blessing of Shax in her discard pile.
Finally, still at the start of her turn, we resolve the location power.
Who? A R K:1d3 ⇒ 3 Where?:1d5 ⇒ 5
Korundo moves to Teleportation Chamber.
Amli will then move to Theater of Corruption
Amli will explore and encounter Theater of Corruption Card 1: Storm. It gets displayed next to Theater of Corruption.
Amli will then discard her Blessing of the Father of Creation to explore again and encounter Theater of Corruption Card 3: Pirate Sniper. BYA, Amli attempts a Wisdom 14 check but can't easily make it, so she will fail with a 0. She takes some damage.
Amli reveals her Reflecting Buckler for the second instance of damage to reduce it by 2, and then discards it for the final point of damage.
For the combat check, the delayed effect of Blessing of the Father of Creation is active, adding 1 die to Amli's Strength checks. She will reveal her Jorgenfist Spear to use her Melee + 2d6+3 and then display her Blessing of Shax and Blessing of the Everlight to add another 4.
Amli will end her turn. When she does, she retrieves her Blessings. Then she will reset her hand. After doing so, she will swap Blessing of the Inheritor in her hand with Jorgenfist Spear in her discard pile.
Displayed: Deck: 7 Discard: 8 Buried: 1
Current Location: Teleportation Chamber
Hero Points: 2
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Oathkeeper, Orcish Earthbreaker +2, Burst of Glory, Fortified Breastplate, Divine Fortune
Recharged: War Drum, Nightwalker Isra,
Discard Pile: Buccaneer's Breastplate, Flaming Longsword +3, Major Cure, Spiked Plate, Renewal, Blessing of the Father of Creation, Reflecting Buckler, Blessing of the Inheritor, Buried Pile: Dwarven Earthbreaker +1,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of the Gods.
At the start of her turn, the scenario effect triggers. Amli cannot make a Perception 12 check so she will choose to fail.
Which effect?:1d6 ⇒ 4
Amli displays a Pirate Shade Haunt next to her. Between phases, she will use our Adventure Boon to bury a boon and banish the Shade. Amli buries her Dwarven Earthbreaker +1.
Amli will move to the Teleportation Chamber.
Amli explores to encounter Teleportation Chamber Card 2: Fuse Grenade. She will try to acquire it.
CtA Craft 13:1d10 + 3 ⇒ (2) + 3 = 5
Banished. Next, Amli will recharge Nightwalker Isra to examine Teleportation Chamber Card 3: Chelish Marine. Since it is a monster, Amli may encounter it, and she does! Korundo also has to encounter the Chelish Marine.
For her combat check, Amli will reveal her Jorgenfist Spear to use her Melee +2d6+3. She will also reveal her Spiked plate to add 1 and the Piercing trait, and then display it and her Buccaneer's Plate using her power to add another 4.
Chelish Marine is defeated and banished! Amli will then end her turn, retrieving her armor from her display area.
She will reset her hand, and swap her Spiked Plate for Renewal in her discards after doing so.
After the start of Radovan's turn, Amli will display Renewal. Amli and Korundo can each draw 1 card. Amli chooses to discard her spell at the end of Radovan's turn.
Displayed: Deck: 10 Discard: 5 Buried: 1
Current Location: Teleportation Chamber
Hero Points: 2
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Oathkeeper, Divine Fortune, Blessing of Abadar, Orcish Earthbreaker +2, Fortified Breastplate, Burst of Glory, Blessing of the Inheritor, Ring of Stony Flesh
Recharged: War Drum, Nightwalker Isra,
Discard Pile: Blessing of Shax, Flaming Longsword +3, Major Cure, Spiked Plate, Renewal, Buried Pile: Dwarven Earthbreaker +1,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of the Gods.
At the start of her turn, the scenario effect resolves for Amli. She automatically fails the check.
What happens?:1d6 ⇒ 3 Moving to a random open location:1d4 ⇒ 3
Amli is forced to move to Gozreh's Flow, and I can't move.
At the end of my move step, Gozreh's Flow ability resolves. I choose to voluntarily fail. The way I read this, it would be the scenario card that is moving me, so I think need to resolve the location power.
Random Location:1d5 ⇒ 4
Lol. Didn't matter, I suppose. I really don't want to encounter Akinaru yet, so I suppose I'll have to skip my exploration phase.
Before resetting my hand, I will discard Major Cure, Renewal, and my Flaming Longsword +3. Then I reset my hand.
Displayed: Deck: 12 Discard: 4 Buried: 0
Current Location: Theater of Corruption
Hero Points: 2
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Father of Creation, Fortified Breastplate, Reflecting Buckler, Blessing of the Oathkeeper, Burst of Glory, Divine Fortune, Blessing of the Everlight, Orcish Earthbreaker +2, Blessing of Abadar, Blessing of the Inheritor, Ring of Stony Flesh
Recharged: War Drum,
Discard Pile: Blessing of Shax, Flaming Longsword +3, Major Cure, Renewal, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Displayed: Deck: 14 Discard: 0 Buried: 0
Current Location: Theater of Corruption
Hero Points: 2
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Ring of Stony Flesh, Blessing of Abadar, Blessing of the Oathkeeper, Divine Fortune, Blessing of the Inheritor, Spiked Plate, Blessing of the Father of Creation, Orcish Earthbreaker +2, Dwarven Earthbreaker +1, Burst of Glory, Fortified Breastplate, Blessing of the Everlight, Nightwalker Isra, Reflecting Buckler
Recharged: Discard Pile: Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
An improvement overall, I'd say!
Amli will move to the Pinnacle Atoll.
Amli will then explore to encounter the Wereshark Pirate. She needs to resolve the location's power.
Pinnacle Atoll power:1d12 ⇒ 9
Safe for now!
Wereshark Pirate (Known):
SS Henchman 6
Type: Monster
Traits: Lycanthrope Pirate Aquatic
To Defeat: Combat 26
The Wereshark Pirate may not be evaded. Before you act, if the top card of the blessings discard deck is not Blessing of the Gods, the difficulty of the check to defeat is increased by 6. After you act, if the check to defeat did not have the Swashbuckling trait, discard the top card of the blessings deck. If defeated, you may immediately attempt to close the location this henchman came from.
The hour is Blessing of the Gods, so the difficulty is not increased. For her check to defeat, Amli will reveal her Jorgenfist Spear to use her Melee +2d6+3. After using a weapon for its power, she will also display her Buccaneer's Breastplate to add 2. Then she'll discard her Blessing of Shax to bless her Strength check twice. Amli will also recharge her War Drum to add 1d4 to her Combat check. Finally, our adventure boon adds 1d4 against Pirates.
AYA, my check did not have the Swashbuckling trait so I discard the top card of the blessings deck: Blessing of Sivannah. To close the Pinnacle Atoll, I do the same again - Blessing of the Gods. Pinnacle Atoll is closed!
Amli will now end her turn. When she does, she retrieves her Buccaneer's Breastplate from her display area, and then resets her hand.
Displayed: Deck: 15 Discard: 1 Buried: 0
Current Location: Theater of Corruption
Hero Points: 2
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Everlight, Burst of Glory, Spiked Plate, Ring of Stony Flesh, Fortified Breastplate, Blessing of the Inheritor, Nightwalker Isra, Dwarven Earthbreaker +1, Blessing of the Father of Creation, Divine Fortune, Reflecting Buckler, Blessing of Abadar, Blessing of the Oathkeeper, Orcish Earthbreaker +2
Recharged: War Drum,
Discard Pile: Blessing of Shax, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Displayed: Deck: 14 Discard: 0 Buried: 0
Current Location: Theater of Corruption
Hero Points: 2
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Flaming Longsword +3, Grappler's Mask, Fortified Breastplate, Divine Fortune, Blessing of the Father of Creation, Blessing of the Everlight, Spiked Plate, Blessing of the Oathkeeper, Burst of Glory, Blessing of Shax, Orcish Earthbreaker +2, Reflecting Buckler, Blessing of Abadar, Jorgenfist Spear
Recharged: Discard Pile: Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
During Radovan's turn, Amli helps by taking on the first check against Akinaru.
For her check to defeat, she will reveal her Jorgenfist Spear to use her Melee + 2d6+3. She will discard her Blessing of Abadar to bless her check and display her Blessing of the Father of Creation, of the Everlight, and of the Inheritor, as well as her Buccaneer's Breastplate to add a total of +8 to her check. Divine Fortune is in effect adding +1d6, and Radovan recharges his Flaming Longsword to add 1d8+1.
During Radovan's turn. Amli needs to make a Dexterity or Acrobatics 11 check or take Cold Damage. She can't do the check easily, so she will take the damage instead.
Cold Damage on Amli:1d4 ⇒ 3
Amli reveals and then discards her Reflecting Buckler for the damage.
Starting Amli's turn. The hour is Blessing of Norgorber.
At the start of her turn, Amli will swap her Master of the Gales with Blessing of the Everlight in her discard pile.
Amli will then move to Sea Caves. She will display Divine Fortune. All local characters can add 1d6 to all their checks until the start of Amli's next turn.
Displayed:Divine Fortune,
Deck: 8 Discard: 5 Buried: 3
Current Location: Sea Caves
Hero Points: 1
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Burst of Glory, Ring of Stony Flesh, Flaming Longsword +3, Blessing of the Oathkeeper, Fortified Breastplate, Dwarven Earthbreaker +1, Grappler's Mask
Recharged: Major Cure,
Discard Pile: Venomous Pike +2, Audessa Reyquio, Master of the Gales, Renewal, Reflecting Buckler, Buried Pile: War Drum, Golembane Hammer +2, Blessing of Shax,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
During Korundo's turn, Amli has to encounter a Draugr Captain.
