Aspect: Composition
Describe your form, then choose what you are made of:
Danger
Your
Force stat is +DEX.
You are made of something extremely dangerous, like
fire, acid, or poison. When
someone touches you for more than a moment
without some kind of protection, they take 1d4
damage.
Built for Battle
You were built to fight, and your body is a weapon
with the Hand and Close tags.
Choose two of the following:
X Burning - your body leaves lasting, burning
wounds on those you damage
X Flexible - your body has the Precise tag
Eternal Sentinel
You do not need to eat, drink, or sleep.
When a move tells you to mark rations, ignore it.
You cannot be healed by healing potions, bandages, or poultices and herbs. You are healed normally by
other methods. 1 use of a repair kit can be used to heal you by 4 HP.
Prime Directive
When someone you have a bond with gives you an order, you take +1 forward to fulfill that order.
When you take an action that ignores, resists, or directly contradicts an order given to you by someone you have a bond with, take -1 to that action.
When someone you have a bond with gives you an order you absolutely refuse to follow, at any time before the order has been fulfilled, you may erase one of
your bonds with that player to ignore that order completely.
Unstoppable Force
When you try to remove or plow through all obstacles in your way, roll +Force. On a 10+, hold three. On a 7-9, hold two. On a 6-, hold 1, but when you spend it, the GM will add a complication.
Spend 1-hold at any time to:
Force your way past an obstacle in your path
Distract, lift, or force aside an obstacle long enough for an ally or two to get past it
Cause great damage to an inanimate object or obstacle that is in your way