Avahzi Serafian

Amareth Nuândor's page

70 posts. Alias of Signore di Fortuna.


Race

Young Half-Dragon, Half-Elf

Classes/Levels

Magus 10 HP: 76/76; AC: 21, T: 13, FF: 19

Gender

Female

Size

Small

Age

105

Alignment

CN

Languages

Common, Elven, Draconic, Sign Language, Orc

Strength 16
Dexterity 14
Constitution 12
Intelligence 16
Wisdom 10
Charisma 10

About Amareth Nuândor

Amareth
Half-dragon young half-elf magus 10 (Pathfinder RPG Bestiary, 170, Pathfinder RPG Ultimate Magic 9)
CN Small dragon (humanoid, elf, human)
Init +4; Senses darkvision 60 ft., low-light vision; Perception +13
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Defense
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AC 21, touch 13, flat-footed 19 (+4 armor, +2 Dex, +4 natural, +1 size)
hp 76 (10d8+20)
Fort +8, Ref +5, Will +7; +2 vs. enchantments
Immune sleep, acid, paralysis, sleep
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Offense
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Speed 30 ft. (20 ft. in armor), fly 60 ft. (average)
Melee +1 flaming bone longsword +12/+7 (1d6+2/19-20 plus 1d6 fire) or
. . bite +6 (1d3+1), 2 claws +6 (1d2+1)
Special Attacks arcane pool (+3, 8 points), breath weapon, improved spell combat, magus arcana (accurate strike, prescient attack, silent magic), spell recall, spellstrike
Magus Spells Prepared (CL 10th; concentration +13)
. . 4th—dragon's breath[APG] (DC 17)
. . 3rd—fireball (DC 16), force punch[UM] (DC 16), keen edge, lightning bolt (DC 16)
. . 2nd—bull's strength, bull's strength, scorching ray, spider climb, tactical acumen[UC]
. . 1st—blend[ARG], magic missile, magic missile, shield, unerring weapon[UC], unseen servant
. . 0 (at will)—detect magic, light, mage hand, prestidigitation, read magic
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Statistics
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Str 16, Dex 14, Con 12, Int 16, Wis 10, Cha 10
Base Atk +7; CMB +9; CMD 21
Feats Arcane Blast[APG], Arcane Shield[APG], Arcane Strike, Martial Weapon Proficiency (longsword), Power Attack, Silent Spell, Skill Focus (Knowledge [arcana])
Traits blood of dragons, elven reflexes
Skills Acrobatics +0 (-4 to jump), Fly +2, Intimidate +8, Knowledge (arcana) +22, Knowledge (planes) +11, Perception +13, Stealth +14, Use Magic Device +13; Racial Modifiers +2 Perception
Languages Common, Custom Language, Draconic, Elven, Orc
SQ elf blood, fighter training, knowledge pool, medium armor
Other Gear dragonhide hide armor, +1 flaming bone longsword, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), ink, black, inkpen, mess kit, pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, 128 gp
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Special Abilities
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Accurate Strike (Ex) 2 Arcane Pool: Melee attacks resolve as touch attacks.
Arcane Blast (Su) Convert a level 1+ spell into a 30' ranged touch attack dealing 2d6+1d6/spell level
Arcane Pool +3 (8/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Arcane Shield Convert a level 1+ spell into + Spell Level deflection bonus to AC for 1 rd.
Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Breath Weapon (1/day, DC 11) (Su) 1/day, Breath Weapon deals 1d6 Acid damage, DC 11.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Flight (60 feet, Average) You can fly!
Immunity to Acid You are immune to acid damage.
Immunity to Paralysis You are immune to paralysis.
Immunity to Sleep You are immune to sleep effects.
Improved Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.
Knowledge Pool (Su) Spend Arcane Pool points to prepare a magus spell that is not in your spellbook for 1 day.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Prescient Attack (Su) 1 Arcane Pool: Deny target Dexterity bonus against attacks.
Silent Magic (1/day) (Su) 1/day, cast a spell as if Silenced without altering the casting time or level.
Silent Spell Cast a spell with no verbal components. +1 Level.
Spell Recall (Su) Spend your Arcane Pool to recall spells you have already cast.
Spellstrike (Su) Deliver touch spells as part of a melee attack.

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