Draugr Captain:
Henchman
Type: Monster
Traits: Undead Pirate Captain
To Defeat: Combat 27
The Draugr Captain is immune to the Mental, Poison, and Swashbuckling traits. Before you act, recharge all but 1 card in your hand; then draw as many cards as you recharged. If defeated, you may immediately attempt to close the location this henchman came from.
Before acting, Amli recharges all cards in her hand except for her Jorgenfist Spear and then draws 5 cards: Blessing of the Everlight, Master of the Gales, Blessing of Abadar, Divine Fortune, Blessing of the Inheritor.
For the combat check, Amli will reveal her Jorgenfist Spear to use her Melee + 2d6+3. She will also display Blessing of Abadar and Blessing of the Inheritor to add 4 to her check. She also adds 1d4 against this Pirate thanks to her AP boon.
Starting Amli's turn, the hour is Blessing of Kelizandri.
Amli is going to be hard-pressed to defeat either henchman with what's left in her hand unfortunately, so she will instead simply swap her Blessing of the Everlight with her Reflecting Buckler in her discard pile at the start of her turn, then end her turn.
After resetting her hand, Amli will swap her Blessing of Abadar with Jorgenfist Spear in her discard pile.
After the start of Korundo's turn, she will cast Major Cure on herself.
Healing on Amli:1d4 + 2 ⇒ (1) + 2 = 3
Amli heals Blessing of Abadar, Buccaneer's Breastplate, and Flaming Longsword. Her deck is shuffled.
At the end of Radovan's turn, she will attempt to recover her spell.
Displayed: Deck: 11 Discard: 4 Buried: 3
Current Location: Sea Fort
Hero Points: 1
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Ring of Stony Flesh, Flaming Longsword +3, Blessing of the Oathkeeper, Buccaneer's Breastplate, Grappler's Mask, Dwarven Earthbreaker +1, Blessing of the Father of Creation, Burst of Glory, Fortified Breastplate, Blessing of Abadar
Recharged: Major Cure,
Discard Pile: Venomous Pike +2, Audessa Reyquio, Blessing of the Everlight, Renewal, Buried Pile: War Drum, Golembane Hammer +2, Blessing of Shax,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Off-turn, Amli heals 4. Thanks Korundo! She heals her Blessing of the Oathkeeper, Flaming Longsword +3, Renewal, and Blessing of the Everlight.
Also off-turn, Korundo asks Amli which order to put the cards in. Since they are 2 monsters, Amli will leave them in the same order.
Starting Amli's turn. The hour is Blessing of Abadar.
At the start of her turn, Amli will swap Reflecting Buckler in her hand with Major Cure in her discard pile.
Also at the start of her turn, Amli and Korundo have to encounter a Draugr Captain.
Draugr Captain:
Henchman
Type: Monster
Traits: Undead Pirate Captain
To Defeat: Combat 27
The Draugr Captain is immune to the Mental, Poison, and Swashbuckling traits. Before you act, recharge all but 1 card in your hand; then draw as many cards as you recharged. If defeated, you may immediately attempt to close the location this henchman came from.
Amli will resolve the captain's BYA. She keeps Jorgenfist Spear in her hand and recharges her other 5 cards, then draws 5 cards: Flaming Longsword +3, Fortified Breastplate, Renewal, Blessing of the Oathkeeper, and Grappler's Mask.
To defeat, Amli will reveal her Jorgenfist Spear to use her Melee +2d6+3. After revealing a weapon for its power, she will also display her Fortified Breastplate to add 2 to her check. She will then recharge her Blessing of the Oathkeeper to bless her Strength check twice. Finally, the bane has the Pirate trait, so Amli uses her adventure boon to add 1d4 against it.
Amli will now play Renewal. She will draw a card: Ring of Stony Flesh. Korundo may draw a card after dealing with the Draugr Captain encounter.
Amli will then explore to encounter Fort Hazard Card 5: Marine.
Marine:
SS Monster B
Traits: Human Warrior Veteran
To Defeat: Combat 8
The difficulty of the check to defeat is increased by the adventure deck number of the current scenario, if any. If the check to defeat has the Swashbuckling trait, the damage dealt by the Marine is increased by 2.
For her check to defeat, Amli will once again reveal her Jorgenfist Spear. She will also reload her Ring of Stony Flesh to add 1d6 and the Bludgeoning trait to her check.
Amli has no explores left, so she will end her turn. When she does, she retrieves her Fortified Breastplate from her display area, and Renewal is banished to recovery. During Recovery, Amli will attempt to recharge her spell.
Discarded. Then Amli resets her hand. After resetting, she will swap Flaming Longsword in her hand with Blessing of the Father of Creation in her discard pile.
Displayed: Deck: 8 Discard: 6 Buried: 3
Current Location: Fort Hazard
Hero Points: 1
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Master of the Gales, Blessing of the Everlight
Recharged: Blessing of Abadar, Divine Fortune, Blessing of the Inheritor, Major Cure, Burst of Glory, Blessing of the Oathkeeper,
Discard Pile: Venomous Pike +2, Audessa Reyquio, Reflecting Buckler, Renewal, Buccaneer's Breastplate, Flaming Longsword +3, Buried Pile: War Drum, Golembane Hammer +2, Blessing of Shax,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
During Radovan's turn, Amli discarded Blessing of Shax.
Starting Amli's turn. The hour is Blessing of the Gods.
At the start of her turn, Amli will swap the Buccaneer's Breastplate in her hand with Reflecting Buckler in her discard pile.
Amli will then move to Fort Hazard.
She will explore to encounter Fort Hazard Card 1: Arronax Endymion. A very good ally. Unfortunately, I don't see an easy way for Amli to acquire the card. She banishes it.
Then, Amli will discard her Blessing of the Father of Creation to explore again (adding 1 die to her Strength checks). She encounters Fort Hazard Card 2: Humanbane Crossbow +2. Another not so great card for Amli. It gets banished.
It would be risky for Amli to continue exploring, so she will stop, ending her turn and resetting her hand.
Displayed: Deck: 5 Discard: 9 Buried: 3
Current Location: Fort Hazard
Hero Points: 1
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Master of the Gales, Dwarven Earthbreaker +1, Ring of Stony Flesh, Grappler's Mask
Recharged: Fortified Breastplate,
Discard Pile: Venomous Pike +2, Audessa Reyquio, Major Cure, Blessing of the Oathkeeper, Flaming Longsword +3, Buccaneer's Breastplate, Blessing of the Everlight, Renewal, Blessing of the Father of Creation, Buried Pile: War Drum, Golembane Hammer +2, Blessing of Shax,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of Pharasma.
At the start of Amli's turn, she will swap Venomous Spike +3 in her hand with Renewal in her discard pile.
Between phases, she will cast Renewal. Korundo, Radovan and Amli can each draw a card. Amli draws Blessing of the Father of Creation.
Amli will then move to Sea Fort.
Amli uses her free explore to encounter Sea Fort Card 1: Blood Hag. Amli will reveal her Jorgenfist Spear to use her Melee skill +2d6+3, then reveal her Spiked Plate to add 1.
Success! Then, AYA, Amli takes 3 Fire Damage. Amli will then reveal her Reflecting Buckler to reduce the Fire Damage by 2. Amli has no allies in her hand, so she discards her Flaming Longsword +3 as the last point of damage.
Location power lets me explore again immediately after defeating a monster, so I will! Amli encounters Sea Fort Card 2: Norgorber Cultist. Amli will once again reveal her Jorgenfist Spear to use her Melee skill +2d6+3 and reveal her Spiked Plate to add 1.
Phew! Exactly right. Location power lets me explore once again, so I do and encounter Sea Fort Card 3: Oni Mariner, the henchman!
For the scenario rule, Amli will bury the bottom card of her deck when encountering an outsider: War Drum. Before acting, a random character has to make a check.
Random character, A K R:1d3 ⇒ 1(Amli)
Amli cannot make a Dexterity Acrobatics 11 check, so she will take a 0 on the check.
Cold Damage to Amli:1d4 ⇒ 3
Amli reveals her Reflecting Buckler and then discards it as damage to account for all 3 points of damage.
For her check to defeat, Amli will reveal her Jorgenfist Spear to use her Melee skill +2d6+3, reveal her Spiked Plate to add 1, and discard her Blessing of the Everlight to bless her check.
Just barely defeated! But that's enough. After the check, Amli buries the bottom card of her deck: Golembane Hammer +2. To close, Amli will banish her Spiked Plate. Sea Fort is closed! The DC of all checks against Aquatic or Ship cards is reduced by 2.
Amli will then end her turn. When she does, she attempts to recover her spell.
Displayed:Renewal,
Deck: 7 Discard: 7 Buried: 2
Current Location: Sea Fort
Hero Points: 1
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Grappler's Mask, Ring of Stony Flesh, Divine Fortune, Dwarven Earthbreaker +1, Master of the Gales, Blessing of the Inheritor
Recharged: Fortified Breastplate,
Discard Pile: Venomous Pike +2, Audessa Reyquio, Major Cure, Blessing of the Oathkeeper, Flaming Longsword +3, Reflecting Buckler, Blessing of the Everlight, Buried Pile: War Drum, Golembane Hammer +2,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Amli starts her turn. The hour is Blessing of Pharasma.
Amli will move to Sea Caves.
Amli will then explore to encounter Sea Caves Card 2: Will-O-Wisp. For the BYA check, Amli will reveal Andressa Reyquio to add 1.
BYA Wisdom 10:1d10 + 3 ⇒ (9) + 3 = 12
Success! For her check to defeat, she will reveal Jorgenfist Spear to use her Melee + 2d6+3. She will once again reveal Andressa Reyquio to add 1, reveal her Spiked Plate to add another 1 and then display it to add another 2.
Amli will then discard Andressa Reyquio to explore again and encounter Sea Caves Card 3: Venomous Pike +2. She will try to acquire it.
