Rosie Cusswell

Amia Tosscobble's page

2 posts. Alias of Kyle Smith 700.


About Amia Tosscobble

Description:
Amia is of average height for a halfling. Her lustrous brown hair, a feature she's always taken pride in, tumbles down below her waist. She tends to wear simple clothes, but prefers bright colors when possible.

Personality:
Until recently Amia was cheerful, optimistic, and easygoing, always ready to help another out, whether it be with a quick joke or hard work. That was before the Gap. Now, she's much more cautious and reserved. Something happened, something she can't explain, and it's taken its toll on her. She's a little more cynical now, and a whole lot more reserved. But Amia is an irrepressible sort. Surely she'll recover her optimism.

Background:
Amia's parents were rescued from slavery in Cheliax by Andoran's Eagle Knights, and they gladly took up residence in their new home in Carpenden. Their years of slavery in Cheliax working at a winery aided them greatly, and their industrious spirit soon saw them owning their own vineyard.

Amia grew up in Andoran, never knowing anything more about slavery than what her parents shared with her, which was very little. She was an innocent and carefree girl, content to wile away her days in the frivolous pursuits of youth. Just after her 22nd birthday, she fell in love with a dashing adventurer, a halfling by the name of Kaleb Ashworthy. Theirs was a whirlwind romance, and a mere three months after they met, they were engaged.

It was merely a few days before her wedding that her memory ends. Now she's beset by a vague feeling of guilt, as if she had done something shameful...possibly horrific. To say nothing of the nightmares that plague her every time she sleeps. Visions of her family's vineyard burning, of Kaleb wrapped in the embrace of a local barmaid, and, sometimes, of worse things...of death. Deaths that she can't quite shake the feeling she might have been involved in.

The only thing she can take solace in is the weasel that seems determined to stay with her. The little guy is absolutely voracious when it comes to food (hence her naming him Gobbler), and when she wakes in the morning, shaking with terror and guilt, Amia can be sure Gobbler will calm her down with some simple petting time.

Amia wants to know what happened to cause this situation, and she will find out, no matter the cost, no matter the terror, even if it means using these strange ideas that she can affect others will little more than a glance.

Statblock:

Amia Tosscobble
Halfling witch 1
NG Small humanoid (halfling)
Init +1; Senses Perception +9
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Defense
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AC 12, touch 12, flat-footed 11 (+1 Dex, +1 size)
hp 9 (1d6+3)
Sanity 41, threshhold 3, edge 20
Fort +2, Ref +3, Will +2; +2 vs. fear, +1 trait bonus vs. spell effects from evil creatures
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Offense
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Speed 30 ft.
Melee hanbo +0 (1d4-1)
Ranged sling +2 (1d3-1)
Special Attacks halfling jinx, hex (evil eye)
Witch Spells Prepared (CL 1st; concentration +4)
. . 1st—cure light wounds, ray of enfeeblement (DC 14)
. . 0 (at will)—dancing lights, daze (DC 13), detect magic
. . Patron Nightmares
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Statistics
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Str 8, Dex 12, Con 14, Int 17, Wis 10, Cha 14
Base Atk +0; CMB -2; CMD 9
Feats Malicious Eye
Traits driven by guilt, seeker
Skills
..Intimidate +6 (1 rank, +3 class skill, +2 Cha)
..Knowledge (arcana) +7 (1 rank, +3 class skill, +3 Int)
..Knowledge (nature) +7 (1 rank, +3 class skill, +3 Int)
..Perception +9 (1 rank, +3 class skill, +1 trait bonus, +2 racial bonus, +2 from Alertness)
..Sense Motive +2 (+2 from Alertness)
..Spellcraft +7 (1 rank, +3 class skill, +3 Int)
Racial Modifiers +2 Perception
Languages Common, Elven, Gnome, Goblin, Halfling
SQ witch's familiar (weasel named Gobbler)
Combat Gear groaning bullets (10); Other Gear hanbo, sling, sling bullets (10), backpack, bedroll, belt pouch, candle (10), chalk (10), flint and steel, ink, inkpen, mess kit, soap, spell component pouch, trail rations (5), waterskin, 126 gp, 8 sp
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Special Abilities
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Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Evil Eye -2 (6 rounds, DC 13) (Su) Foe in 30 ft takes penalty to your choice of AC, attacks, saves, ability or skill checks (Will part).
Familiar Bonus: +2 to Reflex saves. You gain the Alertness feat while your familiar is within arm's reach.
Fearless +2 bonus to save vs. fear.

Gobbler
Weasel
N Tiny magical beast (animal)
Init +2; Senses low-light vision, scent; Perception +5
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Defense
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AC 16, touch 14, flat-footed 14 (+2 Dex, +2 natural, +2 size)
hp 4 (1d8)
Sanity 23, threshhold 1, edge 11
Fort +2, Ref +4, Will +3
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Offense
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Speed 20 ft., climb 20 ft.
Melee bite +4 (1d3-4 plus attach)
Space 2 ft.; Reach 0 ft.
Special Attacks attach
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Statistics
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Str 3, Dex 15, Con 10, Int 6, Wis 12, Cha 5
Base Atk +0; CMB +0; CMD 6 (10 vs. trip)
Feats Weapon Finesse
Tricks Fetch, Flee, Get Help, Menace, Sneak, Track
Skills Acrobatics +10 (+6 to jump), Climb +10, Escape Artist +3, Intimidate -2, Perception +5, Spellcraft -1, Stealth +14; Racial Modifiers +8 Acrobatics, +4 Stealth
Tricks fetch, flee, get help, improved evasion, menace, sneak, track
SQ
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Special Abilities
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Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.