CtA Melee 13:1d18 + 5 ⇒ (8) + 5 = 13
Uh. Acquired!
Amli will then discard Blessing of Shax to explore again and encounter Sea Caves Card 4: Vengeful Storm. She will discard her Blessing of Shax to bless her check to acquire.
CtA Divine 14:2d10 + 3 ⇒ (2, 8) + 3 = 13
The surprises keep coming. Banished.
Amli will end her turn. When she does, she retrieves her Spiked Plate. Then she resets her hand.
Displayed: Deck: 14 Discard: 4 Buried: 0
Current Location: Sea Caves
Hero Points: 1
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Burst of Glory, Blessing of the Father of Creation, Ring of Stony Flesh, Grappler's Mask, Dwarven Earthbreaker +1, Divine Fortune, Blessing of Abadar, Buccaneer's Breastplate, Master of the Gales, Blessing of the Inheritor, Major Cure
Recharged: Fortified Breastplate, Golembane Hammer +2, War Drum,
Discard Pile: Renewal, Audessa Reyquio, Blessing of Shax, Blessing of the Oathkeeper, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Amli will also take the extended hand-size. She drew War Drum and Golembane Hammer +2.
At the start of the first turn, she will recharge Golembane Hammer +2, Fortified Breastplate, and War Drum to draw a new ally.
Audessa Reyquio:
SS
Ally 4
Traits:
Human
Aristocrat
To Acquire:
Dexterity
Acrobatics 7
THEN Charisma
Diplomacy 10
Reveal this card to add 1 to your check. You may play another ally on this check.
Discard this card to explore your location.
Then, Amli will cast Renewal. Korundo and Amli can draw a card. She draws Spiked Plate.
Displayed: Deck: 16 Discard: 1 Buried: 0
Current Location: Sea Fort
Hero Points: 1
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Everlight, Blessing of the Inheritor, Dwarven Earthbreaker +1, Grappler's Mask, Buccaneer's Breastplate, Divine Fortune, Blessing of the Father of Creation, Ring of Stony Flesh, Burst of Glory, Blessing of Abadar, Master of the Gales, Major Cure, Flaming Longsword +3
Recharged: Fortified Breastplate, Golembane Hammer +2, War Drum,
Discard Pile: Renewal, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Displayed: Deck: 16 Discard: 0 Buried: 0
Current Location: Sea Fort
Hero Points: 1
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Flaming Longsword +3, Major Cure, Blessing of the Inheritor, Spiked Plate, Master of the Gales, Burst of Glory, Ring of Stony Flesh, War Drum, Buccaneer's Breastplate, Grappler's Mask, Blessing of Abadar, Golembane Hammer +2, Dwarven Earthbreaker +1, Divine Fortune, Blessing of the Everlight, Blessing of the Father of Creation
Recharged: Discard Pile: Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
During Korundo's turn, Korundo allows Amli to decide the order of cards 3 and 4. She will take his suggestion and flip the cards so that card 4 is on top.
Starting Amli's turn. The hour is Blessing of Geryon.
Amli will move to Lucrehold
Amli explores and encounters Lucrehold Card 4: Wizard's Hook. She will try to acquire it.
Divine 10:1d10 + 3 ⇒ (9) + 3 = 12
Acquired! Then Amli will discard Master of Gales to explore again, and Grappler's Mask due to scenario effect. She encounters Card 3: Mercenary.
For Amli's check to defeat, she will reveal her Wizard's Hook to use her Melee + 1d6+1. This counts as playing a weapon. She will also freely reveal her Spiked Plate to add +1 and the Piercing trait to her check. Then she will display it and her Reflecting Buckler for +4. Finally, she will reload her Ring of Stony Flesh to add 1d6 and Bludgeoning trait to her check. Scenario effect replaces her 1d10 with a 1d4.
Amli will end her turn. When she does, she retrieves from her display area her Reflecting Buckler and Spiked Plate. Then she will reset her hand. After resetting her hand, she will swap Wizard's Hook in her hand with Master of Gales in her discard pile.
Displayed: Deck: 6 Discard: 3 Buried: 8
Current Location: Shrine to Norgorber
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Oathkeeper, War Drum, Potion of Heroism, Blessing of the Everlight
Recharged: Jorgenfist Spear, Fortified Breastplate,
Discard Pile: Major Cure, Grappler's Mask, Wizard's Hook, Buried Pile: Flaming Longsword +3, Dwarven Earthbreaker +1, Blessing of Abadar, Blessing of the Inheritor, Renewal, Blessing of Asmodeus, Burst of Glory, Divine Fortune,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of the Gods.
At the start of her turn, Amli is going to swap Renewal in her hand with Major Cure in her discard pile.
Between phases, she will cast Major Cure on herself.
Major Cure on Amli:1d4 + 2 ⇒ (1) + 2 = 3
Amli heals Golembane Hammer, Blessing of the Everlight, and Spiked Plate.
Amli will then move to Fort Hazard.
Amli explores to encounter Fort Hazard Card 1: Paralictor Valeria Asperixus. Amli will ask Korundo to display Wall of Blades
Paralictor Valeria Asperixus:
Paralictor Valeria Asperixus
SS
Henchman 6
Type: Monster
Traits:
Human
Hellknight
To Defeat:
Combat 35
Before you act, Paralictor Valeria Asperixus deals 1d4 Combat damage to you.
If the check to defeat has the Fire or Mental trait, the difficulty is increased by 5.
If Valeria would be defeated, reroll the dice. She is defeated or undefeated based solely on the results of the second die roll.
If defeated, you may immediately attempt to close the location this henchman came from.
BYA Combat Damage:1d4 ⇒ 1
Amli reveals her Fortified Breastplate to reduce the damage to 0. For her check to defeat, Amli will reveal her Jorgenfist Spear to use her Melee +2d6+3. She will also reload her Ring of Stony Flesh to add 1d6, recharge her Jorgenfist Spear and Fortified Breastplate to add 2d8, and discard her Blessing of Abadar to bless her check.
Displayed: Deck: 7 Discard: 1 Buried: 8
Current Location: Shrine to Norgorber
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Golembane Hammer +2, Blessing of the Oathkeeper, War Drum, Blessing of the Everlight, Potion of Heroism
Recharged: Jorgenfist Spear, Fortified Breastplate,
Discard Pile: Major Cure, Buried Pile: Flaming Longsword +3, Dwarven Earthbreaker +1, Blessing of Abadar, Blessing of the Inheritor, Renewal, Blessing of Asmodeus, Burst of Glory, Divine Fortune,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of Zogmugot.
At the start of her turn, Amli will swap Spiked Plate in her hand with Blessing of Sivannah in her discard pile.
Also at the start of her turn, Amli will take some force damage.
Force Damage:1d4 - 1 ⇒ (4) - 1 = 3
Amli will reload her Ring of Stony Flesh to reduce the damage by 2, then bury her Flaming Longsword +3 for the other point of damage.
Amli will end her exploration phase. At the end of her exploration phase, Amli will close Shrine to Norgorber by banishing her Blessing of Shax and Blessing of Sivannah.
Displayed: Deck: 7 Discard: 9 Buried: 1
Current Location: Shrine to Norgorber
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Master of the Gales, Blessing of the Oathkeeper, Blessing of the Father of Creation, Potion of Heroism, Grappler's Mask, Reflecting Buckler
Recharged: War Drum,
Discard Pile: Spiked Plate, Dwarven Earthbreaker +1, Blessing of the Everlight, Blessing of the Inheritor, Major Cure, Blessing of Asmodeus, Burst of Glory, Golembane Hammer +2, Divine Fortune, Buried Pile: Flaming Longsword +3,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
During Korundo's turn, Amli displayes Divine Fortune and Burst of Glory. At the end of Korundo's turn, he may recharge a random card from his discard pile thanks to Burst of Glory.
Starting Amli's turn. The hour is Blessing of the Gods.
At the start of her turn, Divine Fortune is banished to recovery. Then, the location power activates.
Random character, A K:1d2 ⇒ 2 Korundo takes this much force damage:1d4 - 1 ⇒ (3) - 1 = 2
Koruno must take 2 Force Damage.
Amli will explore to encounter Shrine to Norgorber Card 3: Cannon Golem.
Cannon Golem:
Cannon Golem
SS
Henchman 6
Type: Monster
Traits:
Construct
Golem
To Defeat:
Combat 24
You may not play spells that have the Attack trait.
Before you act, the Cannon Golem deals 1d4+1 Structural damage to your ship.
If undefeated, the Cannon Golem deals 1d4+4 Ranged Combat damage to each character at a random other occupied location.
If defeated, you may immediately attempt to close the location this henchman came from.
BYA Structural Damage:1d4 + 1 ⇒ (2) + 1 = 3
Amli cannot discard any cards as Structural Damage right now. Radovan or Korundo might want to discard some cards here to prevent the ship from being damaged.
Amli will reveal her Jorgenfist Spear to use her Melee +2d6+3. Burst of Glory is still adding 1d6 to her check to defeat, and she will display her Blessing of Shax to add 2 to her check.
Defeated! Unfortunately Amli cannot close the location this turn, but she will stick around to do so on her next turn.
Amli will end her turn. When she does, she retrieves Blessing of Shax from her display area. Then she banishes Burst of Glory to recovery. She will attempt to recharge her spells.
Displayed: Deck: 9 Discard: 9 Buried: 0
Current Location: Shrine to Norgorber
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Grappler's Mask, Blessing of the Oathkeeper, Blessing of Abadar, Blessing of the Father of Creation, Renewal, Reflecting Buckler, Master of the Gales, Potion of Heroism
Recharged: War Drum,
Discard Pile: Blessing of Sivannah, Dwarven Earthbreaker +1, Blessing of the Everlight, Blessing of the Inheritor, Major Cure, Blessing of Asmodeus, Burst of Glory, Golembane Hammer +2, Divine Fortune, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Displayed: Deck: 13 Discard: 7 Buried: 0
Current Location: Shrine to Norgorber
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Ring of Stony Flesh,
Middle of Deck (Unknown Order): Blessing of the Father of Creation, Spiked Plate, Blessing of the Oathkeeper, Grappler's Mask, Potion of Heroism, Reflecting Buckler, Fortified Breastplate, Master of the Gales, Blessing of Abadar, Flaming Longsword +3, Renewal
Recharged: War Drum,
Discard Pile: Blessing of Sivannah, Dwarven Earthbreaker +1, Blessing of the Everlight, Blessing of the Inheritor, Major Cure, Blessing of Asmodeus, Golembane Hammer +2, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of Achaekek.
At the start of Amli's turn, she swaps Spiked Plate in her hand with Divine Fortune in her discard pile.
Also at the start of Amlmi's turn, someone needs to take Force Damage.
Random Local Character, A K:1d2 ⇒ 1 Force Damage:1d4 - 1 ⇒ (2) - 1 = 1
Amli reloads her Ring of Stony Flesh to reduce all damage dealt to her by 2, down to 0.
Amli will explore to encounter Shrine to Norgorber Card 2: Blessing of Sivannah. She will try to acquire it.
CtA Divine 5:1d10 + 3 ⇒ (9) + 3 = 12
Acquired! Amli will discard it to go again and encounter Shrine to Norgorber Card 1: Flaming Longbow. The location power makes her also discard a card: Blessing of Abadar. It is a weapon 5, but Amli is really not good at acquiring this. She will let it be banished.
Amli will then cast Major Cure on herself.
Healing Amli:1d4 + 2 ⇒ (3) + 2 = 5
Amli heals Blessing of Abadar, Renewal, Potion of Heroism, Flaming Longsword +3, and Spiked Plate. Her deck is shuffled.
Amli will then discard Blessing of the Everlight to explore again, and Fortified Breastplate due to scenario effect. She encounters Shrine to Norgorber Card 3: Blessing of Asmodeus. She will try to acquire it.
CtA Divine 5:1d10 + 3 ⇒ (6) + 3 = 9
Acquired! Amli will end her turn. During recovery, she chooses to discard Major Cure. She then resets her hand. After resetting her hand, she will swap Jorgenfist Spear in her hand with Divine Fortune in her discard pile.
After the start of Radovan's turn, Amli will recharge her War Drum to draw Jorgenfist Spear from her discard pile.
Displayed: Deck: 12 Discard: 6 Buried: 0
Current Location: Shrine to Norgorber
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Potion of Heroism, Blessing of Abadar, Blessing of the Father of Creation, Master of the Gales, Spiked Plate, Reflecting Buckler, Renewal, Grappler's Mask, Flaming Longsword +3, Blessing of the Oathkeeper, Fortified Breastplate
Recharged: War Drum,
Discard Pile: Blessing of Sivannah, Dwarven Earthbreaker +1, Blessing of the Everlight, Blessing of the Inheritor, Major Cure, Golembane Hammer +2, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Displayed: Deck: 8 Discard: 8 Buried: 0
Current Location: Shrine to Norgorber
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): 0
Recharged: Blessing of the Father of Creation, Blessing of Shax, Reflecting Buckler, Blessing of the Oathkeeper, War Drum, Grappler's Mask, Master of the Gales, Burst of Glory,
Discard Pile: Potion of Heroism, Dwarven Earthbreaker +1, Flaming Longsword +3, Blessing of the Inheritor, Major Cure, Divine Fortune, Renewal, Golembane Hammer +2, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of the Gods.
At the start of her turn, Amli and Radovan have to encounter the Draugr Captain.
Draugr Captain:
Henchman
Type: Monster
Traits: Undead Pirate Captain
To Defeat: Combat 27
The Draugr Captain is immune to the Mental, Poison, and Swashbuckling traits. Before you act, recharge all but 1 card in your hand; then draw as many cards as you recharged. If defeated, you may immediately attempt to close the location this henchman came from.
Amli will recharge all cards except for Jorgenfist Spear, then draw 3 cards: Blessing of the Inheritor, Renewal, and Major Cure.
For her check to defeat, Amli will reveal her Jorgenfist Spear and discard Blessing of the Inheritor to bless her check. Divine Fortune is still in effect from last turn.
Defeated! Amli will continue her start of turn phase and activate her power to swap Major Cure in her hand with Jorgenfist Spear in her discard pile.
Divine Fortune is then banished to recovery.
Amli will display Renewal. Amli and Radovan draw a card. Amli draws: Blessing of Abadar.
Amli will move to Shrine to Norgorber
Amli explores to encounter Shrine to Norgorber Card 1: Coral Golem. For her check to defeat, She will reveal her Jorgenfist Spear and then display her Blessing of Abadar to add +2.
Displayed: Deck: 9 Discard: 7 Buried: 0
Current Location: Shrine to Norgorber
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Spiked Plate
Recharged: Blessing of the Father of Creation, Blessing of Shax, Reflecting Buckler, Blessing of the Oathkeeper, War Drum, Grappler's Mask, Master of the Gales, Burst of Glory,
Discard Pile: Potion of Heroism, Dwarven Earthbreaker +1, Flaming Longsword +3, Blessing of the Inheritor, Major Cure, Divine Fortune, Renewal, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
During Radovan's turn, Amli summons and encounters a Draugr Captain.
Draugr Captain:
Henchman
Type: Monster
Traits: Undead Pirate Captain
To Defeat: Combat 27
The Draugr Captain is immune to the Mental, Poison, and Swashbuckling traits. Before you act, recharge all but 1 card in your hand; then draw as many cards as you recharged. If defeated, you may immediately attempt to close the location this henchman came from.
BYA, Amli recharges every card in her hand except for her Jorgenfist Spear, then she draws 5 cards: Divine Fortune, Flaming Longsword +3, Master of the Gales, Grappler's Mask, and Burst of Glory.
For her check to defeat, Amli will reveal and discard her Flaming Longsword +3 to use her Melee skill +1d8+3+2d6 and add the Fire trait. She will also display Divine Fortune to add 1d6 to all local checks until the start of Amli's next turn. Finally, I will ask Radovan to discard his Blessing of the Gods to bless Amli's check. Radovan may recharge a random card of a type of his choice from his discard pile.
Displayed:Divine Fortune,
Deck: 14 Discard: 3 Buried: 0
Current Location: Fort Hazard
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Everlight, Fortified Breastplate, Golembane Hammer +2, Renewal, Ring of Stony Flesh, Blessing of the Inheritor, Spiked Plate, Blessing of Abadar, Major Cure
Recharged: Blessing of the Father of Creation, Blessing of Shax, Reflecting Buckler, Blessing of the Oathkeeper, War Drum,
Discard Pile: Potion of Heroism, Dwarven Earthbreaker +1, Flaming Longsword +3, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of Cayden Cailean.
At the start of her turn, Amli is dealt 1d4-1 Combat damage.
Combat Damage:1d4 - 1 ⇒ (2) - 1 = 1
She reveals her Reflecting Buckler to reduce the damage to 0.
Amli will move to Fort Hazard. She will then explore to encounter Fort Hazard Card 1: Potion of Heroism. She will try to acquire it.
CtA Craft 7:1d10 + 3 ⇒ (5) + 3 = 8
Acquired!
Amli will then discard her Blessing of the Oathkeeper to explore and encounter Audessa Reyquio. Due to the scenario effect, she also discards Potion of Heroism. Amli unfortunately cannot expect to acquire this ally, so it is banished.
Amli will end her turn. Before resetting her hand, she will swap Dwarven Earthbreaker in her hand with Blessing of the Oathkeeper in her discard pile.
Displayed: Deck: 14 Discard: 2 Buried: 0
Current Location: Fort Hazard
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Major Cure, Master of the Gales, Blessing of Abadar, Divine Fortune, Blessing of the Inheritor, Blessing of the Everlight, Spiked Plate, Grappler's Mask, Golembane Hammer +2, Ring of Stony Flesh, Burst of Glory, Fortified Breastplate, Flaming Longsword +3, Renewal
Recharged: Discard Pile: Potion of Heroism, Dwarven Earthbreaker +1, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Displayed: Deck: 15 Discard: 0 Buried: 0
Current Location: Fort Hazard
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Jorgenfist Spear, Golembane Hammer +2, Major Cure, Grappler's Mask, Blessing of the Inheritor, Divine Fortune, Renewal, Master of the Gales, Burst of Glory, Fortified Breastplate, Ring of Stony Flesh, Blessing of Abadar, Spiked Plate, Blessing of the Everlight, Flaming Longsword +3
Recharged: Discard Pile: Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of Hshurha.
At the start of Amli's turn, she will swap her Grappler's Mask in hand with Buccaneer's Breastplate in her discard pile.
During her 'give a card' step, Amli will give the Buccaneer's Breastplate to Korundo (feel free to banish if you would take damage from the Villain).
Amli will then explore to encounter Fog Bank Card 3: Brinebones. She didn't examine it, so she takes some Electricity damage.
Electricity Damage:1d4 ⇒ 1
Amli discards the Master of Gales as damage. Then everyone must make a Dexterity or Acrobatics 14 check. If they succeed they take 2 Electricity Damage, or 1d4+1 if they fail.
Amli will fail the check but she will display Divine Fortune regardless, so everyone adds 1d6 to their local checks. She buries her Fortified Breastplate to reduce the damage to 0.
For her check to defeat, Amli will ask Korundo to discard his Blessing of Gorum to bless Amli's Strength check to defeat twice. Amli will reveal and discard her Seaborne Trident to use her Melee + 1d8+1+1d6, and display her Blessing of the Inheritor to add another +2. Divine Fortune is still adding 1d6.
One success! Amli now needs someone else to take the second check to defeat. She's out of support.
Amli wrote:
Hand:
Displayed:Divine Fortune, Blessing of the Inheritor,
Deck: 7 Discard: 15 Buried: 2
Current Location: Fog Bank
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): 0
Recharged: Ring of Stony Flesh, Blessing of Shax, Reflecting Buckler, Golembane Hammer +2, War Drum, Blessing of Abadar, Animate Water,
Discard Pile: Blessing of the Father of Creation, Blessing of the Everlight, Whip of Centipedes, Master of the Gales, Major Cure, Dwarven Earthbreaker +1, Jorgenfist Spear, Icy Boarding Pike +1, Adamantine Trident +3, Grappler's Mask, Spiked Plate, Renewal, Blessing of the Oathkeeper, Flaming Longsword +3, Seaborne Trident +1, Buried Pile: Invigorating Kukri, Fortified Breastplate,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Displayed: Deck: 7 Discard: 13 Buried: 1
Current Location: Fog Bank
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): 0
Recharged: Ring of Stony Flesh, Blessing of Shax, Reflecting Buckler, Golembane Hammer +2, War Drum, Blessing of Abadar, Animate Water,
Discard Pile: Blessing of the Father of Creation, Blessing of the Everlight, Whip of Centipedes, Major Cure, Dwarven Earthbreaker +1, Jorgenfist Spear, Icy Boarding Pike +1, Adamantine Trident +3, Buccaneer's Breastplate, Spiked Plate, Renewal, Blessing of the Oathkeeper, Flaming Longsword +3, Buried Pile: Invigorating Kukri,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
During Korundo's turn, Amli encounters a Buccaneer. For her check to defeat, Amli will reveal her Seaborne Trident and display her Blessing of the Inheritor.
Starting Amli's turn. The hour is Blessing of Achaekek.
Amli will explore the shuffled Fog Bank.
Random Fog Bank top card:1d7 ⇒ 4 Random Fog Bank top card:1d7 ⇒ 4 Random Fog Bank top card:1d7 ⇒ 1
Amli encounters Albatross soup. Before acting, she buries the top card of her deck: Invigorating Kukri. She then will reveal her Seaborne Triden to add 1d4 to her Fortitude check, then display her Blessing of Abadar and Spiked Breastplate to add another +4.
Defeated! But Amli is out of explores, so she will end her turn. As she does, she retrieves Spiked Plate, Blessing of the Inheritor and Blessing of Abadar from her display area.
She then resets her hand.
After the start of Korundo's turn, she will recharge her War Drum to draw her Flaming Longsword +3 from her discard pile.
Displayed: Deck: 7 Discard: 13 Buried: 1
Current Location: Fog Bank
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): 0
Recharged: Master of the Gales, Fortified Breastplate, Ring of Stony Flesh, Blessing of Shax, Reflecting Buckler, Golembane Hammer +2, War Drum,
Discard Pile: Blessing of the Father of Creation, Blessing of the Everlight, Whip of Centipedes, Major Cure, Dwarven Earthbreaker +1, Jorgenfist Spear, Icy Boarding Pike +1, Adamantine Trident +3, Buccaneer's Breastplate, Divine Fortune, Renewal, Blessing of the Oathkeeper, Grappler's Mask, Buried Pile: Invigorating Kukri,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of Hshurha.
Between phases, Amli will recharge her Golembane Hammer +2 to move Onigumo to the Fog Bank. Amli moves alongside it.
Amli will then explore and encounter Fog Bank Card 2: Animate Water. For her check to acquire, Amli will reveal her Seaborne Trident to add +1d4 to her Wisdom check, then display her Spiked Plate to add another +2.
Amli will then discard her Blessing of the Oathkeeper to explore again and encounter Fog Bank Card 3: Owlbeartross.
Before acting, Amli will summon the Riptide Grindylow. She will then banish Animate Water to recovery to evade it. For her first check to defeat, the Owlbeartross, Amli will simply reveal her Seaborne Trident +1 to use her Melee +1d8+1.
Amli will end her turn. When she does, she retrieves Blessing of Abadar and Spiked Plate from her display area. She will willingly discard Animate Water during recovery, and then she will reset her hand. After resetting her hand, Amli will swap Grappler's Mask in her hand with Animate Water in her discard pile.
Displayed: Deck: 8 Discard: 14 Buried: 0
Current Location: Fog Bank
Hero Points: 1
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): 0
Recharged: Invigorating Kukri, War Drum, Master of the Gales, Fortified Breastplate, Ring of Stony Flesh, Blessing of Shax, Reflecting Buckler, Golembane Hammer +2,
Discard Pile: Blessing of the Father of Creation, Blessing of the Everlight, Whip of Centipedes, Flaming Longsword +3, Major Cure, Dwarven Earthbreaker +1, Jorgenfist Spear, Icy Boarding Pike +1, Adamantine Trident +3, Buccaneer's Breastplate, Divine Fortune, Renewal, Blessing of the Oathkeeper, Grappler's Mask, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Please note that Amli has Animate Water in hand, which can help to reduce the DC against the villain!
Starting Amli's turn. The hour is Blessing of the Gods.
At the start of Amli's turn, Amli will swap out Buccaneer's Breastplate in her hand with Renewal in her discard pile.
Amli will move to Windward Isle, then recharge her Ring of Stony Flesh to move the Onigumo to Rocky Cliff.
Once at the Rocky Cliff, Amli will display Renewal to draw a card: Spiked Breastplate. Korundo and Radovan can each draw a card
Amli will then explore to encounter Rocky Cliff Card 1: Sea Hag.
For her check to defeat, Amli will reveal her Seaborne Trident to use her Melee +1d8+1. She will also display her Spiked Breastplate and Blessing of Abadar to add 4 to her check.
Displayed: Deck: 9 Discard: 12 Buried: 0
Current Location: Rocky Cliff
Hero Points: 1
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Inheritor, Grappler's Mask
Recharged: Invigorating Kukri, War Drum, Master of the Gales, Fortified Breastplate, Ring of Stony Flesh, Blessing of Shax, Reflecting Buckler,
Discard Pile: Blessing of the Father of Creation, Blessing of the Everlight, Whip of Centipedes, Flaming Longsword +3, Major Cure, Dwarven Earthbreaker +1, Jorgenfist Spear, Icy Boarding Pike +1, Adamantine Trident +3, Buccaneer's Breastplate, Divine Fortune, Renewal, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
During Radovan's turn, Amli attempts to defeat Pirate Entertainments.
For her check to defeat, she will reveal Seaborne Trident to add 1d4 to her Fortitude check. She will also display her Reflecting Buckler and Blessing of Shax to add +4.
Displayed:Blessing of Shax, Reflecting Buckler,
Deck: 9 Discard: 11 Buried: 0
Current Location: Tempest Cay
Hero Points: 1
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Grappler's Mask, Spiked Plate, Blessing of the Oathkeeper, Blessing of the Inheritor, Golembane Hammer +2
Recharged: Invigorating Kukri, War Drum, Master of the Gales, Fortified Breastplate,
Discard Pile: Blessing of the Father of Creation, Blessing of the Everlight, Whip of Centipedes, Flaming Longsword +3, Major Cure, Dwarven Earthbreaker +1, Jorgenfist Spear, Icy Boarding Pike +1, Adamantine Trident +3, Renewal, Divine Fortune, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of Kelizandri.
At the start of Amli's turn, Divine Fortune is banished to recovery. Amli will also swap out Dwarven Earthbreaker in her hand with Renewal in her discard pile.
Amli will move to Coastline.
Between phases, Amli will cast Renewal to draw a card: Blessing of Abadar. Radovan and Korundo may each draw a card.
Amli will then recharge her Fortified Breastplate to move the Onigumo back to Tempest Cay, moving along with it..
Amli will explore to encounter Tempest Cay Card 3: Large Chest. Amli will attempt to defeat without spending resources, as I'm not sure I want 1d4 Weapons clogging my hand. I will however reload my Ring of Stony Flesh to add 1d6 to my Strength check.
Welp. It was fate! Amli draws Icy Boarding Pike+1, Adamantine Trident +3 and Seaborne Trident +1. At least we got a weapon 6.
Amli will then discard Blessing of Abadar to explore again and encounter Tempest Cay Card 4: Pirate Entertainments. For her check to defeat, Amli will reveal her new Seaborne Trident to add 1d4 to her Fortitude non-combat check. After revealing a weapon for its power, Amli will display her Buccaneer's Breastplate and Reflecting Buckler to add 4 to her check.
Wow. It doesn't seem worth it to hero point this result, so I won't. Amli takes 2 points of Combat Damage. She discards the Icy Boarding Pike +1 and the Adamantine Trident +3. Tempest Cay is shuffled.
Amli will then end her turn. When she does, Renewal is sent to recovery. During Recovery, both Renewal and Divine Fortune are willingly discarded. Amli then resets her hand. After doing so, she will swap out Jorgenfist Spear in her hand with Blessing of Abadar in her discard pile.
Displayed: Deck: 9 Discard: 11 Buried: 0
Current Location: Tempest Cay
Hero Points: 1
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Grappler's Mask, Blessing of the Inheritor, Golembane Hammer +2, Spiked Plate, Blessing of the Oathkeeper
Recharged: Invigorating Kukri, War Drum, Master of the Gales, Fortified Breastplate,
Discard Pile: Blessing of the Father of Creation, Blessing of the Everlight, Whip of Centipedes, Flaming Longsword +3, Major Cure, Dwarven Earthbreaker +1, Jorgenfist Spear, Icy Boarding Pike +1, Adamantine Trident +3, Renewal, Divine Fortune, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of the Gods.
At the start of her turn, Amli examines the top card of Rocky Cliff which is still the Sea Hag.
During her move step, Amli moves to Windward isle. When she does, she draws a card: Major Cure.
Now that she is with everyone else, Amli will play Renewal to draw another card: Divine Fortune. Radovan and Korundo can each draw a card.
Amli will explore to encounter Windward Isle Card 8: Invigorating Kukri. Amli will attempt to acquire it. She will display Divine Fortune to add 1d6 to all local checks.
CtA Divine 9:1d10 + 3 + 1d6 ⇒ (5) + 3 + (3) = 11
Acquired!
Then, Amli will discard her Blessing of the Father of Creation to explore and encounter Windward Isle Card 9: Lightning Elemental. Scenario Effect triggers. Since I didn't examine it, Amli will take 1d4 Electricity Damage.
Electricity Damage:1d4 ⇒ 4
Amli discards Major Cure, Buccaneer's Breastplate, Flaming Longsword and War Drum as damage. For her check to defeat, Amli reveals her Invigorating Kukri to use her Melee +1d4+1. Blessing of the Father of Creation is adding a die to Amli's strength checks and Divine Fortune is adding 1d6.
Defeated! Upon defeating a monster, Amli will recharge her Invigorating Kukri to recharge a card from her discard pile: War Drum.
Amli will attempt to close Windward Isle. She will discard her Blessing of the Everlight to bless her Wisdom check twice. Divine Fortune continues to add 1d6.
On closing, Amli draws a card: Master of the Gales. Windward Isle is closed.
Amli will recharge Master of the Gales to move Onigumo to Tempest Cay. Amli moves with it. She examines Tempest Cay Card 1: Reflecting Buckler.
Amli will end her turn. When she does, she willingly sends Renewal to her discard pile. After resetting her hand, she will swap Whip of Centipedes in her hand with Buccaneer's Breastplate in her discard pile.
Displayed:Divine Fortune,
Deck: 10 Discard: 6 Buried: 0
Current Location: Tempest Cay
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor. DIVINE FORTUNE DISPLAYED. ALL LOCAL CHARACTER CAN ADD +1D6 TO THEIR CHECKS Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Grappler's Mask, Blessing of Shax, Blessing of the Oathkeeper, Blessing of the Inheritor, Golembane Hammer +2, Spiked Plate, Blessing of Abadar
Recharged: Invigorating Kukri, War Drum, Master of the Gales,
Discard Pile: Blessing of the Father of Creation, Blessing of the Everlight, Whip of Centipedes, Flaming Longsword +3, Major Cure, Renewal, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Displayed: Deck: 16 Discard: 0 Buried: 0
Current Location: Rocky Cliff
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Spiked Plate, Major Cure, Grappler's Mask, Whip of Centipedes, Blessing of the Inheritor, Divine Fortune, Reflecting Buckler, Jorgenfist Spear, Dwarven Earthbreaker +1, Blessing of the Oathkeeper, Blessing of Abadar, Ring of Stony Flesh, Blessing of Shax, Golembane Hammer +2, Master of the Gales, Fortified Breastplate
Recharged: Discard Pile: Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Displayed:Divine Fortune,
Deck: 3 Discard: 16 Buried: 2
Current Location: Lucrehold
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): 0
Recharged: Blessing of Shax, War Drum, Grappler's Mask,
Discard Pile: Spiked Plate, Rapier +2, Major Cure, Mountain Pattern Armor, Blessing of the Father of Creation, Renewal, Blessing of Hshurha, Blessing of Abadar, Golembane Hammer +2, Navigator's Musket, Hrilga Shield-Maiden, Gloves of Dueling, Blessing of the Oathkeeper, Blessing of the Everlight, Blessing of the Inheritor, Belt of Charging, Buried Pile: Fortified Breastplate, Dwarven Earthbreaker +1,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of the Gods.
At the start of her turn, Amli will swap Spiked Plate in her hand with Blessing of Shax in her discard pile. Divine Fortune is banished to recovery.
On my 'give a card' step, I will give Radovan my Reflecting Buckler.
Amli will move to Lucrehold. At the end of her move step, she will resolve the scenario effect.
Scenario Effect, Wisdom 9:1d10 + 2 ⇒ (2) + 2 = 4
Amli recharges a random card in her hand.
Recharge random card:1d2 ⇒ 1
Blegh. Blessing of Shax recharged. Amli will then end her turn. During Recovery, Amli chooses to fail her recovery check for Divine Fortune. Then she resets her hand. After doing so, Amli swaps Belt of Charging in her hand with Divine Fortune in her discard pile.
After the start of Radovan's turn, Amli will recharge her War Drum to draw Jorgenfist Spear from her discard pile.
Displayed: Deck: 2 Discard: 16 Buried: 2
Current Location: Lucrehold
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): 0
Recharged: Blessing of Shax, War Drum,
Discard Pile: Spiked Plate, Rapier +2, Major Cure, Mountain Pattern Armor, Blessing of the Father of Creation, Renewal, Blessing of Hshurha, Blessing of Abadar, Golembane Hammer +2, Navigator's Musket, Hrilga Shield-Maiden, Gloves of Dueling, Blessing of the Oathkeeper, Blessing of the Everlight, Blessing of the Inheritor, Belt of Charging, Buried Pile: Fortified Breastplate, Dwarven Earthbreaker +1,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
DIVINE FORTUNE WILL BE DISPLAYED AS SOON AS RADOVAN MOVES INTO THE LOCATION
When Kurida is encountered, Amli has to make a Dexterity or Acrobatics 13 check. She will recharge her Grappler's Mask to use her Fortitude instead. Divine Fortune is in effect. It's really important that Amli doesn't move to provide support, so I'll ask Radovan to discard his Blessing of the Gods to bless my check. Radovan can recharge a random card of a type of their choice from their discard pile.
Displayed:Divine Fortune,
Deck: 4 Discard: 15 Buried: 2
Current Location: Shrine to Norgorber
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Gods
Recharged: Belt of Charging, War Drum, Grappler's Mask,
Discard Pile: Blessing of Shax, Rapier +2, Major Cure, Mountain Pattern Armor, Blessing of the Father of Creation, Renewal, Blessing of Hshurha, Blessing of Abadar, Golembane Hammer +2, Navigator's Musket, Jorgenfist Spear, Hrilga Shield-Maiden, Gloves of Dueling, Blessing of the Oathkeeper, Blessing of the Everlight, Buried Pile: Fortified Breastplate, Dwarven Earthbreaker +1,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of Achaekek.
At the start of Amli's turn, Amli will swap out Mountain Pattern Armor from her hand with Divine Fortune from her discard pile.
She will then move to Shrine to Norgorber. At the end of her move step, we really need Amli to be able to explore, so she will ask Radovan to discard his Blessing of Abadar to bless Amli's Wisdom check for the scenario effect.
Good. Amli will explore and encounter a random card.
Shrine to Norgorber random card:1d8 ⇒ 5
Amli encounters Shrine to Norgorber Card 5: Navigator's Musket. Amli will display Divine Fortune. All local checks have 1d6 added to them.
CtA Craft 9:1d10 + 4 + 1d6 ⇒ (9) + 4 + (5) = 18
Acquired! Amli will discard her Blessing of Shax to explore again.
Shrine to Norgorber random card:1d8 ⇒ 8
Amli encounters Shrine to Norgorber Card 8: Canopy Creeper. On her first combat check of the turn, Amli will reveal her Belt of Charging to add 1d8, then she will recharge it and draw a card: Grappler's Mask. For her combat check, Amli will reveal her Spiked Plate to add +1 to her Melee check, then display it and her Reflecting Buckler to add another +4.
Success! Amli is out of explores however, so she will end her turn. When she does, she retrieves her Reflecting Buckler and Spiked Plate from her display area. After she resets her hand, she will swap out her Navigator's Musket in hand for Blessing of the Inheritor in her discard pile.
After the start of Radovan's turn, Amli will recharge her War Drum to draw her Flaming Longsword +3 from her discard pile.
Displayed:Divine Fortune,
Deck: 3 Discard: 15 Buried: 2
Current Location: Shrine to Norgorber
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Gods
Recharged: Belt of Charging, War Drum,
Discard Pile: Blessing of Shax, Rapier +2, Major Cure, Mountain Pattern Armor, Blessing of the Father of Creation, Renewal, Blessing of Hshurha, Blessing of Abadar, Golembane Hammer +2, Navigator's Musket, Jorgenfist Spear, Hrilga Shield-Maiden, Gloves of Dueling, Blessing of the Oathkeeper, Blessing of the Everlight, Buried Pile: Fortified Breastplate, Dwarven Earthbreaker +1,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
For Amli's BYA check, she will ask Radovan to discard his Blessing of the Gods to bless it.
BYA Wisdom 13:2d10 + 2 ⇒ (8, 10) + 2 = 20
Thank Kols! For the actual check to defeat, Amli will reveal and recharge her Dwarven Earthbreaker to use her Melee + 3d6+1. She will also discard her Blessing of Shax to bless her check twice. Also, she will reveal her Spiked Plate to add 1 to her Melee Combat check. Finally, she will display her Reflecting Buckler and Spiked Plate to add +4 to her check after revealing a weapon.
Sheesh...this is very hard. Defeated! The check didn't have the Fire or Acid trait so I bury the bottom card of my deck: Dwarven Earthbreaker+1. The villain escapes once more but Theater of Corruption is closed. I am supposed to bury 1d4 cards, but I have none in my hand. Then I draw 1d4 cards:
How many cards?:1d4 ⇒ 2 (Gloves of Dueling and Mountain Pattern Armor)
Amli ends her turn. Renewal is banished to recovery and she retrieves her Spiked Plate and Reflecting Buckler. During Recovery, Amli discards Renewal and Divine Fortune. Then she resets her hand.
After resetting her hand, Amli swaps out her Gloves of Dueling in her discard pile and gets Blessing of Shax in her discards.
Displayed: Deck: 3 Discard: 15 Buried: 2
Current Location: Ruined Amphitheater
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Gods, War Drum, Grappler's Mask
Recharged: Discard Pile: Rapier +2, Major Cure, Divine Fortune, Blessing of the Father of Creation, Renewal, Blessing of Hshurha, Blessing of Abadar, Golembane Hammer +2, Blessing of the Inheritor, Jorgenfist Spear, Hrilga Shield-Maiden, Gloves of Dueling, Blessing of the Oathkeeper, Blessing of the Everlight, Flaming Longsword +3, Buried Pile: Fortified Breastplate, Dwarven Earthbreaker +1,
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of Asmodeus.
At the start of Amli's turn, she swaps out Hrigla-Shield Maiden in her hand with Reflecting Buckler in her discard pile. Also, Divine Fortune is banished to recovery.
Amli will move to the Theater of Corruption. At the end of her move step, she will resolve the scenario effect.
Scenario Effect, Wisdom 9:1d10 + 2 ⇒ (8) + 2 = 10
Amli manages to stay in place. Between phases, she will displa Renewal. Amli and Korundo can both draw a card. Amli draws: Fortified Breastplate.
Amli will explore to encounter Kurida.
Kurida (Known):
None Villain 6
Type: Monster
Traits: Giant Outsider Bard
To Defeat: Combat 31
When encountered, each other character must succeed at a Dexterity or Acrobatics 13 check or move to a random location and discard a random card. Before you act, you are dealt 1d4 Electricity damage, then succeed at a Wisdom 13 check or discard a random card. If the check to defeat does not have the Acid or Fire trait, bury the top or bottom card of your deck.
Radovan and Korundo have to make an Acrobatics 13 check or move to a random location and discard a random card. Amli has to take some Electricity damage.
Electricity Damage:1d4 ⇒ 4
Amli will bury her Fortified Breastplate to reduce the damage to 0. Then, she has to make a Wisdom 13 check or discard a random card.
I am most likely going to need help with said check, so I'll pause here to let others deal with their 'out-of-turn' effects.
Amli will explore to encounter Kurida, the villain. It doesn't look like we can guard our locations, so I'll just go ahead with the encounter.
Kurida:
None
Villain 6
Type: Monster
Traits:
Giant
Outsider
Bard
To Defeat:
Combat 31
When encountered, each other character must succeed at a Dexterity or Acrobatics 13 check or move to a random location and discard a random card.
Before you act, you are dealt 1d4 Electricity damage, then succeed at a Wisdom 13 check or discard a random card.
If the check to defeat does not have the Acid or Fire trait, bury the top or bottom card of your deck.
Radovan and Korundo have to succeed at a Dexterity or Acrobatics 13 check or move to a random location and discard a random card.
BYA, Amli takes some electricity damage.
Electricity Damage:1d4 ⇒ 4
Amli reveals and then discards her Reflecting Buckler to negate 3 of that damage, then discards her Grappler's Mask for the rest. For the BYA check, Amli will ask Radovan to recharge (due to hour) his Blessing of Shizuru to bless Amli's check.
For her check to defeat, Amli will reveal and discard her Flaming Longsword to use her Melee + 1d8+3+2d6 and add the Fire trait. She will also reveal her Belt of charging to add 1d8 to her first combat Melee check. After playing it, Amli will recharge it to draw a card: Blessing of the Everlight, which she will play to bless her check. Finally, Divine Fortune is still active and adds another 1d6.
Defeated! Phew! The villain escapes but Ruined Amphitheater is closed
Amli ends her turn and resets her hand. After resetting, she will swap Whip of Centipedes in her hand with Major Cure in her discard pile.
After the start of Radovan's turn, Amli will cure herself.
Major Cure on Amli:1d4 + 2 ⇒ (2) + 2 = 4
Amli heals Whip of Centipedes, Gloves of Dueling, Blessing of the Gods and Grappler's Mask. At the end of Radovan's turn, Amli fails the check to recharge Major Cure on purpose.
Displayed:Divine Fortune,
Deck: 8 Discard: 12 Buried: 0
Current Location: Ruined Amphitheater
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): War Drum, Fortified Breastplate, Grappler's Mask, Gloves of Dueling, Mountain Pattern Armor, Belt of Charging, Whip of Centipedes, Blessing of the Gods
Recharged: Discard Pile: Rapier +2, Major Cure, Blessing of the Father of Creation, Blessing of Hshurha, Blessing of Abadar, Golembane Hammer +2, Blessing of the Inheritor, Jorgenfist Spear, Reflecting Buckler, Blessing of the Oathkeeper, Blessing of the Everlight, Flaming Longsword +3, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of Achaekek.
Amli will attempt to stay at her location.
Scenario Effect, Wisdom 9:1d10 + 2 ⇒ (5) + 2 = 7 Moving to random open location:1d4 ⇒ 4 Recharge Random card:1d5 ⇒ 5
Amli moves to Lucrehold.
Amli will explore and encounter Lucrehold Card 1: Blessing of Hsurha.
CtA Divine 5:1d10 + 3 ⇒ (2) + 3 = 5
Amli will discard Blessing of Hshurha to explore again and encounter Lucrehold Card 2: Blood Hag. Egh.
Blood Hag:
SS
Monster 3
Traits:
Hag
To Defeat:
Combat 15
All damage from the Blood Hag is Fire damage. When you are dealt damage by the Blood Hag, you must first choose allies to discard as your damage, if you have any.
Before y ou act, succeed at an Arcane or Divine 8 check or you may not play spells that have the Attack trait.
If defeated, the Blood Hag deals 3 Fire damage to each character at your location.
Amli ignores the BYA since she doesn't care. For her check to defeat, she will reveal her Flaming Longsword to use her Melee + 1d8+3.
Defeated, but Amli and Korundo take 3 Fire Damage. Amli will reveal her Reflecting Buckler to reduce the damage by 2 and then discard it for the remaining point.
Amli will then discard her Blessing of the Inheritor to explore again and encounter Lucrehold Card 3: Magaav Assassin.
Magaav Assassin:
SS
Henchman 6
Type: Monster
Traits:
Outsider
Devil
To Defeat:
Combat 25
The Magaav Assassin is immune to the Fire and Poison traits.
Before you act, succeed at an Arcane or Divine 13 check or you may not play spells that have the Attack trait.
When you are dealt damage and would discard cards, bury them instead.
If defeated, you may immediately attempt to close the location this henchman came from.
Yikes. Amli doesn't care about the BYA again. She will ask Korundo to discard recharge his Blessing of Achaekek (thanks to the hour) to bless Amli's check to defeat twice. Korundo may recharge a random card of a type of his choice from his discard pile. For her check to defeat, she will reveal her Flaming Longsword+3.
Defeated, though Amli doesn't have a Pirate Ally to banish and thus the location remains open.
Amli will end her turn and reset her hand. After resetting, she will swap out Gloves of Dueling in her hand with Reflecting Buckler in her discard pile.
After the start of Radovan's turn, she will also recharge her War Drum to draw her Golembane Hammer from her discard pile.
Displayed: Deck: 10 Discard: 10 Buried: 0
Current Location: Lucrehold
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Shax, Mountain Pattern Armor, Dwarven Earthbreaker +1, Hrilga Shield-Maiden, Spiked Plate, Whip of Centipedes, Blessing of the Everlight, Renewal
Recharged: Fortified Breastplate, War Drum,
Discard Pile: Rapier +2, Blessing of the Gods, Major Cure, Blessing of the Father of Creation, Gloves of Dueling, Blessing of Hshurha, Blessing of Abadar, Divine Fortune, Blessing of the Inheritor, Jorgenfist Spear, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Amli will explore to encounter Kurida. Radovan and Korundo have to make a Dexterity or Acrobatics 13 check to avoid discarding a random card.
BYA Electricity damage:1d4 ⇒ 3
Amli will reveal her Reflecting Buckler to reduce the damage by 2 and then discard Major Cure for the damage. For the Wisdom check, she will discard Blessing of the Everlight to bless her check twice.
BYA Wisdom 10:3d10 + 2 ⇒ (3, 6, 4) + 2 = 15
Success! For her check to defeat, Amli will reveal her Jorgenfist Spear to use her Melee + 2d6+3. After revealing a melee weapon, she will display her Reflecting Buckler and Fortified Breastplate to add +4 to her check to defeat. I will ask Korundo to discard his Blessing of Gorum to bless Amli's check twice. Korundo may recharge a random card of a type of his choice.
Success! However, my check did not have the Acid or Fire trait. I bury the bottom card of my deck: Dwarven Earthbreaker +1.
The villain escapes, but Windward Isle is closed. Amli draws a card: Grappler's Mask. Amli will move to the Theater of Corruption
Amli ends her turn and retrieves her cards from display area. After resetting her hand, she swaps out Jorgenfist Spear in her hand with Major Cure in her discard pile. After the start of Radovan's turn, she casts it on herself.
Major Cure on Amli:1d4 + 2 ⇒ (3) + 2 = 5
Amli heals Blessing of Shax, Spiked Plate, Renewal, Whip of Centipedes and Blessing of the Everlight.
At the end of Radovan's turn, Amli willingly fails the check to recharge Major Cure.
Displayed: Deck: 12 Discard: 8 Buried: 0
Current Location: Theater of Corruption
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Dwarven Earthbreaker +1, Renewal, Mountain Pattern Armor, Spiked Plate, Gloves of Dueling, Hrilga Shield-Maiden, War Drum, Belt of Charging, Blessing of Shax, Whip of Centipedes, Blessing of the Everlight, Blessing of the Oathkeeper
Recharged: Discard Pile: Golembane Hammer +2, Rapier +2, Blessing of the Gods, Major Cure, Blessing of the Father of Creation, Blessing of Abadar, Divine Fortune, Jorgenfist Spear, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of the Gods.
At the start of her turn, Amli fails the check due to the location's power, so she summons a Gholdako.
Gholdako:
Henchman
Type: Monster
Traits: Undead Giant Cyclops
To Defeat: Combat 22
Damage dealt by the Gholdako is dealt to each character at your location. If the check to defeat has the Attack or Ranged trait, the difficulty is increased by 10. If undefeated, examine the top 3 cards of your deck. Recharge 1, discard 1, and bury 1. If defeated, you may immediately attempt to close the location this henchman came from.
For her check to defeat, Amli will reveal and recharge her Dwarven Earthbreaker to use her Melee +3d6+1. She will also reveal her Spiked Plate to add 1, and then display it to add another +2. Divine Fortune is still displayed and adds +1d6 to my check.
Also at the start of her turn, Divine Fortune is sent to Recovery. Amli will swap out Blessing of the Father of Creation in her hand with Renewal in her discard pile.
Amli will move to Theater of Corruption. At the end of her move phase, the scenario effect triggers.
Scenario Effect, Wisdom 9:1d10 + 2 ⇒ (9) + 2 = 11
Success!
Amli will display Renewal to draw a card: Blessing of the Inheritor. Then, she will explore and encounter Theater of Corruption Card 1: Holy Feast. Nice! Amli will discard her Blessing of the Everlight to bless her Wisdom check to acquire twice.
CtA Divine 13:3d10 + 3 ⇒ (3, 2, 1) + 3 = 9
I suppose it wasn't meant to be.
Amli will end her turn. Spiked Plate is returned to her hand. She will choose to fail the check to recharge both Renewal and Divine Fortune then reset her hand. After resetting her hand, Amli will swap out Spiked Plate in her hand with Blessing of Abadar in her discard pile.
Displayed: Deck: 9 Discard: 10 Buried: 0
Current Location: Theater of Corruption
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Jorgenfist Spear
Recharged: Grappler's Mask, Blessing of the Oathkeeper, War Drum, Gloves of Dueling, Hrilga Shield-Maiden, Belt of Charging, Mountain Pattern Armor, Dwarven Earthbreaker +1,
Discard Pile: Golembane Hammer +2, Rapier +2, Blessing of the Gods, Whip of Centipedes, Blessing of the Father of Creation, Spiked Plate, Blessing of Shax, Blessing of the Everlight, Divine Fortune, Renewal, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
Starting Amli's turn. The hour is Blessing of The Gods.
At the start of her turn, Amli will swap the Rapier in her hand with Blessing of Abadar in the discard pile.
Also at the start of her turn, Amli cannot make a Dexterity or Stealth 8 check so she will summon a Gholdako.
Gholdako:
Henchman
Type: Monster
Traits: Undead Giant Cyclops
To Defeat: Combat 22
Damage dealt by the Gholdako is dealt to each character at your location. If the check to defeat has the Attack or Ranged trait, the difficulty is increased by 10. If undefeated, examine the top 3 cards of your deck. Recharge 1, discard 1, and bury 1. If defeated, you may immediately attempt to close the location this henchman came from.
For her check to defeat, Amli will reveal her Dwarven Earthbreaker to use her Melee + 2d6+1, and reveal her Spiked Plate to add 1 and the Piercing trait to her check, displaying it afterwards for another +2.
Defeated! Amli will try to stay put. She will display Divine Fortune to add 1d6 to all her checks for the turn. At the end of her move step, the scenario effect resolves.
Success! Amli will explore again by discard her Blessing of Shax. She encountesrs Ruined Amphitheater Card 2: Phantom Fog. It makes 0% sense, but since the barrier has the Obstacle trait, Amli will reveal her Dwarven Earthbreaker +1 to use her Melee + 2d6+1 for her check to defeat.
Amli will then end her turn. When she does, she retrieves her spiked plate from her display area. Before resetting her hand, she will recharge her Mountain Pattern Armor.
Displayed:Divine Fortune,
Deck: 11 Discard: 7 Buried: 0
Current Location: Ruined Amphitheater
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Jorgenfist Spear, Blessing of the Inheritor, Fortified Breastplate, Major Cure
Recharged: Grappler's Mask, Blessing of the Oathkeeper, War Drum, Gloves of Dueling, Hrilga Shield-Maiden, Belt of Charging, Mountain Pattern Armor,
Discard Pile: Golembane Hammer +2, Rapier +2, Blessing of the Gods, Whip of Centipedes, Renewal, Blessing of Abadar, Blessing of Shax, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.
During Korundo's turn, Amli receives the Rapier +2. Thanks Korundo!
Starting Amli's turn. The hour is Blessing of Sivannah.
At the start of Amli's turn, she cannot reveal a Pirate, so she takes some combat damage.
Combat Damage:1d4 - 1 ⇒ (2) - 1 = 1
Amli will discard her Golembane Hammer +2 as damage.
Amli will move to Shrine to Norgorber. At the end of her move step, she will attempt to stay there.
Scenario Effect, Wisdom 9:1d10 + 2 ⇒ (4) + 2 = 6 Moved to a random location:1d5 ⇒ 1
Amli is randomly moved to Ruined Amphitheater
Amli explores to encounter Ruined Amphitheater Card 1: Manticore. When Amli encounters a bane Amli will recharge (after revealing the Rapier +2 which has the Finesse trait) her Gloves of Dueling to recharge Hrilga Shield-Maiden and then draw 1 card: Blessing of Abadar. BYA, a random character has to take some damage.
Random character, A K R:1d3 ⇒ 2 Ranged Combat Damage:1d4 + 1 ⇒ (4) + 1 = 5
Korundo needs to take 5 Ranged Combat Damage For her combat check, Amli will reveal her Belt of charging to add 1d8 to her first combat check of the turn, then recharge it to draw a card: Whip of Centipedes. Then Amli will reveal her Spiked Plate to add 1 and the Piercing trait to her Combat check. Finally, she will reveal her Rapier +2 to use her Melee +2d4+2.
Amli will then discard her Blessing of Abadar to explore again and encounter Ruined Amphitheater Card 2: Blessing of the Gods. Auto-acquired!
Amli will discard the BotG to explore again and encounter Card 3: Daughter of Imerta. Everyone needs to make a Wisdom 10 check or be moved to Ruined Amphitheater
BYA Wisdom 10:1d10 + 2 ⇒ (2) + 2 = 4
Amli can't play weapons. For her check to defeat, Amli will ask Radovan to recharge his Blessing of the Samurai to bless her check. If Radovan is local to Amli, Radovan may recharge a random card of a type of his choice from his discards. She will also reveal her Spiked Plate to add 1 and the Piercing and Melee traits to her check, as well as display it for another +2.
Defeated! Amli will attempt to close the location.
Check to close, Wisdom 9:1d10 + 2 ⇒ (6) + 2 = 8 (using another Hero Point)
Check to close, Wisdom 9:1d10 + 2 ⇒ (6) + 2 = 8
Womp womp. Not closed.
Amli will end her turn. When she does, she retrieves her Spiked Plate from display and resets her hand. After resetting her hand, Amli will swap out Whip of Centipedes in her hand with Renewal in her discard pile.
After the start of Radovan's turn and assuming that Korundo and Radovan are both at the Ruined Amphitheater, Amli will cast Renewal to draw a card: Divine Fortune. Korundo and Radovan may draw a card if they are local to Amli after the start of Radovan's turn. At the end of Radovan's turn, Amli will willingly fail the check to recover to discard Renewal.
Displayed: Deck: 14 Discard: 5 Buried: 0
Current Location: Ruined Amphitheater
Hero Points: 0
NOTES: Available Support: Please take me with your when you move Use my Blessings for any and all reasons. Feel free to display any number of my blessings or armors to add 2 per each one displayed to your check after revealing a weapon or armor.
Other: Don't forget! If local to Amli and you play a Blessing on her check, you can recharge any card from your discard
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Fortified Breastplate, Blessing of the Father of Creation, Jorgenfist Spear, Flaming Longsword +3, Major Cure, Blessing of the Inheritor, Blessing of the Everlight, Reflecting Buckler
Recharged: Grappler's Mask, Blessing of the Oathkeeper, War Drum, Gloves of Dueling, Hrilga Shield-Maiden, Belt of Charging,
Discard Pile: Golembane Hammer +2, Blessing of Abadar, Blessing of the Gods, Whip of Centipedes, Renewal, Buried Pile:
Skills and Powers:
SKILLS Strength d8☑ +1☑ +2☑ +3☐ +4
Melee: Strength +2
Dexterity d4☐ +1 Constitution d10☑ +1☑ +2☐ +3☐ +4
Craft: Constitution +1
Fortitude: Constitution +2
Intelligence d4☐ +1 Wisdom d10☑ +1☑ +2☐ +3☐ +4
Divine: Wisdom +1
Charisma d6☐ +1
Favored Card: Weapon or Armor Hand Size: 4 ☑ 5☑ 6 Proficiencies: Weapons, Armor, Divine POWERS:
When a character plays a weapon or an armor for its power on a check, you may display any number of blessings and armors; for each card displayed, add 1(☑ 2) to that check. Before you reset your hand (☐ and at the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, they may recharge a random weapon or armor (☑ or card of a type of your choice) from their discard pile. (☐ Then you may do the same.)
☑ At the start of your turn (☑ and after you reset your hand), you may exchange 1 card in your hand with a weapon or an armor (☑ or a spell or a blessing) in your discard pile.
☐ When you play an ally to explore your location, you may recharge it. If you do, after the exploration, (☐ you may shuffle your deck, then you must) end your turn.
☐ When you play a blessing that has the Kols or Torag trait, you may recharge it instead of discarding it.